Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
JIMBO224
Thoth
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 74L
1,380 Elo+
Party 3
Hou Yi
Hou Yi
Pix3l101GG
Hou Yi
Level 119
God Stats
2W - 1L
1,669 SR
Queue Stats
26W - 18L
1,520 Elo+
Party 2
Loki
Loki
ahwfl
Loki
Level 69
God Stats
6W - 3L
1,678 SR
Queue Stats
89W - 63L
1,456 Elo+
Party 3
Anubis
Anubis
whiteshadow2332
Anubis
Level 152
God Stats
10W - 10L
1,563 SR
Queue Stats
205W - 198L
1,459 Elo+
Party 2
Team Averages
Level 105
1,582 SR
1,463 Elo+

VS

Team Averages
Level 45
1,402 SR
1,359 Elo+
Vulcan
Vulcan
D-one_93
Vulcan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 59L
1,354 Elo+
Solo
Apollo
Apollo
Krpton_warrior
Apollo
Level 37
God Stats
2W - 3L
1,445 SR
Queue Stats
27W - 37L
1,434 Elo+
Solo
Mulan
Mulan
NamNamKun
Mulan
Level 31
God Stats
14W - 11L
1,276 SR
Queue Stats
27W - 23L
1,388 Elo+
Party 1
Khepri
Khepri
Ollyolly35
Khepri
Level 60
God Stats
16W - 12L
1,511 SR
Queue Stats
239W - 232L
1,412 Elo+
Solo
Nemesis
Nemesis
windbroom3
Nemesis
Level 28
God Stats
1W - 3L
1,276 SR
Queue Stats
11W - 15L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 4 / 3
9,195
541
11,287
19,031
20,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
JIMBO224
Thoth
15
8 / 1 / 7
9,980
587
10,430
9,017
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Pix3l101GG
Hou Yi
16
4 / 0 / 3
9,765
574
8,148
12,263
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
ahwfl
Loki
16
8 / 0 / 6
10,364
610
11,392
10,997
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 3 / 4
8,407
495
13,118
10,015
4,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
D-one_93
Vulcan
11
0 / 9 / 1
6,940
408
5,309
12,350
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 1
7,968
469
4,890
14,880
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
NamNamKun
Mulan
16
5 / 3 / 0
9,203
541
13,705
17,923
16,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Ollyolly35
Khepri
12
1 / 2 / 1
7,548
444
4,081
12,428
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
windbroom3
Nemesis
13
1 / 7 / 1
7,960
468
5,423
19,445
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
27
Kills
8
8
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
3
0.88
L
Vulcan
D-one_93
Vulcan
0
9
1
0.06
W
Thoth
JIMBO224
Thoth
8
1
7
11.5
L
1
6
1
0.25
L
Mulan
NamNamKun
Mulan
5
3
0
1.67
L
Khepri
Ollyolly35
Khepri
1
2
1
0.75
W
Hou Yi
Pix3l101GG
Hou Yi
4
0
3
5.5
W
Loki
ahwfl
Loki
8
0
6
11
W
5
3
4
2.33
L
Nemesis
windbroom3
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,375
Damage
33,408
61,323
Taken
77,026
38,192
Mitigated
43,356
20,151
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,287
1,051
0
3,500
19,031
20,888
0
403
18,628
3,646
69,355
L
Vulcan
D-one_93
Vulcan
5,309
1,717
0
500
12,350
4,322
0
7,294
5,056
43,184
0
W
Thoth
JIMBO224
Thoth
10,430
599
0
1,586
9,017
2,825
0
3,842
5,175
57,022
0
L
4,890
3,315
0
3,334
14,880
5,382
94
5,471
9,409
0
53,541
L
Mulan
NamNamKun
Mulan
13,705
1,838
0
6,078
17,923
16,591
104
3,338
14,585
186
70,003
L
Khepri
Ollyolly35
Khepri
4,081
385
0
3,156
12,428
9,773
0
5,046
7,382
26,381
0
W
Hou Yi
Pix3l101GG
Hou Yi
8,148
4,853
0
6,394
12,263
5,484
932
1,919
10,344
0
80,613
W
Loki
ahwfl
Loki
11,392
4,888
0
4,219
10,997
4,365
596
1,318
9,679
0
79,184
W
13,118
453
0
4,452
10,015
4,630
0
2,836
7,179
52,463
0
L
Nemesis
windbroom3
Nemesis
5,423
2,014
0
1,822
19,445
7,288
463
3,735
15,710
0
69,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
39,619
503
Minions Killed
425
0
Camps Cleared
0
1,651,263
Distance Traveled
1,554,434
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,195
541
108
6
0
326,955
2
L
Vulcan
6,940
408
76
4
0
275,086
0
W
Thoth
9,980
587
105
6
0
317,718
2
L
Apollo
7,968
469
117
7
0
318,456
0
L
Mulan
9,203
541
105
6
0
305,246
0
L
Khepri
7,548
444
27
2
0
289,844
2
W
Hou Yi
9,765
574
118
7
0
310,583
0
W
Loki
10,364
610
118
7
0
393,719
2
W
Anubis
8,407
495
54
3
0
302,288
2
L
Nemesis
7,960
468
100
6
0
365,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role