Player Matchup

Cupid
Cupid
Adrian004
Cupid
Level 68
God Stats
34W - 33L
1,288 SR
Queue Stats
208W - 196L
1,341 Elo+
Solo
Surtr
Surtr
DxmxLikesUrSis
Surtr
Level 65
God Stats
2W - 3L
1,312 SR
Queue Stats
139W - 135L
1,407 Elo+
Party 2
Vulcan
Vulcan
SapphireDeluxe
Vulcan
Level 118
God Stats
5W - 3L
1,481 SR
Queue Stats
877W - 914L
1,423 Elo+
Party 2
Mercury
Mercury
WalterHamster
Mercury
Level 86
God Stats
4W - 4L
1,350 SR
Queue Stats
76W - 76L
1,394 Elo+
Solo
Bacchus
Bacchus
guwui
Bacchus
Level 47
God Stats
6W - 7L
1,504 SR
Queue Stats
168W - 147L
1,453 Elo+
Solo
Team Averages
Level 77
1,387 SR
1,404 Elo+

VS

Team Averages
Level 87
1,611 SR
1,398 Elo+
Surtr
Surtr
Andarungi
Surtr
Level 43
God Stats
2W - 4L
1,478 SR
Queue Stats
11W - 16L
1,258 Elo+
Solo
Danzaburou
Danzaburou
Cever78
Danzaburou
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
234W - 230L
1,438 Elo+
Solo
Lancelot
Lancelot
D0gg097
Lancelot
Level 125
God Stats
19W - 13L
1,709 SR
Queue Stats
548W - 577L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
S7 Risk
Nu Wa
Level 128
God Stats
3W - 1L
1,861 SR
Queue Stats
438W - 472L
1,445 Elo+
Party 1
Bacchus
Bacchus
Urmius
Bacchus
Level 101
God Stats
23W - 24L
1,507 SR
Queue Stats
294W - 303L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Adrian004
Cupid
16
7 / 3 / 6
10,310
606
11,842
11,998
4,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 0
11,047
650
13,229
15,311
14,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
7 / 3 / 0
9,545
561
12,552
10,102
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
19
8 / 1 / 5
11,502
677
9,564
13,201
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
guwui
Bacchus
14
2 / 1 / 12
9,895
582
8,311
15,405
21,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Andarungi
Surtr
11
0 / 7 / 1
7,266
427
5,678
17,910
12,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Cever78
Danzaburou
11
0 / 5 / 2
7,534
443
3,800
10,347
3,783
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
D0gg097
Lancelot
16
6 / 6 / 3
10,058
592
13,859
17,555
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
S7 Risk
Nu Wa
13
2 / 7 / 3
7,899
465
10,285
12,795
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Urmius
Bacchus
11
1 / 5 / 2
7,570
445
4,967
12,188
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
30
Kills
9
9
Deaths
30
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
Adrian004
Cupid
7
3
6
3.33
L
Surtr
Andarungi
Surtr
0
7
1
0.07
L
Danzaburou
Cever78
Danzaburou
0
5
2
0.2
L
Lancelot
D0gg097
Lancelot
6
6
3
1.25
W
6
1
0
6
L
Nu Wa
S7 Risk
Nu Wa
2
7
3
0.5
W
7
3
0
2.33
L
Bacchus
Urmius
Bacchus
1
5
2
0.4
W
Mercury
8
1
5
10.5
W
Bacchus
guwui
Bacchus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
38,589
66,017
Taken
70,795
51,161
Mitigated
43,805
17,836
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Adrian004
Cupid
11,842
6,133
0
4,761
11,998
4,887
1,222
4,270
7,728
0
65,665
L
Surtr
Andarungi
Surtr
5,678
2,687
0
3,396
17,910
12,087
0
2,794
15,116
520
36,508
L
Danzaburou
Cever78
Danzaburou
3,800
1,645
0
1,284
10,347
3,783
0
4,633
5,714
0
32,454
L
Lancelot
D0gg097
Lancelot
13,859
2,902
0
1,828
17,555
8,609
0
3,881
13,674
0
74,705
W
13,229
5,006
0
4,855
15,311
14,559
718
481
14,830
892
77,301
L
Nu Wa
S7 Risk
Nu Wa
10,285
3,645
0
500
12,795
5,232
0
7,437
5,358
48,159
0
W
12,552
2,848
0
2,062
10,102
3,753
0
2,845
7,257
61,410
0
L
Bacchus
Urmius
Bacchus
4,967
411
248
2,079
12,188
14,094
0
2,558
9,630
26,753
0
W
Mercury
9,564
5,653
0
2,054
13,201
6,724
2,221
3,304
9,897
0
130,529
W
Bacchus
guwui
Bacchus
8,311
1,197
0
4,104
15,405
21,238
0
5,845
9,560
34,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
40,327
489
Minions Killed
334
0
Camps Cleared
0
1,640,415
Distance Traveled
1,525,785
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,310
606
83
5
0
285,900
0
L
Surtr
7,266
427
59
3
0
292,292
0
L
Danzaburou
7,534
443
65
4
0
290,953
0
L
Lancelot
10,058
592
113
7
0
367,479
0
W
Surtr
11,047
650
128
8
0
275,622
0
L
Nu Wa
7,899
465
60
4
0
258,893
0
W
Vulcan
9,545
561
88
5
0
311,714
0
L
Bacchus
7,570
445
37
2
0
316,168
3
W
Mercury
11,502
677
164
10
0
416,165
0
W
Bacchus
9,895
582
26
2
0
351,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role