Player Matchup

Awilix
Awilix
MrWhiteFoxx
Awilix
Level 80
God Stats
37W - 45L
1,470 SR
Queue Stats
353W - 444L
1,420 Elo+
Solo
Tyr
Tyr
StoneDrg
Tyr
Level 117
God Stats
49W - 65L
1,490 SR
Queue Stats
534W - 529L
1,465 Elo+
Solo
Hachiman
Hachiman
VvFamouzsvV
Hachiman
Level 89
God Stats
25W - 29L
1,541 SR
Queue Stats
346W - 410L
1,418 Elo+
Solo
Ra
Ra
XxGrEyWoLf13BxX
Ra
Level 100
God Stats
3W - 1L
1,479 SR
Queue Stats
141W - 121L
1,491 Elo+
Solo
Charon
Charon
cibola69
Charon
Level 154
God Stats
7W - 10L
1,663 SR
Queue Stats
268W - 291L
1,431 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,445 Elo+

VS

Team Averages
Level 82
1,597 SR
1,377 Elo+
Poseidon
Poseidon
MercifulBuddha96
Poseidon
Level 145
God Stats
9W - 5L
1,716 SR
Queue Stats
397W - 376L
1,446 Elo+
Solo
Chronos
Chronos
Morgoth_Gungnir6
Chronos
Level 66
God Stats
8W - 7L
1,662 SR
Queue Stats
306W - 360L
1,466 Elo+
Solo
Thanatos
Thanatos
Murghdaught
Thanatos
Level 122
God Stats
2W - 1L
1,726 SR
Queue Stats
54W - 58L
1,352 Elo+
Solo
Heimdallr
Heimdallr
SSJGSS420
Heimdallr
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 72L
1,152 Elo+
Solo
Artio
Artio
WorldPrincess
Artio
Level 47
God Stats
2W - 1L
1,383 SR
Queue Stats
28W - 13L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
7 / 2 / 1
7,967
569
10,738
10,845
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 1
7,911
565
2,768
6,525
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
VvFamouzsvV
Hachiman
13
1 / 0 / 1
7,086
506
7,663
9,374
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 4
7,503
536
6,832
7,394
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
cibola69
Charon
10
0 / 2 / 0
5,860
419
1,600
8,855
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,008
572
5,775
6,568
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 0
7,006
500
2,468
5,090
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Murghdaught
Thanatos
11
0 / 3 / 2
6,324
452
3,320
12,478
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SSJGSS420
Heimdallr
12
1 / 2 / 1
7,356
525
6,755
9,083
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 2
7,416
530
4,018
14,596
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
1
0
0
W
Awilix
7
2
1
3.75
L
Thanatos
Murghdaught
Thanatos
0
3
2
0.33
L
Heimdallr
SSJGSS420
Heimdallr
1
2
1
0.75
W
0
0
1
0.5
W
Hachiman
VvFamouzsvV
Hachiman
1
0
1
1.5
L
2
2
2
1.5
W
1
1
4
3
W
Charon
cibola69
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
22,336
42,993
Taken
47,815
19,163
Mitigated
29,101
10,338
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,775
901
0
1,170
6,568
2,233
462
2,413
3,837
76,144
0
L
2,468
226
0
1,410
5,090
5,000
0
0
5,090
54,711
0
W
Awilix
10,738
5,787
0
930
10,845
4,163
0
3,306
7,490
0
57,633
L
Thanatos
Murghdaught
Thanatos
3,320
1,094
0
3,988
12,478
4,909
0
1,359
10,963
0
44,364
L
Heimdallr
SSJGSS420
Heimdallr
6,755
3,563
0
3,306
9,083
4,305
0
179
8,904
0
52,141
W
2,768
202
0
1,714
6,525
4,380
0
2,057
4,153
0
55,877
W
Hachiman
VvFamouzsvV
Hachiman
7,663
4,931
0
4,032
9,374
3,259
671
607
8,767
0
53,416
L
4,018
327
40
4,159
14,596
12,654
0
3,591
10,589
23,565
0
W
6,832
404
318
3,094
7,394
2,703
0
4,148
3,246
47,270
0
W
Charon
cibola69
Charon
1,600
576
0
250
8,855
4,658
462
1,779
7,076
26,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
36,110
408
Minions Killed
376
0
Camps Cleared
0
1,389,490
Distance Traveled
1,348,800
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,008
572
141
10
0
288,899
6
L
Chronos
7,006
500
79
6
0
228,510
2
W
Awilix
7,967
569
76
5
0
341,575
0
L
Thanatos
6,324
452
61
4
0
290,932
0
L
Heimdallr
7,356
525
82
6
0
239,250
0
W
Tyr
7,911
565
105
8
0
243,433
0
W
Hachiman
7,086
506
92
7
0
316,789
0
L
Artio
7,416
530
13
1
0
301,209
4
W
Ra
7,503
536
88
6
0
271,571
0
W
Charon
5,860
419
47
3
0
216,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role