Player Matchup

Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BuggyJee
Nox
Level 114
God Stats
31W - 23L
1,559 SR
Queue Stats
415W - 410L
1,446 Elo+
Solo
Charybdis
Charybdis
Div3DYB
Charybdis
Level 60
God Stats
68W - 46L
1,596 SR
Queue Stats
141W - 129L
1,470 Elo+
Solo
Ra
Ra
Morgoth_Gungnir6
Ra
Level 66
God Stats
29W - 21L
1,680 SR
Queue Stats
306W - 360L
1,451 Elo+
Solo
Geb
Geb
MrHotNBeefy
Geb
Level 34
God Stats
5W - 3L
1,440 SR
Queue Stats
174W - 181L
1,381 Elo+
Solo
Team Averages
Level 80
1,555 SR
1,449 Elo+

VS

Team Averages
Level 53
1,473 SR
1,371 Elo+
Thanatos
Thanatos
ArkosBane
Thanatos
Level 24
God Stats
11W - 12L
1,493 SR
Queue Stats
49W - 64L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
IcyIIl
Kukulkan
Level 86
God Stats
0W - 3L
1,329 SR
Queue Stats
251W - 255L
1,405 Elo+
Party 1
King Arthur
King Arthur
JuratoryPath556
King Arthur
Level 84
God Stats
12W - 16L
1,352 SR
Queue Stats
294W - 316L
1,459 Elo+
Solo
Izanami
Izanami
TrY_MilaNbtw
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Ares
Ares
eZ DuBztep
Ares
Level 69
God Stats
5W - 4L
1,691 SR
Queue Stats
68W - 82L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 0
7,028
639
5,341
8,408
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,161
560
2,179
3,739
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Div3DYB
Charybdis
12
6 / 0 / 0
7,384
671
8,315
6,652
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 1
5,596
509
1,933
3,375
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 5
6,322
575
2,106
6,887
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArkosBane
Thanatos
9
0 / 0 / 1
5,291
481
1,942
9,140
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
IcyIIl
Kukulkan
11
1 / 2 / 0
6,160
560
4,260
5,826
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
JuratoryPath556
King Arthur
10
0 / 1 / 0
5,440
495
5,375
11,702
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
TrY_MilaNbtw
Izanami
8
0 / 4 / 0
4,950
450
488
5,339
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
4,720
429
1,319
3,368
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
1
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
Thanatos
ArkosBane
Thanatos
0
0
1
0.5
W
0
1
1
0.5
W
Charybdis
Div3DYB
Charybdis
6
0
0
6
L
Kukulkan
IcyIIl
Kukulkan
1
2
0
0.5
L
King Arthur
JuratoryPath556
King Arthur
0
1
0
0
W
0
0
1
0.5
W
0
0
5
2.5
L
Izanami
TrY_MilaNbtw
Izanami
0
4
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
13,384
29,061
Taken
35,375
16,135
Mitigated
18,543
10,928
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,341
162
0
1,250
8,408
5,294
0
840
7,568
0
52,910
L
Thanatos
ArkosBane
Thanatos
1,942
217
0
4,897
9,140
3,546
0
2,362
6,778
0
37,592
W
2,179
0
0
1,033
3,739
1,771
0
2,406
1,303
38,541
0
W
Charybdis
Div3DYB
Charybdis
8,315
5,031
0
4,034
6,652
2,588
2,307
732
5,920
0
63,438
L
Kukulkan
IcyIIl
Kukulkan
4,260
422
0
750
5,826
2,510
0
1,160
4,666
51,782
0
L
King Arthur
JuratoryPath556
King Arthur
5,375
338
0
2,500
11,702
8,577
0
1,233
10,469
0
35,570
W
1,933
327
701
1,018
3,375
1,361
0
142
3,233
41,806
0
W
2,106
345
120
2,772
6,887
5,121
276
1,407
5,458
13,444
0
L
Izanami
TrY_MilaNbtw
Izanami
488
335
0
490
5,339
1,532
498
701
4,638
0
21,930
L
1,319
36
0
1,160
3,368
2,378
0
762
2,606
8,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
26,561
344
Minions Killed
259
0
Camps Cleared
0
1,175,734
Distance Traveled
1,131,689
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,028
639
93
8
0
213,663
0
L
Thanatos
5,291
481
67
6
0
269,460
0
W
Nox
6,161
560
89
8
0
242,305
0
W
Charybdis
7,384
671
96
9
0
198,068
3
L
Kukulkan
6,160
560
100
9
0
224,381
0
L
King Arthur
5,440
495
53
5
0
218,229
0
W
Ra
5,596
509
51
5
0
293,770
2
W
Geb
6,322
575
15
1
0
227,928
2
L
Izanami
4,950
450
32
3
0
214,492
0
L
Ares
4,720
429
7
1
0
205,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role