Player Matchup

Chernobog
Chernobog
BOZORG1996
Chernobog
Level 84
God Stats
6W - 7L
1,298 SR
Queue Stats
193W - 200L
1,418 Elo+
Solo
Vulcan
Vulcan
D-one_93
Vulcan
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
37W - 59L
1,364 Elo+
Solo
King Arthur
King Arthur
Erijah
King Arthur
Level 128
God Stats
0W - 3L
1,216 SR
Queue Stats
205W - 297L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
Rohier
Kuzenbo
Level 47
God Stats
3W - 4L
1,764 SR
Queue Stats
69W - 75L
1,425 Elo+
Solo
Thanatos
Thanatos
redIce123
Thanatos
Level 66
God Stats
35W - 32L
1,528 SR
Queue Stats
156W - 134L
1,488 Elo+
Solo
Team Averages
Level 79
1,423 SR
1,412 Elo+

VS

Team Averages
Level 83
1,436 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
Kapelias09
Cu Chulainn
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 229L
1,479 Elo+
Solo
Olorun
Olorun
PrOtEk__Falatik
Olorun
Level 43
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 94L
1,440 Elo+
Party 1
Fenrir
Fenrir
babbarue
Fenrir
Level 147
God Stats
33W - 34L
1,420 SR
Queue Stats
239W - 235L
1,450 Elo+
Solo
Bacchus
Bacchus
jeje2014
Bacchus
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 53L
1,438 Elo+
Party 1
Ishtar
Ishtar
jim-cena
Ishtar
Level 85
God Stats
1W - 1L
1,261 SR
Queue Stats
146W - 153L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BOZORG1996
Chernobog
9
0 / 3 / 1
5,420
452
5,537
9,334
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
D-one_93
Vulcan
11
0 / 3 / 0
5,917
493
3,783
5,787
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Erijah
King Arthur
11
0 / 4 / 0
5,979
498
5,446
13,556
10,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
Rohier
Kuzenbo
9
1 / 1 / 0
5,117
426
5,615
9,793
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
redIce123
Thanatos
5
0 / 3 / 0
4,513
376
1,798
5,047
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kapelias09
Cu Chulainn
13
4 / 0 / 0
8,115
676
8,227
9,884
8,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 2
7,540
628
2,294
6,000
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
babbarue
Fenrir
14
9 / 0 / 3
8,476
706
11,675
9,593
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jeje2014
Bacchus
9
0 / 0 / 2
6,033
503
3,284
7,002
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
jim-cena
Ishtar
9
0 / 1 / 1
5,641
470
4,300
8,270
2,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BOZORG1996
Chernobog
0
3
1
0.17
L
Vulcan
D-one_93
Vulcan
0
3
0
0
L
King Arthur
Erijah
King Arthur
0
4
0
0
W
Cu Chulainn
Kapelias09
Cu Chulainn
4
0
0
4
W
1
0
2
2
L
Kuzenbo
Rohier
Kuzenbo
1
1
0
1
W
Fenrir
babbarue
Fenrir
9
0
3
10.5
W
Bacchus
jeje2014
Bacchus
0
0
2
1
W
Ishtar
jim-cena
Ishtar
0
1
1
0.5
L
Thanatos
redIce123
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,179
Damage
29,780
43,517
Taken
40,749
24,906
Mitigated
24,215
7,113
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BOZORG1996
Chernobog
5,537
2,801
0
1,385
9,334
3,360
0
1,830
7,504
0
40,938
L
Vulcan
D-one_93
Vulcan
3,783
259
0
250
5,787
2,375
0
1,980
3,807
40,852
0
L
King Arthur
Erijah
King Arthur
5,446
510
0
1,982
13,556
10,470
0
695
12,861
0
40,727
W
Cu Chulainn
Kapelias09
Cu Chulainn
8,227
1,735
0
843
9,884
8,651
432
0
9,884
2,340
58,907
W
2,294
523
0
2,101
6,000
2,081
2,298
2,750
3,250
51,631
0
L
Kuzenbo
Rohier
Kuzenbo
5,615
1,961
0
1,442
9,793
7,174
0
1,454
8,339
24,679
0
W
Fenrir
babbarue
Fenrir
11,675
3,511
0
3,761
9,593
4,115
853
1,052
8,502
0
62,281
W
Bacchus
jeje2014
Bacchus
3,284
421
0
2,441
7,002
6,529
56
1,964
4,763
11,609
0
W
Ishtar
jim-cena
Ishtar
4,300
2,499
0
3,654
8,270
2,839
515
2,938
4,952
0
38,818
L
Thanatos
redIce123
Thanatos
1,798
590
0
2,054
5,047
1,527
0
314
4,733
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
35,805
238
Minions Killed
375
0
Camps Cleared
0
1,022,227
Distance Traveled
1,142,802
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,420
452
61
5
0
231,703
0
L
Vulcan
5,917
493
63
5
0
226,870
0
L
King Arthur
5,979
498
58
5
0
219,459
3
W
Cu Chulainn
8,115
676
99
8
0
205,962
0
W
Olorun
7,540
628
107
9
0
227,674
0
L
Kuzenbo
5,117
426
30
3
0
239,059
1
W
Fenrir
8,476
706
87
7
0
239,141
0
W
Bacchus
6,033
503
10
1
0
244,989
2
W
Ishtar
5,641
470
72
6
0
225,036
0
L
Thanatos
4,513
376
26
2
0
105,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role