Player Matchup

Chernobog
Chernobog
HenryH2002
Chernobog
Level 68
God Stats
29W - 18L
1,488 SR
Queue Stats
269W - 256L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
IKMS
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Erlang Shen
Erlang Shen
Sánd
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,568 Elo+
Solo
Merlin
Merlin
deividasvaro1
Merlin
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Hades
Hades
mryyan199837
Hades
Level 42
God Stats
10W - 7L
1,530 SR
Queue Stats
22W - 43L
1,334 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,380 Elo+

VS

Team Averages
Level 90
1,627 SR
1,499 Elo+
Bastet
Bastet
Chimpanzinho
Bastet
Level 105
God Stats
1W - 2L
1,605 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Skadi
Skadi
GodlikeDSC
Skadi
Level 100
God Stats
13W - 10L
1,569 SR
Queue Stats
56W - 61L
1,461 Elo+
Party 2
Ra
Ra
Ittoryu-23
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 107L
1,515 Elo+
Solo
Jormungandr
Jormungandr
RicardoDilos999
Jormungandr
Level 84
God Stats
4W - 1L
1,916 SR
Queue Stats
58W - 61L
1,470 Elo+
Party 2
Scylla
Scylla
badame
Scylla
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
727W - 670L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HenryH2002
Chernobog
15
5 / 1 / 2
9,193
657
12,509
8,590
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
IKMS
Gilgamesh
14
6 / 2 / 2
8,464
605
10,412
14,241
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Sánd
Erlang Shen
11
1 / 2 / 5
7,515
537
7,148
14,653
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 2
6,868
491
5,130
3,917
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 0
8,080
577
5,027
11,890
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 3 / 1
7,114
508
4,290
10,866
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
11
2 / 4 / 1
6,693
478
6,934
12,061
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 1
7,493
535
2,768
6,306
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RicardoDilos999
Jormungandr
11
0 / 3 / 3
6,512
465
6,018
18,679
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Scylla
badame
Scylla
12
0 / 3 / 0
7,150
511
7,617
7,647
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
3
1
1.17
L
Skadi
2
4
1
0.63
W
Chernobog
HenryH2002
Chernobog
5
1
2
6
W
Gilgamesh
IKMS
Gilgamesh
6
2
2
3.5
L
1
1
1
1.5
L
Jormungandr
RicardoDilos999
Jormungandr
0
3
3
0.5
W
Erlang Shen
Sánd
Erlang Shen
1
2
5
1.75
L
Scylla
badame
Scylla
0
3
0
0
W
1
1
2
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,226
Damage
27,627
53,291
Taken
55,559
30,683
Mitigated
24,653
21,416
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,290
1,225
0
2,340
10,866
4,180
0
1,121
9,679
0
50,235
L
Skadi
6,934
3,223
0
2,412
12,061
4,101
0
421
11,606
0
42,758
W
Chernobog
HenryH2002
Chernobog
12,509
8,730
0
4,080
8,590
4,025
747
1,962
6,628
0
77,442
W
Gilgamesh
IKMS
Gilgamesh
10,412
4,222
0
5,336
14,241
6,341
51
3,233
10,919
0
58,991
L
2,768
120
396
2,124
6,306
2,530
0
1,228
4,882
57,892
0
L
Jormungandr
RicardoDilos999
Jormungandr
6,018
1,813
139
5,727
18,679
10,706
0
3,399
15,092
33,633
0
W
Erlang Shen
Sánd
Erlang Shen
7,148
4,298
0
3,017
14,653
13,615
0
2,623
12,030
0
36,424
L
Scylla
badame
Scylla
7,617
847
0
1,655
7,647
3,136
0
3,702
3,945
57,085
0
W
5,130
139
0
766
3,917
1,356
114
1,587
2,264
36,164
0
W
5,027
0
0
8,217
11,890
5,346
807
6,843
5,047
61,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
34,962
435
Minions Killed
407
0
Camps Cleared
0
1,367,462
Distance Traveled
1,397,780
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,114
508
71
5
0
331,968
2
L
Skadi
6,693
478
64
5
0
237,709
0
W
Chernobog
9,193
657
135
10
0
278,172
0
W
Gilgamesh
8,464
605
87
6
0
335,547
0
L
Ra
7,493
535
116
8
0
289,636
1
L
Jormungandr
6,512
465
39
3
0
275,918
0
W
Erlang Shen
7,515
537
34
2
0
303,593
6
L
Scylla
7,150
511
117
8
0
262,549
0
W
Merlin
6,868
491
67
5
0
205,781
0
W
Hades
8,080
577
112
8
0
244,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role