Player Matchup

Athena
Athena
Aalom
Athena
Level 142
God Stats
2W - 4L
1,498 SR
Queue Stats
301W - 286L
1,596 Elo+
Solo
Surtr
Surtr
AceMint
Surtr
Level 59
God Stats
28W - 21L
1,655 SR
Queue Stats
203W - 171L
1,547 Elo+
Solo
Raijin
Raijin
Cousin-687
Raijin
Level 87
God Stats
0W - 2L
1,221 SR
Queue Stats
25W - 31L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Mahezie
Cthulhu
Level 171
God Stats
9W - 13L
1,546 SR
Queue Stats
354W - 343L
1,517 Elo+
Solo
Chernobog
Chernobog
Mëwtwo
Chernobog
Level 141
God Stats
18W - 15L
1,637 SR
Queue Stats
642W - 620L
1,553 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,533 Elo+

VS

Team Averages
Level 121
1,562 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
AudioBubbles7
Cu Chulainn
Level 108
God Stats
3W - 1L
1,497 SR
Queue Stats
364W - 434L
1,439 Elo+
Party 1
Thanatos
Thanatos
CyborgSerpent
Thanatos
Level 151
God Stats
7W - 4L
1,613 SR
Queue Stats
102W - 76L
1,611 Elo+
Solo
Bacchus
Bacchus
Reign4039
Bacchus
Level 86
God Stats
100W - 95L
1,608 SR
Queue Stats
312W - 350L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
SlavaUkraine2022
Xbalanque
Level 114
God Stats
487W - 400L
1,618 SR
Queue Stats
871W - 818L
1,505 Elo+
Solo
Zeus
Zeus
quickxdeathx02
Zeus
Level 147
God Stats
9W - 12L
1,474 SR
Queue Stats
159W - 170L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aalom
Athena
6
0 / 5 / 0
4,630
421
695
10,091
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
AceMint
Surtr
9
3 / 5 / 0
5,683
517
6,488
12,973
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
Cousin-687
Raijin
10
0 / 2 / 1
6,140
558
5,102
4,905
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Mahezie
Cthulhu
10
2 / 3 / 2
6,763
615
6,394
10,432
9,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mëwtwo
Chernobog
7
0 / 4 / 1
4,752
432
3,343
7,488
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AudioBubbles7
Cu Chulainn
10
2 / 4 / 3
6,151
559
6,746
10,496
6,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
CyborgSerpent
Thanatos
13
11 / 0 / 2
7,684
699
9,073
11,372
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Reign4039
Bacchus
10
0 / 0 / 11
6,314
574
3,355
5,848
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
11
0 / 1 / 3
6,497
591
3,651
9,170
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 5
7,035
640
9,138
4,766
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
19
19
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
Aalom
Athena
0
5
0
0
L
Surtr
AceMint
Surtr
3
5
0
0.6
W
Cu Chulainn
AudioBubbles7
Cu Chulainn
2
4
3
0.88
L
Raijin
Cousin-687
Raijin
0
2
1
0.25
W
Thanatos
CyborgSerpent
Thanatos
11
0
2
12
L
Cthulhu
Mahezie
Cthulhu
2
3
2
1
L
Chernobog
Mëwtwo
Chernobog
0
4
1
0.13
W
Bacchus
Reign4039
Bacchus
0
0
11
5.5
W
Xbalanque
0
1
3
1.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
31,963
45,889
Taken
41,652
24,146
Mitigated
21,884
9,849
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aalom
Athena
695
71
503
2,299
10,091
5,636
0
5,479
4,612
13,287
0
L
Surtr
AceMint
Surtr
6,488
3,238
0
4,272
12,973
4,944
2
1,831
11,142
739
33,172
W
Cu Chulainn
AudioBubbles7
Cu Chulainn
6,746
1,616
0
1,017
10,496
6,881
0
5,300
5,196
0
32,069
L
Raijin
Cousin-687
Raijin
5,102
590
0
0
4,905
1,491
104
0
4,905
46,531
0
W
Thanatos
CyborgSerpent
Thanatos
9,073
2,974
0
10,397
11,372
4,787
0
1,547
9,825
0
56,259
L
Cthulhu
Mahezie
Cthulhu
6,394
3,210
0
1,026
10,432
9,002
0
0
10,432
45,160
0
L
Chernobog
Mëwtwo
Chernobog
3,343
2,166
0
1,749
7,488
3,073
0
5,141
2,347
0
23,637
W
Bacchus
Reign4039
Bacchus
3,355
442
232
2,691
5,848
5,358
0
772
5,076
18,476
42
W
Xbalanque
3,651
1,230
0
5,253
9,170
3,314
1,084
4,925
4,245
0
49,068
W
9,138
3,882
0
689
4,766
1,544
646
282
4,484
52,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,968
Gold Earned
33,681
281
Minions Killed
340
0
Camps Cleared
0
907,055
Distance Traveled
1,090,931
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,630
421
24
2
0
159,399
0
L
Surtr
5,683
517
56
5
0
209,638
0
W
Cu Chulainn
6,151
559
56
5
0
224,392
0
L
Raijin
6,140
558
85
8
0
175,845
0
W
Thanatos
7,684
699
82
7
0
231,932
2
L
Cthulhu
6,763
615
75
7
0
206,703
0
L
Chernobog
4,752
432
41
4
0
155,470
1
W
Bacchus
6,314
574
24
2
0
238,299
3
W
Xbalanque
6,497
591
87
8
0
186,672
0
W
Zeus
7,035
640
91
8
0
209,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role