Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlphaSimp1994
Lancelot
Level 155
God Stats
3W - 6L
1,387 SR
Queue Stats
563W - 621L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Bl1zzard919
Kukulkan
Level 155
God Stats
2W - 2L
1,644 SR
Queue Stats
142W - 124L
1,524 Elo+
Solo
Shiva
Shiva
Cozm1cKiller
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
Javykkoa
Heimdallr
Level 127
God Stats
18W - 18L
1,633 SR
Queue Stats
439W - 470L
1,489 Elo+
Party 2
Team Averages
Level 140
1,533 SR
1,481 Elo+

VS

Team Averages
Level 124
1,547 SR
1,458 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dawnedstar02
Neith
Level 96
God Stats
1W - 0L
1,499 SR
Queue Stats
9W - 10L
1,359 Elo+
Party 1
Ares
Ares
NecoArcEnjoyer
Ares
Level 147
God Stats
9W - 7L
1,759 SR
Queue Stats
97W - 65L
1,596 Elo+
Solo
Hachiman
Hachiman
Smylez0077
Hachiman
Level 68
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 1
Da Ji
Da Ji
drastiq
Da Ji
Level 167
God Stats
4W - 10L
1,694 SR
Queue Stats
212W - 213L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 1
7,256
726
7,646
9,595
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
AlphaSimp1994
Lancelot
12
1 / 4 / 1
6,463
646
3,575
10,295
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Bl1zzard919
Kukulkan
13
0 / 1 / 2
7,033
703
5,011
6,836
2,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
6,776
678
5,007
10,863
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Javykkoa
Heimdallr
14
0 / 1 / 3
7,306
731
2,808
5,656
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 1 / 5
8,632
863
7,637
4,870
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 4
7,299
730
3,695
5,218
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 1 / 7
7,646
765
9,603
8,704
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Smylez0077
Hachiman
13
0 / 2 / 3
6,888
689
3,152
7,159
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
drastiq
Da Ji
15
5 / 0 / 8
8,344
834
11,637
8,227
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
14
14
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
1
1.13
W
Kukulkan
 
Kukulkan
6
1
5
8.5
L
Lancelot
AlphaSimp1994
Lancelot
1
4
1
0.38
L
Kukulkan
Bl1zzard919
Kukulkan
0
1
2
1
L
0
4
3
0.38
W
2
1
4
4
L
Heimdallr
Javykkoa
Heimdallr
0
1
3
1.5
W
1
1
7
4.5
W
Hachiman
Smylez0077
Hachiman
0
2
3
0.75
W
Da Ji
drastiq
Da Ji
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
35,724
43,245
Taken
34,178
27,914
Mitigated
18,449
3,430
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,646
1,474
0
809
9,595
6,551
0
3,396
6,199
0
16,883
W
Kukulkan
 
Kukulkan
7,637
610
0
500
4,870
2,214
234
0
4,698
44,582
0
L
Lancelot
AlphaSimp1994
Lancelot
3,575
661
0
276
10,295
6,308
0
5,824
4,471
0
11,267
L
Kukulkan
Bl1zzard919
Kukulkan
5,011
147
0
250
6,836
2,976
0
2,045
4,791
27,260
0
L
5,007
537
280
1,176
10,863
9,507
0
4,180
6,683
0
14,257
W
3,695
780
0
1,805
5,218
2,085
650
2,013
2,990
0
26,551
L
Heimdallr
Javykkoa
Heimdallr
2,808
838
0
639
5,656
2,572
0
1,795
3,861
0
26,782
W
9,603
900
997
2,691
8,704
6,408
0
1,067
7,268
19,514
0
W
Hachiman
Smylez0077
Hachiman
3,152
1,683
0
1,623
7,159
2,750
1,073
1,031
5,881
0
24,167
W
Da Ji
drastiq
Da Ji
11,637
2,593
0
500
8,227
4,992
112
900
7,107
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
38,809
198
Minions Killed
223
0
Camps Cleared
0
1,043,135
Distance Traveled
1,043,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,256
726
22
2
0
192,626
0
W
Kukulkan
8,632
863
88
9
0
211,624
0
L
Lancelot
6,463
646
14
1
0
216,369
0
L
Kukulkan
7,033
703
62
6
0
212,770
0
L
Shiva
6,776
678
35
4
0
210,968
0
W
Neith
7,299
730
48
5
0
191,522
0
L
Heimdallr
7,306
731
65
7
0
210,402
0
W
Ares
7,646
765
20
2
0
215,374
0
W
Hachiman
6,888
689
45
5
0
198,497
0
W
Da Ji
8,344
834
22
2
0
226,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role