Player Matchup

Ravana
Ravana
Diamond III
Gyro
Ravana
Diamond III
Level 165
God Stats
7W - 9L
1,594 SR
Queue Stats
353W - 332L
2,198 MMR
Solo
Ratatoskr
Ratatoskr
Masters
LePigeonCelest
Ratatoskr
Masters
Level 149
God Stats
4W - 3L
1,650 SR
Queue Stats
294W - 277L
1,991 MMR
Solo
Raijin
Raijin
Diamond IV
MythicSlayeer
Raijin
Diamond IV
Level 206
God Stats
5W - 8L
1,554 SR
Queue Stats
150W - 146L
2,064 MMR
Solo
Athena
Athena
Diamond IV
SQ69BILLY
Athena
Diamond IV
Level 109
God Stats
13W - 7L
1,714 SR
Queue Stats
122W - 99L
1,978 MMR
Solo
Ishtar
Ishtar
Platinum I
Tеst
Ishtar
Platinum I
Level 158
God Stats
2W - 3L
1,594 SR
Queue Stats
93W - 66L
1,985 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,621 SR
2,043 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,596 SR
2,044 MMR
Serqet
Serqet
Platinum V
CaramelChoppa
Serqet
Platinum V
Level 57
God Stats
4W - 1L
1,737 SR
Queue Stats
50W - 31L
1,944 MMR
Party 1
Nu Wa
Nu Wa
Masters
EOE289
Nu Wa
Masters
Level 186
God Stats
320W - 251L
1,601 SR
Queue Stats
518W - 473L
2,016 MMR
Solo
Hercules
Hercules
Platinum I
KitsLegacy
Hercules
Platinum I
Level 101
God Stats
5W - 4L
1,582 SR
Queue Stats
168W - 153L
1,972 MMR
Party 1
Rama
Rama
Diamond IV
Kärmã
Rama
Diamond IV
Level 48
God Stats
4W - 1L
1,566 SR
Queue Stats
71W - 58L
2,075 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
SirSpoooon
Ao Kuang
Diamond II
Level 158
God Stats
6W - 8L
1,494 SR
Queue Stats
175W - 147L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gyro
Ravana
15
1 / 9 / 4
9,336
491
9,574
15,750
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
LePigeonCelest
Ratatoskr
17
2 / 4 / 1
10,730
565
8,357
21,879
17,523
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 2
9,057
477
5,475
14,043
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SQ69BILLY
Athena
13
1 / 3 / 9
9,126
480
5,741
22,376
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Tеst
Ishtar
15
4 / 6 / 4
9,630
507
13,781
17,154
7,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GebKaliBakasuraFenrir

VS

Bans
SusanoLokiAgniHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 14
10,604
558
9,437
20,813
13,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
EOE289
Nu Wa
19
6 / 1 / 15
12,812
674
19,326
10,376
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KitsLegacy
Hercules
18
3 / 0 / 6
12,574
662
13,872
19,220
21,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Kärmã
Rama
19
10 / 2 / 6
13,011
685
22,140
18,654
8,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SirSpoooon
Ao Kuang
18
8 / 3 / 8
12,406
653
13,215
19,278
8,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
11
Kills
29
29
Deaths
12
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
6
14
1.5
W
Nu Wa
EOE289
Nu Wa
6
1
15
13.5
L
Ravana
Gyro
Ravana
1
9
4
0.33
W
Hercules
KitsLegacy
Hercules
3
0
6
6
W
Rama
Kärmã
Rama
10
2
6
6.5
L
Ratatoskr
LePigeonCelest
Ratatoskr
2
4
1
0.63
L
3
7
2
0.57
L
Athena
SQ69BILLY
Athena
1
3
9
1.83
W
Ao Kuang
SirSpoooon
Ao Kuang
8
3
8
4
L
Ishtar
Tеst
Ishtar
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
77,990
91,202
Taken
88,341
58,879
Mitigated
55,361
13,248
Healing
32,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,437
1,718
0
4,833
20,813
13,961
86
4,401
16,412
0
77,432
W
Nu Wa
EOE289
Nu Wa
19,326
3,079
0
2,233
10,376
3,886
3,388
1,788
8,588
115,975
129
L
Ravana
Gyro
Ravana
9,574
2,847
0
1,086
15,750
6,716
0
8,785
6,171
0
85,415
W
Hercules
KitsLegacy
Hercules
13,872
6,926
0
11,875
19,220
21,213
700
1,599
17,621
0
103,727
W
Rama
Kärmã
Rama
22,140
16,212
0
8,115
18,654
8,001
5,749
3,126
15,528
0
124,380
L
Ratatoskr
LePigeonCelest
Ratatoskr
8,357
1,893
0
4,191
21,879
17,523
0
5,627
16,032
0
90,978
L
5,475
233
0
959
14,043
4,428
0
5,897
7,587
60,393
0
L
Athena
SQ69BILLY
Athena
5,741
1,835
0
3,172
22,376
23,033
0
7,361
14,322
16,657
0
W
Ao Kuang
SirSpoooon
Ao Kuang
13,215
3,495
0
5,336
19,278
8,300
774
3,868
15,410
98,730
0
L
Ishtar
Tеst
Ishtar
13,781
9,010
0
3,840
17,154
7,179
0
3,855
13,163
0
70,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
61,407
537
Minions Killed
703
0
Camps Cleared
0
1,891,415
Distance Traveled
1,973,511
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,604
558
92
5
0
431,253
8
W
Nu Wa
12,812
674
159
8
0
369,192
4
L
Ravana
9,336
491
117
6
0
398,429
4
W
Hercules
12,574
662
162
9
0
420,214
2
W
Rama
13,011
685
170
9
0
332,614
1
L
Ratatoskr
10,730
565
171
9
0
413,529
0
L
Raijin
9,057
477
103
5
0
292,505
3
L
Athena
9,126
480
22
1
0
432,167
2
W
Ao Kuang
12,406
653
120
6
0
420,238
0
L
Ishtar
9,630
507
124
7
0
354,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role