Player Matchup

Ix Chel
Ix Chel
G3arZoul
Ix Chel
Level 143
God Stats
3W - 3L
1,638 SR
Queue Stats
621W - 642L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
ImCxrnage
Jormungandr
Level 67
God Stats
3W - 8L
1,465 SR
Queue Stats
444W - 450L
1,527 Elo+
Party 1
Osiris
Osiris
JHaZB
Osiris
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 181L
1,349 Elo+
Solo
He Bo
He Bo
SchängeI
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,398 Elo+
Solo
Nike
Nike
rowe14
Nike
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 46L
1,438 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,445 Elo+

VS

Team Averages
Level 131
1,465 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SDemianBlack
Fenrir
Level 147
God Stats
6W - 3L
1,550 SR
Queue Stats
365W - 393L
1,419 Elo+
Solo
Bastet
Bastet
Yuns22D
Bastet
Level 153
God Stats
1W - 1L
1,280 SR
Queue Stats
126W - 145L
1,472 Elo+
Solo
Rama
Rama
xTailen
Rama
Level 136
God Stats
3W - 0L
1,497 SR
Queue Stats
95W - 80L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
G3arZoul
Ix Chel
14
2 / 5 / 6
7,457
746
8,874
8,375
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ImCxrnage
Jormungandr
14
2 / 6 / 4
7,911
791
10,364
12,833
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
JHaZB
Osiris
13
0 / 2 / 3
6,739
674
4,166
8,946
7,924
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
SchängeI
He Bo
11
0 / 4 / 3
6,519
652
3,019
8,173
2,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
rowe14
Nike
14
4 / 4 / 3
7,771
777
10,629
11,956
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 2 / 10
9,250
925
16,542
10,261
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
 
Chang'e
13
1 / 2 / 12
7,730
773
4,489
9,213
4,983
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 2 / 13
8,804
880
6,658
10,869
8,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Yuns22D
Bastet
14
3 / 2 / 11
8,430
843
10,076
9,576
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
xTailen
Rama
17
7 / 1 / 11
9,639
964
9,543
8,078
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
8
Kills
21
21
Deaths
9
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
10
6
W
Chang'e
 
Chang'e
1
2
12
3.5
L
Ix Chel
G3arZoul
Ix Chel
2
5
6
1
L
Jormungandr
ImCxrnage
Jormungandr
2
6
4
0.67
L
Osiris
JHaZB
Osiris
0
2
3
0.75
W
Fenrir
3
2
13
4.75
L
He Bo
SchängeI
He Bo
0
4
3
0.38
W
Bastet
Yuns22D
Bastet
3
2
11
4.25
L
Nike
rowe14
Nike
4
4
3
1.38
W
Rama
xTailen
Rama
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
47,308
50,283
Taken
47,997
41,249
Mitigated
24,990
8,457
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,542
4,406
1,025
3,042
10,261
4,319
2,355
4,746
5,337
29,419
0
W
Chang'e
 
Chang'e
4,489
677
6,998
3,369
9,213
4,983
731
3,744
5,287
9,922
0
L
Ix Chel
G3arZoul
Ix Chel
8,874
1,185
1,828
491
8,375
3,726
0
3,398
4,977
17,267
0
L
Jormungandr
ImCxrnage
Jormungandr
10,364
2,048
368
1,233
12,833
14,866
0
5,881
6,952
21,062
0
L
Osiris
JHaZB
Osiris
4,166
727
271
782
8,946
7,924
0
4,064
4,882
0
8,974
W
Fenrir
6,658
951
1,530
2,476
10,869
8,172
399
4,372
6,241
0
12,436
L
He Bo
SchängeI
He Bo
3,019
188
1,077
1,691
8,173
2,820
0
2,545
5,628
10,470
0
W
Bastet
Yuns22D
Bastet
10,076
2,225
1,198
2,675
9,576
4,052
0
4,331
5,070
0
17,231
L
Nike
rowe14
Nike
10,629
843
520
196
11,956
11,913
0
5,143
6,813
0
16,166
W
Rama
xTailen
Rama
9,543
4,853
499
1,287
8,078
3,464
1,206
3,985
3,805
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
43,853
85
Minions Killed
111
0
Camps Cleared
0
873,537
Distance Traveled
982,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,250
925
36
4
0
183,991
0
W
Chang'e
7,730
773
12
1
0
185,731
0
L
Ix Chel
7,457
746
19
2
0
183,546
0
L
Jormungandr
7,911
791
23
2
0
160,168
0
L
Osiris
6,739
674
15
2
0
186,836
0
W
Fenrir
8,804
880
19
2
0
214,667
0
L
He Bo
6,519
652
16
2
0
172,324
0
W
Bastet
8,430
843
10
1
0
224,380
0
L
Nike
7,771
777
12
1
0
170,663
0
W
Rama
9,639
964
34
3
0
174,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role