Player Matchup

Freya
Freya
AnyMean
Freya
Level 140
God Stats
2W - 6L
1,296 SR
Queue Stats
441W - 435L
1,537 Elo+
Solo
Achilles
Achilles
Evander557
Achilles
Level 29
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Montana Menace
Danzaburou
Level 114
God Stats
2W - 1L
1,475 SR
Queue Stats
201W - 214L
1,382 Elo+
Solo
Khepri
Khepri
Travioli
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Vaughnsta
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,484 Elo+

VS

Team Averages
Level 98
1,285 SR
1,397 Elo+
Jing Wei
Jing Wei
AllDragonsoul
Jing Wei
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,362 Elo+
Party 1
Medusa
Medusa
Hunk1154345
Medusa
Level 105
God Stats
1W - 6L
1,023 SR
Queue Stats
169W - 210L
1,414 Elo+
Party 1
Agni
Agni
UndeadMercyKill
Agni
Level 127
God Stats
0W - 2L
1,318 SR
Queue Stats
122W - 121L
1,457 Elo+
Party 1
Susano
Susano
XDerpWarrior420
Susano
Level 125
God Stats
0W - 3L
1,311 SR
Queue Stats
159W - 190L
1,425 Elo+
Party 1
Vamana
Vamana
ZaxrielCaine
Vamana
Level 68
God Stats
1W - 2L
1,272 SR
Queue Stats
79W - 103L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AnyMean
Freya
19
8 / 2 / 19
11,480
883
15,701
11,807
7,907
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Evander557
Achilles
19
12 / 1 / 15
11,975
921
17,446
14,505
21,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Montana Menace
Danzaburou
18
4 / 3 / 17
10,698
823
15,200
15,123
9,778
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Travioli
Khepri
17
2 / 1 / 22
10,728
825
5,108
12,686
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Vaughnsta
The Morrigan
16
4 / 4 / 17
10,111
778
10,023
9,926
5,450
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AllDragonsoul
Jing Wei
15
1 / 7 / 3
8,584
660
6,193
13,041
6,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
15
3 / 7 / 5
9,291
715
11,370
13,559
6,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
2 / 4 / 8
10,041
772
16,097
10,797
8,240
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,133
703
7,610
12,011
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
3 / 7 / 4
9,949
765
8,626
21,035
26,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
30
Kills
11
11
Deaths
30
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AllDragonsoul
Jing Wei
1
7
3
0.36
W
Freya
AnyMean
Freya
8
2
19
8.75
W
Achilles
Evander557
Achilles
12
1
15
19.5
L
Medusa
3
7
5
0.79
W
Danzaburou
Montana Menace
Danzaburou
4
3
17
4.17
W
Khepri
Travioli
Khepri
2
1
22
13
L
2
4
8
1.5
W
The Morrigan
Vaughnsta
The Morrigan
4
4
17
3.13
L
2
5
2
0.6
L
Vamana
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,478
Damage
49,896
64,047
Taken
70,443
60,814
Mitigated
53,795
20,286
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AllDragonsoul
Jing Wei
6,193
4,567
0
796
13,041
6,427
0
6,314
6,456
0
17,603
W
Freya
AnyMean
Freya
15,701
5,189
3,270
3,773
11,807
7,907
2,584
2,070
9,559
44,043
0
W
Achilles
Evander557
Achilles
17,446
2,617
646
1,810
14,505
21,812
747
3,770
10,735
997
23,636
L
Medusa
11,370
4,614
947
1,564
13,559
6,637
1,244
6,777
6,481
0
20,159
W
Danzaburou
Montana Menace
Danzaburou
15,200
6,437
1,258
3,920
15,123
9,778
2,489
4,393
10,730
0
32,936
W
Khepri
Travioli
Khepri
5,108
539
896
1,654
12,686
15,867
416
2,465
10,221
10,438
0
L
16,097
961
1,065
1,726
10,797
8,240
619
3,606
7,053
30,805
0
W
The Morrigan
Vaughnsta
The Morrigan
10,023
762
1,701
1,358
9,926
5,450
1,887
3,399
6,527
14,168
2,808
L
7,610
1,253
1,246
1,756
12,011
6,339
195
6,476
5,445
0
13,656
L
Vamana
8,626
5,269
96
2,545
21,035
26,152
289
6,877
13,597
0
24,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,992
Gold Earned
46,998
135
Minions Killed
122
0
Camps Cleared
0
1,251,749
Distance Traveled
1,161,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,584
660
23
2
0
231,233
0
W
Freya
11,480
883
56
4
0
252,533
0
W
Achilles
11,975
921
20
2
0
279,810
0
L
Medusa
9,291
715
18
1
0
231,218
0
W
Danzaburou
10,698
823
39
3
0
218,170
0
W
Khepri
10,728
825
5
0
0
255,426
0
L
Agni
10,041
772
32
2
0
219,620
0
W
The Morrigan
10,111
778
15
1
0
245,810
0
L
Susano
9,133
703
14
1
0
250,622
0
L
Vamana
9,949
765
35
3
0
229,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role