Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Corbierac
Baron Samedi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
Gotenks NL
Kuzenbo
Level 159
God Stats
0W - 1L
1,192 SR
Queue Stats
29W - 32L
1,506 Elo+
Solo
Skadi
Skadi
Lunatyxx
Skadi
Level 56
God Stats
12W - 10L
1,544 SR
Queue Stats
22W - 27L
1,438 Elo+
Party 1
Pele
Pele
LynxEspace0
Pele
Level 120
God Stats
24W - 11L
1,661 SR
Queue Stats
103W - 92L
1,531 Elo+
Party 1
Team Averages
Level 122
1,480 SR
1,512 Elo+

VS

Team Averages
Level 126
1,516 SR
1,498 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CBR 600 F 76
Surtr
Level 128
God Stats
10W - 10L
1,638 SR
Queue Stats
169W - 167L
1,443 Elo+
Solo
Da Ji
Da Ji
Chiganella
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 72L
1,503 Elo+
Solo
Anubis
Anubis
DEOBET
Anubis
Level 106
God Stats
38W - 29L
1,658 SR
Queue Stats
391W - 364L
1,508 Elo+
Solo
Chernobog
Chernobog
IrenWASD
Chernobog
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
248W - 237L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
5,562
506
4,545
9,639
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Corbierac
Baron Samedi
9
1 / 6 / 1
5,269
479
2,312
6,701
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Gotenks NL
Kuzenbo
7
0 / 4 / 4
5,170
470
3,987
10,285
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Lunatyxx
Skadi
9
0 / 2 / 2
5,218
474
3,414
5,864
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 1
5,955
541
4,867
10,859
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 6
6,615
601
3,626
8,279
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 0
7,543
686
6,542
8,033
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
11
0 / 3 / 9
6,681
607
2,477
10,245
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DEOBET
Anubis
14
14 / 0 / 1
9,331
848
15,238
7,737
3,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
IrenWASD
Chernobog
12
1 / 0 / 1
7,141
649
3,919
5,306
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
16
16
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Kuzenbo
 
Kuzenbo
0
1
6
3
W
1
0
0
1
W
Da Ji
0
3
9
1.5
L
Baron Samedi
Corbierac
Baron Samedi
1
6
1
0.25
W
Anubis
DEOBET
Anubis
14
0
1
14.5
L
Kuzenbo
Gotenks NL
Kuzenbo
0
4
4
0.5
W
Chernobog
IrenWASD
Chernobog
1
0
1
1.5
L
Skadi
Lunatyxx
Skadi
0
2
2
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
31,802
43,348
Taken
39,600
17,668
Mitigated
20,993
8,659
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,545
373
40
4,302
9,639
2,733
0
760
8,879
46,529
0
W
Kuzenbo
 
Kuzenbo
3,626
1,348
0
3,078
8,279
7,529
403
1,464
6,699
23,804
0
W
6,542
2,359
0
4,098
8,033
3,990
975
4,285
3,748
682
58,435
W
Da Ji
2,477
425
0
3,724
10,245
3,862
0
1,515
8,696
0
35,064
L
Baron Samedi
Corbierac
Baron Samedi
2,312
251
84
526
6,701
1,582
0
4,793
1,908
23,824
0
W
Anubis
DEOBET
Anubis
15,238
642
0
6,052
7,737
3,798
0
2,822
4,731
87,434
0
L
Kuzenbo
Gotenks NL
Kuzenbo
3,987
1,824
140
2,013
10,285
8,888
0
5,546
4,739
13,013
0
W
Chernobog
IrenWASD
Chernobog
3,919
1,884
0
3,905
5,306
1,814
710
844
4,462
0
60,150
L
Skadi
Lunatyxx
Skadi
3,414
896
0
250
5,864
1,514
0
2,821
3,043
0
31,537
L
4,867
1,508
0
1,304
10,859
2,951
0
5,177
5,682
0
37,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
37,311
267
Minions Killed
402
0
Camps Cleared
0
1,101,984
Distance Traveled
1,082,286
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,562
506
69
6
0
208,061
0
W
Kuzenbo
6,615
601
29
3
0
192,741
0
W
Surtr
7,543
686
88
8
0
225,846
1
W
Da Ji
6,681
607
52
5
0
224,658
0
L
Baron Samedi
5,269
479
55
5
0
197,273
0
W
Anubis
9,331
848
128
12
0
215,535
0
L
Kuzenbo
5,170
470
9
1
0
229,905
3
W
Chernobog
7,141
649
105
10
0
223,506
0
L
Skadi
5,218
474
67
6
0
203,895
0
L
Pele
5,955
541
67
6
0
262,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role