Player Matchup

Arachne
Arachne
Bronze II
GS-Fatih
Arachne
Bronze II
Level 106
God Stats
1W - 0L
1,298 SR
Queue Stats
22W - 44L
333 MMR
Solo
Chernobog
Chernobog
Silver II
Iker15yGabri
Chernobog
Silver II
Level 82
God Stats
14W - 10L
1,426 SR
Queue Stats
167W - 197L
975 MMR
Solo
Hades
Hades
Silver III
RatholeScraddie3
Hades
Silver III
Level 108
God Stats
16W - 12L
1,552 SR
Queue Stats
530W - 552L
958 MMR
Solo
Athena
Athena
Silver III
SaVex_Skull
Athena
Silver III
Level 145
God Stats
1W - 2L
1,331 SR
Queue Stats
113W - 131L
956 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Stoic-Space03
Baron Samedi
Silver III
Level 147
God Stats
1W - 0L
1,416 SR
Queue Stats
62W - 82L
987 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,405 SR
842 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,543 SR
1,014 MMR
Freya
Freya
Silver V
 
Freya
Silver V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
CallmeDirty
Surtr
Silver I
Level 167
God Stats
30W - 18L
1,567 SR
Queue Stats
106W - 117L
1,025 MMR
Solo
Geb
Geb
Silver III
VzH I OpTiiK
Geb
Silver III
Level 122
God Stats
0W - 1L
1,602 SR
Queue Stats
75W - 87L
1,015 MMR
Solo
Zeus
Zeus
Bronze II
devil-kaido
Zeus
Bronze II
Level 123
God Stats
1W - 2L
1,481 SR
Queue Stats
193W - 248L
502 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
kechos23
Ratatoskr
Silver III
Level 111
God Stats
21W - 26L
1,567 SR
Queue Stats
59W - 68L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GS-Fatih
Arachne
17
3 / 1 / 5
10,726
536
5,420
15,850
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Iker15yGabri
Chernobog
18
3 / 1 / 4
11,275
564
15,299
15,428
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 4
11,770
589
9,791
22,928
13,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
16
4 / 3 / 9
10,948
547
5,737
18,783
15,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Stoic-Space03
Baron Samedi
19
8 / 1 / 4
12,215
611
13,884
12,002
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliRavanaIzanamiAnubis

VS

Bans
JanusThanatosMartichorasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 4 / 2
8,779
439
13,137
19,089
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
0 / 6 / 1
9,441
472
17,048
22,475
21,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 3
7,866
393
7,569
8,539
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
7,256
363
2,060
5,021
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
kechos23
Ratatoskr
16
4 / 9 / 0
9,270
464
5,367
18,900
6,961
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
6
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
2
0.5
L
0
6
1
0.08
W
Arachne
GS-Fatih
Arachne
3
1
5
5.5
W
Chernobog
Iker15yGabri
Chernobog
3
1
4
5
W
3
1
4
5
W
Athena
4
3
9
2.83
W
Baron Samedi
Stoic-Space03
Baron Samedi
8
1
4
10
L
1
1
3
2.5
L
0
1
1
0.5
L
Ratatoskr
kechos23
Ratatoskr
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,131
Damage
45,181
84,991
Taken
74,024
49,706
Mitigated
43,918
39,207
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,137
4,623
0
4,933
19,089
7,477
342
3,558
15,405
79,431
0
L
17,048
4,015
0
5,996
22,475
21,474
0
12,347
9,991
1,615
93,758
W
Arachne
GS-Fatih
Arachne
5,420
4,078
0
4,636
15,850
6,888
2,012
3,936
11,914
0
76,395
W
Chernobog
Iker15yGabri
Chernobog
15,299
9,359
0
8,053
15,428
7,624
4,702
10,458
4,970
0
92,538
W
9,791
859
1,985
15,168
22,928
13,075
1,559
964
21,964
105,330
0
W
Athena
5,737
2,082
2,566
2,597
18,783
15,274
154
5,968
12,815
21,251
0
W
Baron Samedi
Stoic-Space03
Baron Samedi
13,884
1,197
1,255
2,947
12,002
6,845
537
2,476
9,526
84,282
0
L
7,569
888
0
2,197
8,539
6,469
0
1,999
6,454
28,220
0
L
2,060
560
0
1,446
5,021
1,537
76
2,846
2,175
31,574
0
L
Ratatoskr
kechos23
Ratatoskr
5,367
1,053
0
5,327
18,900
6,961
0
8,285
10,587
0
80,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,934
Gold Earned
42,612
616
Minions Killed
489
0
Camps Cleared
0
1,876,702
Distance Traveled
1,608,033
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,779
439
128
6
0
353,415
0
L
Surtr
9,441
472
154
8
0
346,105
2
W
Arachne
10,726
536
117
6
0
460,706
4
W
Chernobog
11,275
564
133
7
0
357,393
0
W
Hades
11,770
589
215
11
0
345,589
0
W
Athena
10,948
547
19
1
0
328,846
3
W
Baron Samedi
12,215
611
132
7
0
384,168
1
L
Geb
7,866
393
30
2
0
255,534
0
L
Zeus
7,256
363
63
3
0
273,525
1
L
Ratatoskr
9,270
464
114
6
0
379,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role