Player Matchup

Surtr
Surtr
AtrociousRelic
Surtr
Level 124
God Stats
2W - 2L
1,552 SR
Queue Stats
36W - 27L
1,659 Elo+
Party 1
Artio
Artio
DrDooDooo
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
GreasyMemes
Nu Wa
Level 86
God Stats
1W - 3L
1,537 SR
Queue Stats
4W - 5L
1,246 Elo+
Party 1
Izanami
Izanami
NaughtyGoddess90
Izanami
Level 162
God Stats
2W - 1L
1,200 SR
Queue Stats
145W - 154L
1,461 Elo+
Party 1
Poseidon
Poseidon
SOGOldGregg
Poseidon
Level 124
God Stats
3W - 2L
1,648 SR
Queue Stats
27W - 36L
1,395 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,464 Elo+

VS

Team Averages
Level 82
1,553 SR
1,431 Elo+
Eset
Eset
DirianLevi
Eset
Level 125
God Stats
0W - 2L
1,525 SR
Queue Stats
24W - 32L
1,377 Elo+
Solo
Charon
Charon
EfficentTwo14
Charon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,467 Elo+
Solo
Mercury
Mercury
Logical_Reaper3
Mercury
Level 132
God Stats
146W - 182L
1,464 SR
Queue Stats
479W - 551L
1,400 Elo+
Solo
Ix Chel
Ix Chel
RandomGuyFTW2
Ix Chel
Level 44
God Stats
1W - 4L
1,700 SR
Queue Stats
160W - 142L
1,505 Elo+
Solo
Surtr
Surtr
anttonio_guedes
Surtr
Level 80
God Stats
1W - 2L
1,576 SR
Queue Stats
38W - 48L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
7,901
790
8,901
8,580
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
DrDooDooo
Artio
13
0 / 0 / 8
6,838
684
2,074
10,371
8,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 5
7,376
738
6,734
2,839
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 4 / 5
8,604
860
10,339
10,224
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SOGOldGregg
Poseidon
14
2 / 3 / 7
7,684
768
12,421
6,052
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,206
721
3,175
5,416
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
7,071
707
5,685
10,381
9,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 2
6,842
684
2,393
10,891
3,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
14
3 / 3 / 2
7,611
761
12,103
7,993
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 0
6,890
689
4,675
12,638
9,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
13
Kills
7
7
Deaths
13
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
0
2
1
0.25
W
Artio
DrDooDooo
Artio
0
0
8
4
L
1
3
2
0.67
W
3
0
5
5.5
L
1
2
2
1
W
6
4
5
2.13
L
Ix Chel
3
3
2
1.33
W
Poseidon
SOGOldGregg
Poseidon
2
3
7
1.83
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,469
Damage
28,031
38,066
Taken
47,319
22,407
Mitigated
28,357
8,992
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,901
2,480
0
3,039
8,580
6,450
228
4,299
4,063
548
32,069
L
3,175
440
0
331
5,416
2,118
54
1,930
3,440
21,488
0
W
Artio
DrDooDooo
Artio
2,074
240
710
1,329
10,371
8,722
66
5,561
4,618
4,578
0
L
5,685
1,712
0
299
10,381
9,799
0
5,363
4,806
16,011
0
W
6,734
1,789
191
381
2,839
987
435
1,794
973
23,536
0
L
2,393
945
0
2,004
10,891
3,696
0
4,042
6,699
0
9,734
W
10,339
5,284
0
3,102
10,224
4,035
915
5,281
4,765
0
33,715
L
Ix Chel
12,103
1,964
367
236
7,993
3,217
0
3,493
4,350
32,791
0
W
Poseidon
SOGOldGregg
Poseidon
12,421
956
0
240
6,052
2,213
800
3,389
2,577
29,214
0
L
4,675
2,017
0
2,758
12,638
9,527
0
5,828
6,598
504
20,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
35,620
203
Minions Killed
185
0
Camps Cleared
0
1,039,979
Distance Traveled
939,452
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,901
790
52
5
0
228,203
0
L
Eset
7,206
721
62
6
0
180,449
0
W
Artio
6,838
684
6
1
0
219,640
3
L
Charon
7,071
707
14
1
0
171,884
0
W
Nu Wa
7,376
738
39
4
0
192,183
0
L
Mercury
6,842
684
13
1
0
204,557
0
W
Izanami
8,604
860
56
6
0
191,883
0
L
Ix Chel
7,611
761
63
6
0
188,965
3
W
Poseidon
7,684
768
50
5
0
208,070
4
L
Surtr
6,890
689
33
3
0
193,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role