Player Matchup

Merlin
Merlin
Abraxisie
Merlin
Level 44
God Stats
4W - 0L
1,905 SR
Queue Stats
44W - 23L
1,625 Elo+
Party 2
Achilles
Achilles
DontGetHurtFeels
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,644 Elo+
Party 2
Neith
Neith
WhyOGA
Neith
Level 56
God Stats
28W - 39L
1,357 SR
Queue Stats
332W - 384L
1,266 Elo+
Solo
Team Averages
Level 39
1,588 SR
1,511 Elo+

VS

Team Averages
Level 80
1,457 SR
1,378 Elo+
Anubis
Anubis
BasicManguito_
Anubis
Level 24
God Stats
1W - 6L
1,361 SR
Queue Stats
44W - 53L
1,395 Elo+
Party 1
Odin
Odin
Blitzy6239
Odin
Level 109
God Stats
22W - 32L
1,381 SR
Queue Stats
528W - 546L
1,314 Elo+
Solo
Nemesis
Nemesis
FuZe_TKM_014
Nemesis
Level 106
God Stats
4W - 5L
1,628 SR
Queue Stats
145W - 147L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abraxisie
Merlin
12
6 / 1 / 6
9,001
900
9,194
5,365
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 1 / 6
9,153
915
9,961
10,352
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
WhyOGA
Neith
10
0 / 1 / 7
7,386
739
4,437
4,359
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,000
700
2,926
8,480
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
6,758
676
3,550
9,965
3,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
FuZe_TKM_014
Nemesis
9
2 / 4 / 0
6,827
683
3,897
8,667
3,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abraxisie
Merlin
6
1
6
9
L
1
5
1
0.3
L
0
5
2
0.2
W
8
1
6
11
L
Nemesis
FuZe_TKM_014
Nemesis
2
4
0
0.5
W
Neith
WhyOGA
Neith
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
10,373
20,076
Taken
27,112
13,279
Mitigated
10,463
4,294
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abraxisie
Merlin
9,194
174
0
1,390
5,365
1,780
261
800
4,565
33,937
0
L
2,926
129
0
1,044
8,480
3,433
0
3,636
4,308
19,916
0
L
3,550
748
0
0
9,965
3,744
0
1,647
7,812
0
14,483
W
9,961
2,297
0
1,450
10,352
9,821
14
2,855
7,497
0
21,678
L
Nemesis
FuZe_TKM_014
Nemesis
3,897
1,462
0
600
8,667
3,286
0
3,275
4,881
0
8,599
W
Neith
WhyOGA
Neith
4,437
654
0
1,454
4,359
1,678
378
160
4,199
0
27,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
20,585
109
Minions Killed
53
0
Camps Cleared
0
587,227
Distance Traveled
508,422
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,001
900
54
5
0
194,211
3
L
Anubis
7,000
700
30
3
0
168,251
0
L
Odin
6,758
676
14
1
0
152,561
0
W
Achilles
9,153
915
19
2
0
200,645
2
L
Nemesis
6,827
683
9
1
0
187,610
1
W
Neith
7,386
739
36
4
0
192,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role