Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Efforts
Thor
Level 121
God Stats
4W - 4L
1,583 SR
Queue Stats
348W - 353L
1,521 Elo+
Solo
Cabrakan
Cabrakan
Jumax09
Cabrakan
Level 147
God Stats
0W - 1L
1,392 SR
Queue Stats
77W - 61L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
MissMari
Zhong Kui
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,459 Elo+
Party 2
Raijin
Raijin
SatansFetus
Raijin
Level 63
God Stats
0W - 1L
1,235 SR
Queue Stats
41W - 49L
1,480 Elo+
Party 2
Team Averages
Level 109
1,442 SR
1,501 Elo+

VS

Team Averages
Level 142
1,559 SR
1,642 Elo+
Mercury
Mercury
JustAGentt
Mercury
Level 143
God Stats
6W - 5L
1,499 SR
Queue Stats
251W - 262L
1,510 Elo+
Party 1
Athena
Athena
MKZJ
Athena
Level 144
God Stats
8W - 7L
1,562 SR
Queue Stats
497W - 518L
1,638 Elo+
Solo
Artemis
Artemis
MoistMistake
Artemis
Level 64
God Stats
5W - 3L
1,732 SR
Queue Stats
256W - 245L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
methidoas
Nu Wa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,768 Elo+
Solo
Surtr
Surtr
sealslap
Surtr
Level 239
God Stats
2W - 0L
1,500 SR
Queue Stats
608W - 185L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 5 / 3
6,503
723
6,434
7,690
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Efforts
Thor
14
3 / 5 / 3
7,609
845
7,045
9,495
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Jumax09
Cabrakan
13
3 / 6 / 6
7,947
883
3,738
12,194
15,666
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
MissMari
Zhong Kui
11
1 / 5 / 5
6,700
744
4,440
8,221
5,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
14
3 / 4 / 3
7,612
846
10,366
8,129
4,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JustAGentt
Mercury
15
7 / 1 / 16
9,459
1,051
8,075
7,431
3,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
MKZJ
Athena
14
5 / 2 / 17
9,212
1,024
5,151
11,880
12,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MoistMistake
Artemis
15
4 / 2 / 13
8,925
992
10,904
6,351
2,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
methidoas
Nu Wa
14
6 / 4 / 14
8,992
999
10,751
6,308
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
sealslap
Surtr
14
3 / 2 / 16
8,864
985
7,374
14,010
14,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
10
Kills
25
25
Deaths
11
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
3
0.3
L
Thor
Efforts
Thor
3
5
3
0.9
L
Cabrakan
Jumax09
Cabrakan
3
6
6
1
W
Mercury
JustAGentt
Mercury
7
1
16
15
W
Athena
MKZJ
Athena
5
2
17
6.75
L
Zhong Kui
MissMari
Zhong Kui
1
5
5
0.7
W
Artemis
MoistMistake
Artemis
4
2
13
5.25
L
Raijin
3
4
3
1.13
W
Nu Wa
methidoas
Nu Wa
6
4
14
3.25
W
Surtr
sealslap
Surtr
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
42,255
45,729
Taken
45,980
35,416
Mitigated
36,817
4,474
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,434
147
835
735
7,690
2,672
0
2,701
4,989
13,800
0
L
Thor
Efforts
Thor
7,045
438
362
345
9,495
6,871
0
4,293
5,202
0
19,758
L
Cabrakan
Jumax09
Cabrakan
3,738
255
552
1,008
12,194
15,666
0
4,224
7,970
6,757
0
W
Mercury
JustAGentt
Mercury
8,075
2,541
2,055
2,220
7,431
3,792
1,252
3,843
3,588
0
21,538
W
Athena
MKZJ
Athena
5,151
966
1,372
1,676
11,880
12,407
656
5,332
6,548
11,965
0
L
Zhong Kui
MissMari
Zhong Kui
4,440
216
209
428
8,221
5,959
0
2,833
5,388
6,286
0
W
Artemis
MoistMistake
Artemis
10,904
3,782
1,499
1,082
6,351
2,990
2,742
4,060
2,291
0
25,013
L
Raijin
10,366
1,125
0
0
8,129
4,248
0
2,196
5,933
31,556
0
W
Nu Wa
methidoas
Nu Wa
10,751
2,569
0
0
6,308
2,643
2,406
3,977
2,331
21,700
0
W
Surtr
sealslap
Surtr
7,374
1,884
3,724
5,584
14,010
14,985
319
7,766
6,244
444
13,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
45,452
114
Minions Killed
104
0
Camps Cleared
0
688,812
Distance Traveled
919,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,503
723
22
2
0
154,625
0
L
Thor
7,609
845
21
2
0
132,567
0
L
Cabrakan
7,947
883
10
1
0
141,594
0
W
Mercury
9,459
1,051
30
3
0
216,397
0
W
Athena
9,212
1,024
10
1
0
185,575
0
L
Zhong Kui
6,700
744
11
1
0
108,979
0
W
Artemis
8,925
992
33
4
0
151,664
0
L
Raijin
7,612
846
50
6
0
151,047
0
W
Nu Wa
8,992
999
19
2
0
171,543
0
W
Surtr
8,864
985
12
1
0
194,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role