Player Matchup

Ravana
Ravana
K1NGPAT NG
Ravana
Level 108
God Stats
2W - 1L
1,645 SR
Queue Stats
5W - 4L
1,442 Elo+
Solo
Mercury
Mercury
MoneymauroX
Mercury
Level 127
God Stats
11W - 12L
1,566 SR
Queue Stats
198W - 202L
1,452 Elo+
Party 1
Anubis
Anubis
ThomDukes007
Anubis
Level 133
God Stats
15W - 9L
1,576 SR
Queue Stats
60W - 54L
1,487 Elo+
Solo
Chronos
Chronos
crazyluke2014
Chronos
Level 145
God Stats
16W - 17L
1,169 SR
Queue Stats
429W - 415L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
xXenomorphPredXx
Gilgamesh
Level 67
God Stats
16W - 16L
1,507 SR
Queue Stats
151W - 191L
1,418 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,455 Elo+

VS

Team Averages
Level 67
1,521 SR
1,434 Elo+
Danzaburou
Danzaburou
LiteraIIyHim
Danzaburou
Level 47
God Stats
52W - 59L
1,488 SR
Queue Stats
86W - 107L
1,474 Elo+
Party 2
Janus
Janus
UrGuyBri
Janus
Level 57
God Stats
5W - 9L
1,328 SR
Queue Stats
134W - 157L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Viiiixxyy
Sun Wukong
Level 54
God Stats
17W - 10L
1,702 SR
Queue Stats
57W - 67L
1,461 Elo+
Party 2
Bastet
Bastet
WheresDaNumbers
Bastet
Level 28
God Stats
3W - 2L
1,729 SR
Queue Stats
39W - 59L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
honghuang
Sylvanus
Level 147
God Stats
3W - 6L
1,357 SR
Queue Stats
44W - 46L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
K1NGPAT NG
Ravana
15
2 / 1 / 9
8,658
541
5,766
7,148
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
MoneymauroX
Mercury
13
3 / 1 / 7
8,282
518
2,974
10,896
5,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
5 / 2 / 7
9,766
610
11,574
12,194
5,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
13
4 / 1 / 6
8,446
528
13,226
10,628
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
18
11 / 0 / 7
10,667
667
11,778
14,144
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LiteraIIyHim
Danzaburou
12
1 / 5 / 1
7,395
462
7,219
12,006
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
UrGuyBri
Janus
11
1 / 7 / 1
6,871
429
6,477
12,622
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Viiiixxyy
Sun Wukong
9
0 / 3 / 2
6,083
380
3,922
11,992
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 6 / 1
7,398
462
7,781
13,478
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
honghuang
Sylvanus
13
0 / 4 / 2
7,698
481
7,980
15,083
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
25
Kills
5
5
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
K1NGPAT NG
Ravana
2
1
9
6.5
L
Danzaburou
LiteraIIyHim
Danzaburou
1
5
1
0.3
W
Mercury
MoneymauroX
Mercury
3
1
7
6.5
W
Anubis
5
2
7
4.25
L
Janus
UrGuyBri
Janus
1
7
1
0.21
L
Sun Wukong
Viiiixxyy
Sun Wukong
0
3
2
0.33
L
3
6
1
0.58
W
Chronos
4
1
6
7
L
Sylvanus
honghuang
Sylvanus
0
4
2
0.25
W
Gilgamesh
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,318
Damage
33,379
55,010
Taken
65,181
26,725
Mitigated
31,706
17,996
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
K1NGPAT NG
Ravana
5,766
1,462
0
2,020
7,148
4,032
143
3,883
3,244
133
58,063
L
Danzaburou
LiteraIIyHim
Danzaburou
7,219
2,687
0
4,145
12,006
4,722
0
4,356
7,650
0
51,156
W
Mercury
MoneymauroX
Mercury
2,974
1,224
0
2,914
10,896
5,938
1,227
1,469
9,379
0
17,476
W
Anubis
11,574
550
0
8,045
12,194
5,839
1,007
3,944
7,974
99,928
0
L
Janus
UrGuyBri
Janus
6,477
774
0
1,655
12,622
4,126
0
4,291
8,331
37,609
0
L
Sun Wukong
Viiiixxyy
Sun Wukong
3,922
621
0
677
11,992
7,169
0
7,504
4,488
0
25,866
L
7,781
1,967
0
1,606
13,478
4,776
0
6,358
7,120
0
49,832
W
Chronos
13,226
2,590
0
2,871
10,628
3,497
2,228
1,557
9,031
58,987
0
L
Sylvanus
honghuang
Sylvanus
7,980
976
456
5,209
15,083
10,913
0
2,424
12,659
46,490
10,746
W
Gilgamesh
11,778
4,248
0
2,146
14,144
7,419
428
2,916
11,088
0
100,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
35,445
508
Minions Killed
351
0
Camps Cleared
0
1,611,096
Distance Traveled
1,369,153
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,658
541
84
5
0
328,535
4
L
Danzaburou
7,395
462
87
5
0
270,822
3
W
Mercury
8,282
518
44
3
0
344,637
0
W
Anubis
9,766
610
147
9
0
284,294
1
L
Janus
6,871
429
62
4
0
282,987
0
L
Sun Wukong
6,083
380
38
2
0
248,445
0
L
Bastet
7,398
462
77
5
0
304,603
0
W
Chronos
8,446
528
90
6
0
320,923
0
L
Sylvanus
7,698
481
87
5
0
262,296
2
W
Gilgamesh
10,667
667
143
9
0
332,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role