Player Matchup

Lancelot
Lancelot
Nasteriox
Lancelot
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,012 Elo+
Party 2
Gilgamesh
Gilgamesh
WeizenPaco
Gilgamesh
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,161 Elo+
Party 2
Janus
Janus
watis
Janus
Level 99
God Stats
42W - 56L
1,425 SR
Queue Stats
101W - 121L
1,326 Elo+
Solo
Team Averages
Level 107
1,475 SR
1,167 Elo+

VS

Team Averages
Level 76
1,379 SR
1,316 Elo+
Chronos
Chronos
Molakoff
Chronos
Level 52
God Stats
12W - 33L
1,160 SR
Queue Stats
83W - 121L
1,140 Elo+
Solo
Khepri
Khepri
NYRaised
Khepri
Level 86
God Stats
6W - 5L
1,491 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Neith
Neith
Shadowie2122
Neith
Level 89
God Stats
15W - 18L
1,486 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nasteriox
Lancelot
17
3 / 5 / 1
14,993
750
11,265
16,655
8,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
WeizenPaco
Gilgamesh
16
0 / 3 / 3
13,708
685
6,147
19,386
22,506
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
watis
Janus
17
3 / 2 / 1
14,583
729
25,409
14,555
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Molakoff
Chronos
5
0 / 2 / 1
10,587
529
1,281
3,512
1,034
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
NYRaised
Khepri
19
2 / 1 / 8
13,977
699
10,473
23,823
37,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 3 / 1
14,304
715
19,329
21,285
11,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
Molakoff
Chronos
0
2
1
0.25
L
Khepri
NYRaised
Khepri
2
1
8
6
W
Lancelot
Nasteriox
Lancelot
3
5
1
0.7
L
8
3
1
2.83
W
Gilgamesh
WeizenPaco
Gilgamesh
0
3
3
0.5
W
Janus
watis
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
31,083
50,596
Taken
48,620
37,699
Mitigated
49,986
11,071
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Molakoff
Chronos
1,281
778
0
354
3,512
1,034
0
559
2,953
5,818
0
L
Khepri
NYRaised
Khepri
10,473
427
0
3,269
23,823
37,834
0
12,875
10,948
39,907
0
W
Lancelot
Nasteriox
Lancelot
11,265
5,633
639
3,613
16,655
8,534
531
3,432
13,223
0
61,472
L
19,329
8,823
0
5,633
21,285
11,118
0
13,241
8,044
0
76,670
W
Gilgamesh
WeizenPaco
Gilgamesh
6,147
2,252
345
1,908
19,386
22,506
325
4,523
14,863
8,079
33,268
W
Janus
watis
Janus
25,409
1,432
0
4,566
14,555
6,659
1,354
4,764
9,791
109,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
38,868
244
Minions Killed
131
0
Camps Cleared
0
1,020,690
Distance Traveled
743,220
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,587
529
8
0
0
50,214
0
L
Khepri
13,977
699
26
1
0
370,369
8
W
Lancelot
14,993
750
78
4
0
383,209
0
L
Neith
14,304
715
97
5
0
322,637
4
W
Gilgamesh
13,708
685
48
2
0
300,308
0
W
Janus
14,583
729
118
6
0
337,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role