Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HEALTHYMAGGOT
Zeus
Level 85
God Stats
13W - 9L
1,465 SR
Queue Stats
32W - 26L
1,450 Elo+
Party 1
Chernobog
Chernobog
Infinitus616
Chernobog
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
115W - 121L
1,462 Elo+
Solo
Bakasura
Bakasura
TheCrimsonOmega
Bakasura
Level 122
God Stats
6W - 3L
1,581 SR
Queue Stats
81W - 75L
1,567 Elo+
Solo
Heimdallr
Heimdallr
iAngxl01
Heimdallr
Level 109
God Stats
9W - 3L
1,940 SR
Queue Stats
515W - 504L
1,525 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,501 Elo+

VS

Team Averages
Level 131
1,492 SR
1,483 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Impellus
Ne Zha
Level 159
God Stats
4W - 6L
1,427 SR
Queue Stats
563W - 561L
1,478 Elo+
Solo
Tiamat
Tiamat
The Menace4764
Tiamat
Level 88
God Stats
15W - 18L
1,481 SR
Queue Stats
441W - 427L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
Level 156
God Stats
131W - 121L
1,553 SR
Queue Stats
512W - 501L
1,554 Elo+
Solo
Chaac
Chaac
WHIPDATASS
Chaac
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 3 / 6
8,239
515
10,003
16,029
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 3 / 3
8,087
505
12,630
8,372
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Infinitus616
Chernobog
13
1 / 3 / 1
7,851
491
4,759
13,173
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
17
10 / 1 / 2
9,733
608
10,655
16,782
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
iAngxl01
Heimdallr
14
0 / 2 / 3
8,050
503
6,745
9,616
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 2
8,595
537
8,131
11,692
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Impellus
Ne Zha
14
4 / 4 / 3
8,579
536
7,367
14,333
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 3
7,244
453
6,055
12,414
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TriPPY DreamSzZ
Zhong Kui
13
1 / 2 / 2
8,274
517
12,340
9,410
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
2 / 6 / 6
8,019
501
9,540
19,852
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
21
Kills
12
12
Deaths
21
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
6
2.33
L
Chiron
 
Chiron
3
2
2
2
W
6
3
3
2.5
L
Ne Zha
Impellus
Ne Zha
4
4
3
1.38
W
Chernobog
Infinitus616
Chernobog
1
3
1
0.5
L
2
7
3
0.5
W
Bakasura
10
1
2
11
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
1
2
2
1
L
Chaac
2
6
6
0.83
W
Heimdallr
iAngxl01
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,792
Damage
43,433
63,972
Taken
67,701
35,018
Mitigated
45,337
16,665
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,003
497
0
4,405
16,029
14,190
0
3,237
12,792
24,902
0
L
Chiron
 
Chiron
8,131
3,524
204
3,221
11,692
5,069
700
1,553
9,859
0
73,320
W
12,630
825
0
750
8,372
3,487
58
2,258
6,114
50,349
0
L
Ne Zha
Impellus
Ne Zha
7,367
2,477
0
1,458
14,333
6,009
0
1,909
12,277
0
79,221
W
Chernobog
Infinitus616
Chernobog
4,759
3,581
0
3,146
13,173
4,801
447
9,112
4,061
0
51,125
L
6,055
591
0
1,233
12,414
6,739
19
7,998
4,243
33,738
0
W
Bakasura
10,655
7,606
0
4,894
16,782
7,839
0
3,678
13,104
0
80,051
L
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
12,340
1,168
0
3,723
9,410
7,575
1,842
1,429
7,655
64,341
0
L
Chaac
9,540
1,509
0
6,197
19,852
19,945
0
9,744
9,340
0
32,863
W
Heimdallr
iAngxl01
Heimdallr
6,745
3,087
0
3,470
9,616
4,701
415
110
9,506
0
67,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
40,711
424
Minions Killed
409
0
Camps Cleared
0
1,572,702
Distance Traveled
1,528,141
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,239
515
19
1
0
321,448
5
L
Chiron
8,595
537
115
7
0
305,482
5
W
Zeus
8,087
505
82
5
0
295,491
2
L
Ne Zha
8,579
536
102
6
0
330,939
1
W
Chernobog
7,851
491
88
6
0
275,693
0
L
Tiamat
7,244
453
54
3
0
270,691
0
W
Bakasura
9,733
608
127
8
0
387,196
1
L
Zhong Kui
8,274
517
103
6
0
281,867
0
L
Chaac
8,019
501
35
2
0
339,162
0
W
Heimdallr
8,050
503
108
7
0
292,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role