Player Matchup

Charon
Charon
 
Charon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
J-Reid0508
Ymir
Level 147
God Stats
4W - 1L
1,510 SR
Queue Stats
245W - 228L
1,495 Elo+
Solo
Susano
Susano
Sisco-_-Montes
Susano
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
306W - 326L
1,550 Elo+
Solo
Team Averages
Level 132
1,502 SR
1,509 Elo+

VS

Team Averages
Level 138
1,536 SR
1,527 Elo+
Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dkkie
Hera
Level 129
God Stats
5W - 5L
1,298 SR
Queue Stats
178W - 166L
1,510 Elo+
Party 1
Anhur
Anhur
ScrufBeard
Anhur
Level 148
God Stats
2W - 0L
1,708 SR
Queue Stats
66W - 59L
1,536 Elo+
Solo
Thor
Thor
TRUMPS A N00B
Thor
Level 157
God Stats
10W - 3L
1,488 SR
Queue Stats
348W - 368L
1,560 Elo+
Solo
Chaac
Chaac
vDAMAGEv
Chaac
Level 149
God Stats
5W - 3L
1,684 SR
Queue Stats
244W - 252L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 1 / 1
6,011
1,202
2,436
6,474
5,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
 
Scylla
12
0 / 0 / 4
5,699
1,140
2,908
2,458
1,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
 
Yemoja
10
0 / 0 / 4
5,156
1,031
846
3,765
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
1,404
281
0
0
0
10
2 / 1 / 1
5,436
1,087
4,509
4,339
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 2
5,193
1,039
2,789
2,289
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
Dkkie
Hera
11
1 / 0 / 1
5,730
1,146
4,548
2,022
817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
9
1 / 2 / 1
5,327
1,065
2,892
4,049
1,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,302
1,060
3,112
3,409
1,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
vDAMAGEv
Chaac
9
0 / 2 / 2
5,016
1,003
2,313
5,753
3,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
4
Kills
2
2
Deaths
4
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
1
1
2.5
L
Scylla
 
Scylla
0
0
4
2
L
Yemoja
 
Yemoja
0
0
4
2
W
Yemoja
 
Yemoja
0
0
2
1
W
Hera
Dkkie
Hera
1
0
1
1.5
L
0
0
0
0
W
Anhur
1
2
1
0.75
L
2
1
1
2.5
W
0
0
1
0.5
W
Chaac
vDAMAGEv
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
15,654
17,036
Taken
17,522
11,310
Mitigated
9,284
6,996
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,436
169
255
683
6,474
5,928
0
2,639
3,835
5,879
0
L
Scylla
 
Scylla
2,908
290
0
0
2,458
1,117
0
1,636
822
18,643
0
L
Yemoja
 
Yemoja
846
209
3,381
1,836
3,765
2,190
0
2,149
1,616
4,268
0
W
Yemoja
 
Yemoja
2,789
528
3,257
1,096
2,289
1,537
66
901
1,388
4,792
220
W
Hera
Dkkie
Hera
4,548
714
502
360
2,022
817
38
985
1,037
19,534
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
2,892
1,549
0
500
4,049
1,476
0
1,143
2,906
0
6,377
L
4,509
235
302
539
4,339
2,075
0
817
3,522
0
6,286
W
3,112
80
668
1,276
3,409
1,521
0
1,905
1,504
0
4,855
W
Chaac
vDAMAGEv
Chaac
2,313
0
0
1,073
5,753
3,933
18
1,256
4,497
0
5,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
26,568
54
Minions Killed
57
0
Camps Cleared
0
396,215
Distance Traveled
506,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,011
1,202
15
3
0
103,556
0
L
Scylla
5,699
1,140
32
6
0
89,813
0
L
Yemoja
5,156
1,031
2
0
0
93,326
0
W
Yemoja
5,193
1,039
9
2
0
88,258
0
W
Hera
5,730
1,146
30
6
0
102,210
0
L
Ymir
1,404
281
0
0
0
0
0
W
Anhur
5,327
1,065
10
2
0
88,267
0
L
Susano
5,436
1,087
5
1
0
109,520
0
W
Thor
5,302
1,060
6
1
0
111,670
0
W
Chaac
5,016
1,003
2
0
0
116,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role