Player Matchup

Geb
Geb
LethalNiceCheeks
Geb
Level 103
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Thor
Thor
MeuMeu71
Thor
Level 122
God Stats
2W - 0L
1,767 SR
Queue Stats
160W - 153L
1,516 Elo+
Solo
Apollo
Apollo
jackjackissad247
Apollo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mazIlk
Morgan Le Fay
Level 58
God Stats
1W - 0L
1,579 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Tiamat
Tiamat
mentallydisturbt
Tiamat
Level 63
God Stats
1W - 0L
1,178 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Team Averages
Level 79
1,462 SR
1,123 Elo+

VS

Team Averages
Level 107
1,504 SR
1,434 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Koco974
Chernobog
Level 167
God Stats
2W - 3L
1,518 SR
Queue Stats
433W - 475L
1,352 Elo+
Solo
Nemesis
Nemesis
Onimae
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 393L
1,428 Elo+
Solo
Vamana
Vamana
Skaary321
Vamana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,439 Elo+
Solo
Ullr
Ullr
Xinuto
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
8,839
737
7,453
17,147
9,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
18
5 / 1 / 4
10,051
838
12,732
10,323
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 8
9,041
753
7,866
13,318
6,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
mazIlk
Morgan Le Fay
15
3 / 3 / 7
9,133
761
15,186
10,694
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 8
8,441
703
5,522
10,964
8,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 3 / 11
7,840
653
6,607
12,051
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Koco974
Chernobog
17
9 / 3 / 8
9,740
812
18,470
12,714
6,067
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Onimae
Nemesis
13
0 / 6 / 12
7,932
661
9,167
12,754
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Skaary321
Vamana
16
5 / 3 / 4
8,955
746
10,657
11,058
9,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Xinuto
Ullr
18
3 / 1 / 10
9,725
810
7,356
10,253
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
16
Kills
18
18
Deaths
16
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
11
2.17
L
Chernobog
Koco974
Chernobog
9
3
8
4.33
W
3
5
5
1.1
W
Thor
5
1
4
7
L
Nemesis
Onimae
Nemesis
0
6
12
1
L
Vamana
Skaary321
Vamana
5
3
4
2.33
L
Ullr
Xinuto
Ullr
3
1
10
8
W
3
6
8
1.17
W
Morgan Le Fay
mazIlk
Morgan Le Fay
3
3
7
2.17
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,759
Damage
52,257
62,446
Taken
58,830
34,294
Mitigated
36,036
22,339
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,607
732
1,398
1,381
12,051
6,665
436
5,704
6,347
0
10,472
L
Chernobog
Koco974
Chernobog
18,470
12,034
1,924
4,577
12,714
6,067
882
7,457
5,257
0
34,428
W
7,453
352
1,428
4,525
17,147
9,551
83
0
16,108
15,336
0
W
Thor
12,732
773
1,437
2,989
10,323
5,310
622
0
9,839
0
28,028
L
Nemesis
Onimae
Nemesis
9,167
1,015
397
2,378
12,754
9,556
36
4,839
7,915
0
12,970
L
Vamana
Skaary321
Vamana
10,657
5,591
872
2,677
11,058
9,190
0
5,367
5,691
0
15,952
L
Ullr
Xinuto
Ullr
7,356
2,246
1,330
3,249
10,253
4,558
306
4,794
5,459
0
29,551
W
7,866
4,436
462
1,619
13,318
6,250
1,217
0
12,950
0
10,911
W
Morgan Le Fay
mazIlk
Morgan Le Fay
15,186
2,828
478
4,416
10,694
5,178
0
0
9,965
29,148
0
W
5,522
483
860
4,125
10,964
8,005
0
0
10,534
14,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
44,192
113
Minions Killed
137
0
Camps Cleared
0
1,116,919
Distance Traveled
1,101,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,840
653
11
1
0
225,522
0
L
Chernobog
9,740
812
43
4
0
217,247
0
W
Geb
8,839
737
10
1
0
225,591
0
W
Thor
10,051
838
40
3
0
246,219
0
L
Nemesis
7,932
661
12
1
0
232,922
0
L
Vamana
8,955
746
10
1
0
229,796
0
L
Ullr
9,725
810
61
5
0
196,354
0
W
Apollo
9,041
753
11
1
0
206,030
0
W
Morgan Le Fay
9,133
761
33
3
0
219,172
0
W
Tiamat
8,441
703
19
2
0
219,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role