Player Matchup

Odin
Odin
Bronze I
 
Odin
Bronze I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
Astek64
Zhong Kui
Bronze V
Level 69
God Stats
0W - 1L
1,556 SR
Queue Stats
33W - 64L
996 MMR
Solo
Hou Yi
Hou Yi
Bronze III
M-M--0
Hou Yi
Bronze III
Level 199
God Stats
4W - 9L
1,400 SR
Queue Stats
416W - 469L
163 MMR
Solo
Artemis
Artemis
Silver V
Mystkonottv
Artemis
Silver V
Level 59
God Stats
5W - 6L
1,685 SR
Queue Stats
9W - 21L
997 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
babineu
Ratatoskr
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
970 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,528 SR
925 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,614 SR
799 MMR
Kali
Kali
Silver II
DarkStormX
Kali
Silver II
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 39L
1,001 MMR
Solo
Danzaburou
Danzaburou
Bronze II
ThorfinKarlsefnj
Danzaburou
Bronze II
Level 109
God Stats
17W - 9L
1,646 SR
Queue Stats
184W - 226L
286 MMR
Solo
Ymir
Ymir
Silver II
finiDisOz
Ymir
Silver II
Level 127
God Stats
6W - 0L
1,958 SR
Queue Stats
245W - 263L
925 MMR
Solo
Chernobog
Chernobog
Silver IV
ingWolFs
Chernobog
Silver IV
Level 113
God Stats
7W - 7L
1,474 SR
Queue Stats
103W - 122L
959 MMR
Solo
Agni
Agni
Silver III
muerte2605
Agni
Silver III
Level 120
God Stats
3W - 4L
1,490 SR
Queue Stats
49W - 68L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 0
7,516
501
5,170
14,168
14,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Astek64
Zhong Kui
11
0 / 3 / 2
6,544
436
4,432
10,652
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
M-M--0
Hou Yi
10
2 / 3 / 0
6,432
429
6,086
12,020
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
Mystkonottv
Artemis
12
0 / 3 / 2
6,696
446
3,275
8,425
3,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
babineu
Ratatoskr
11
2 / 5 / 0
6,957
464
6,310
14,569
5,410
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FreyaMulanLoki

VS

Bans
AnubisThanatosNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,075
605
8,803
17,702
9,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ThorfinKarlsefnj
Danzaburou
15
3 / 0 / 3
10,055
670
8,285
10,326
6,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
11
1 / 1 / 5
7,538
503
4,179
12,653
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
ingWolFs
Chernobog
14
4 / 0 / 4
8,697
580
4,306
8,094
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 7
9,006
600
11,302
7,940
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
16
16
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Zhong Kui
Astek64
Zhong Kui
0
3
2
0.33
W
4
4
6
1.75
L
Hou Yi
M-M--0
Hou Yi
2
3
0
0.67
L
Artemis
Mystkonottv
Artemis
0
3
2
0.33
W
Danzaburou
ThorfinKarlsefnj
Danzaburou
3
0
3
4.5
L
Ratatoskr
babineu
Ratatoskr
2
5
0
0.4
W
Ymir
1
1
5
3.5
W
Chernobog
ingWolFs
Chernobog
4
0
4
6
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
36,875
59,834
Taken
56,715
34,577
Mitigated
32,833
10,996
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,170
877
0
3,332
14,168
14,703
0
1,722
12,116
1,511
41,998
L
Zhong Kui
Astek64
Zhong Kui
4,432
512
0
3,088
10,652
7,038
0
3,584
6,440
37,295
0
W
8,803
3,449
0
4,892
17,702
9,103
21
2,000
15,529
0
69,704
L
Hou Yi
M-M--0
Hou Yi
6,086
2,900
0
2,538
12,020
4,161
0
3,063
8,569
0
29,593
L
Artemis
Mystkonottv
Artemis
3,275
1,387
0
1,009
8,425
3,265
0
1,410
6,875
0
38,942
W
Danzaburou
ThorfinKarlsefnj
Danzaburou
8,285
3,577
0
5,453
10,326
6,533
835
191
10,135
0
71,883
L
Ratatoskr
babineu
Ratatoskr
6,310
2,303
0
1,029
14,569
5,410
0
3,850
10,353
0
53,991
W
Ymir
4,179
1,390
0
2,181
12,653
9,199
93
1,134
11,450
19,781
0
W
Chernobog
ingWolFs
Chernobog
4,306
1,811
0
4,330
8,094
3,343
985
345
7,709
0
65,154
W
11,302
1,299
0
750
7,940
4,655
0
1,785
5,995
52,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
44,371
349
Minions Killed
433
0
Camps Cleared
0
1,428,854
Distance Traveled
1,489,295
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,516
501
92
6
0
272,956
0
L
Zhong Kui
6,544
436
64
4
0
272,329
1
W
Kali
9,075
605
93
6
0
347,250
2
L
Hou Yi
6,432
429
50
3
0
264,016
1
L
Artemis
6,696
446
67
4
0
296,837
3
W
Danzaburou
10,055
670
117
8
0
250,959
3
L
Ratatoskr
6,957
464
76
5
0
322,716
0
W
Ymir
7,538
503
26
2
0
304,697
4
W
Chernobog
8,697
580
100
7
0
317,853
4
W
Agni
9,006
600
97
6
0
268,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role