Player Matchup

Hun Batz
Hun Batz
Allen6
Hun Batz
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 1
Ares
Ares
Carrillo92
Ares
Level 148
God Stats
1W - 1L
1,320 SR
Queue Stats
22W - 28L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MecheC
Ah Muzen Cab
Level 143
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 11L
1,192 Elo+
Party 1
Jing Wei
Jing Wei
PrincessBronya
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,575 Elo+
Solo
Poseidon
Poseidon
kemal0p
Poseidon
Level 22
God Stats
10W - 3L
1,569 SR
Queue Stats
16W - 6L
1,450 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,402 Elo+

VS

Team Averages
Level 25
1,456 SR
1,496 Elo+
Chernobog
Chernobog
Ardavain
Chernobog
Level 16
God Stats
1W - 2L
1,353 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 3
Artemis
Artemis
FjellGeit5221
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
JackerArt
Tiamat
Level 38
God Stats
1W - 2L
1,358 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 3
Chaac
Chaac
TrickyBusiness
Chaac
Level 37
God Stats
1W - 2L
1,571 SR
Queue Stats
5W - 8L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
h0st9k
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Allen6
Hun Batz
16
16 / 0 / 9
9,990
999
15,658
6,515
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 15
7,952
795
6,621
12,024
8,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MecheC
Ah Muzen Cab
14
1 / 2 / 18
7,953
795
7,721
9,161
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
17
6 / 1 / 21
9,461
946
10,008
9,085
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
kemal0p
Poseidon
18
10 / 0 / 10
10,023
1,002
13,986
7,390
3,271
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ardavain
Chernobog
12
0 / 8 / 3
6,717
672
3,821
11,811
3,892
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
11
0 / 7 / 1
6,429
643
7,253
10,928
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
JackerArt
Tiamat
13
1 / 7 / 0
6,949
695
9,505
12,948
7,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
6,806
681
9,791
14,806
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
h0st9k
Baron Samedi
12
2 / 8 / 0
6,821
682
4,307
11,690
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
10
34
Kills
4
4
Deaths
34
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Allen6
Hun Batz
16
0
9
20.5
L
Chernobog
Ardavain
Chernobog
0
8
3
0.19
W
1
1
15
8.5
L
Artemis
0
7
1
0.07
L
Tiamat
JackerArt
Tiamat
1
7
0
0.14
W
Ah Muzen Cab
MecheC
Ah Muzen Cab
1
2
18
5
W
Jing Wei
6
1
21
16.5
L
1
4
2
0.5
L
Baron Samedi
h0st9k
Baron Samedi
2
8
0
0.25
W
Poseidon
kemal0p
Poseidon
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,994
Damage
34,677
44,175
Taken
62,183
23,757
Mitigated
35,170
5,156
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Allen6
Hun Batz
15,658
2,720
0
680
6,515
3,855
355
1,194
5,123
0
29,572
L
Chernobog
Ardavain
Chernobog
3,821
2,121
136
725
11,811
3,892
228
2,115
9,696
0
14,497
W
6,621
380
0
1,056
12,024
8,637
106
2,619
8,810
11,138
0
L
Artemis
7,253
2,508
0
746
10,928
3,723
368
4,421
6,507
0
13,475
L
Tiamat
JackerArt
Tiamat
9,505
629
25
794
12,948
7,267
42
6,035
6,913
22,511
0
W
Ah Muzen Cab
MecheC
Ah Muzen Cab
7,721
3,542
0
750
9,161
4,064
1,505
3,116
5,679
0
20,236
W
Jing Wei
10,008
7,567
0
2,284
9,085
3,930
1,676
2,758
5,843
0
41,802
L
9,791
1,587
56
4,147
14,806
15,025
40
4,412
10,394
0
15,600
L
Baron Samedi
h0st9k
Baron Samedi
4,307
272
255
895
11,690
5,263
114
3,624
8,066
11,715
0
W
Poseidon
kemal0p
Poseidon
13,986
4,306
0
386
7,390
3,271
1,620
3,227
3,899
52,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
33,722
237
Minions Killed
133
0
Camps Cleared
0
1,094,187
Distance Traveled
951,643
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,990
999
38
4
0
230,972
0
L
Chernobog
6,717
672
20
2
0
177,898
0
W
Ares
7,952
795
12
1
0
220,476
0
L
Artemis
6,429
643
23
2
0
187,276
0
L
Tiamat
6,949
695
48
5
0
202,645
0
W
Ah Muzen Cab
7,953
795
35
4
0
180,386
0
W
Jing Wei
9,461
946
62
6
0
219,023
1
L
Chaac
6,806
681
24
2
0
208,251
0
L
Baron Samedi
6,821
682
18
2
0
175,573
0
W
Poseidon
10,023
1,002
90
9
0
243,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role