Player Matchup

Aphrodite
Aphrodite
BUDUSSYCREAM
Aphrodite
Level 66
God Stats
4W - 2L
1,613 SR
Queue Stats
34W - 35L
1,408 Elo+
Party 1
Anubis
Anubis
Magic20925
Anubis
Level 80
God Stats
46W - 35L
1,658 SR
Queue Stats
481W - 450L
1,513 Elo+
Solo
Chiron
Chiron
Prof Lil Pump
Chiron
Level 123
God Stats
4W - 2L
1,715 SR
Queue Stats
205W - 204L
1,461 Elo+
Party 2
Ravana
Ravana
SLENDER PUPPY
Ravana
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
165W - 172L
1,411 Elo+
Party 2
Izanami
Izanami
TenBanJaay25
Izanami
Level 50
God Stats
7W - 9L
1,418 SR
Queue Stats
7W - 10L
1,366 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,432 Elo+

VS

Team Averages
Level 114
1,475 SR
1,456 Elo+
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dankus-Romulus
Yemoja
Level 125
God Stats
8W - 10L
1,118 SR
Queue Stats
34W - 46L
1,337 Elo+
Solo
Poseidon
Poseidon
IWhalezI
Poseidon
Level 125
God Stats
4W - 3L
1,572 SR
Queue Stats
99W - 90L
1,530 Elo+
Solo
Arachne
Arachne
PeprmintBtlr
Arachne
Level 109
God Stats
2W - 1L
1,785 SR
Queue Stats
89W - 102L
1,417 Elo+
Solo
Charybdis
Charybdis
ShardDelum
Charybdis
Level 128
God Stats
4W - 6L
1,399 SR
Queue Stats
134W - 136L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BUDUSSYCREAM
Aphrodite
12
2 / 0 / 5
6,837
488
9,532
9,785
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
Magic20925
Anubis
13
5 / 0 / 2
8,057
576
7,169
6,570
3,149
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 0
9,491
678
6,565
8,494
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 5
7,287
521
5,584
7,583
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
TenBanJaay25
Izanami
12
5 / 0 / 2
7,353
525
8,006
8,579
3,191
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 0
6,512
465
6,086
13,170
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 1
6,100
436
2,529
6,855
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
IWhalezI
Poseidon
11
0 / 3 / 1
6,772
484
6,483
7,807
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PeprmintBtlr
Arachne
10
0 / 4 / 1
6,077
434
2,467
12,599
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
ShardDelum
Charybdis
11
1 / 5 / 0
6,314
451
5,305
12,002
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
1
1
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Aphrodite
BUDUSSYCREAM
Aphrodite
2
0
5
4.5
L
0
1
1
0.5
L
Poseidon
IWhalezI
Poseidon
0
3
1
0.17
W
Anubis
Magic20925
Anubis
5
0
2
6
L
Arachne
PeprmintBtlr
Arachne
0
4
1
0.13
W
3
0
0
3
W
1
1
5
3.5
L
Charybdis
ShardDelum
Charybdis
1
5
0
0.2
W
Izanami
TenBanJaay25
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
22,870
41,011
Taken
52,433
17,324
Mitigated
20,277
19,181
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,086
655
715
6,119
13,170
4,394
0
1,992
11,178
48,761
0
W
Aphrodite
BUDUSSYCREAM
Aphrodite
9,532
1,259
4,195
5,574
9,785
4,275
287
3,659
6,126
38,825
0
L
2,529
505
4,563
1,931
6,855
4,217
0
3,035
3,820
11,703
0
L
Poseidon
IWhalezI
Poseidon
6,483
459
0
1,690
7,807
2,446
0
2,928
4,879
53,400
0
W
Anubis
Magic20925
Anubis
7,169
77
0
4,256
6,570
3,149
0
3,083
3,487
58,191
0
L
Arachne
PeprmintBtlr
Arachne
2,467
1,843
0
2,575
12,599
4,193
0
4,068
8,531
0
41,482
W
6,565
2,695
24
3,386
8,494
3,490
2,492
3,633
4,861
0
73,542
W
5,584
1,761
0
1,273
7,583
3,219
0
2,817
4,766
0
50,208
L
Charybdis
ShardDelum
Charybdis
5,305
2,271
243
2,203
12,002
5,027
408
4,678
7,324
0
47,131
W
Izanami
TenBanJaay25
Izanami
8,006
6,020
0
473
8,579
3,191
791
1,906
6,673
0
47,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
31,775
451
Minions Killed
333
0
Camps Cleared
0
1,377,620
Distance Traveled
1,319,029
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,512
465
77
6
0
248,340
0
W
Aphrodite
6,837
488
53
4
0
270,703
2
L
Yemoja
6,100
436
10
1
0
268,284
2
L
Poseidon
6,772
484
97
7
0
271,684
8
W
Anubis
8,057
576
113
8
0
279,637
2
L
Arachne
6,077
434
74
5
0
302,502
0
W
Chiron
9,491
678
144
10
0
267,924
0
W
Ravana
7,287
521
71
5
0
298,828
0
L
Charybdis
6,314
451
75
5
0
228,219
2
W
Izanami
7,353
525
70
5
0
260,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role