Player Matchup

Maui
Maui
ArcGuardian
Maui
Level 158
God Stats
2W - 1L
1,082 SR
Queue Stats
19W - 37L
1,433 Elo+
Party 3
Hachiman
Hachiman
CubanLeviathan
Hachiman
Level 142
God Stats
2W - 0L
1,687 SR
Queue Stats
26W - 41L
1,453 Elo+
Party 3
Atlas
Atlas
PRedawg22
Atlas
Level 192
God Stats
2W - 1L
1,552 SR
Queue Stats
28W - 48L
1,455 Elo+
Party 3
Bakasura
Bakasura
Wolf_AE90
Bakasura
Level 158
God Stats
2W - 1L
1,741 SR
Queue Stats
25W - 22L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
boriquack
Baron Samedi
Level 88
God Stats
1W - 1L
1,475 SR
Queue Stats
4W - 5L
1,322 Elo+
Party 3
Team Averages
Level 148
1,507 SR
1,434 Elo+

VS

Team Averages
Level 143
1,495 SR
1,455 Elo+
Cupid
Cupid
 
Cupid
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
CDJason520
Charon
Level 206
God Stats
8W - 7L
1,500 SR
Queue Stats
24W - 28L
1,406 Elo+
Solo
Janus
Janus
DrTungg
Janus
Level 176
God Stats
5W - 8L
1,474 SR
Queue Stats
43W - 54L
1,471 Elo+
Party 2
Loki
Loki
TheWalkingDemons
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,431 Elo+
Party 1
Horus
Horus
lts Poseidon
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,371
761
2,944
5,223
3,304
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
14
0 / 0 / 5
8,122
738
3,049
5,853
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
PRedawg22
Atlas
16
3 / 0 / 7
9,723
884
9,147
11,387
10,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Wolf_AE90
Bakasura
17
7 / 0 / 0
9,625
875
8,010
11,064
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
boriquack
Baron Samedi
15
1 / 0 / 6
8,547
777
7,651
3,963
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 0
7,512
683
3,865
7,021
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
CDJason520
Charon
14
0 / 1 / 0
7,403
673
5,056
5,519
2,746
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
DrTungg
Janus
14
0 / 2 / 0
7,544
686
4,734
6,747
2,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,128
648
2,436
5,177
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
6,934
630
3,299
14,135
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
12
Kills
0
0
Deaths
12
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
1
0
7
4.5
L
Charon
CDJason520
Charon
0
1
0
0
W
Hachiman
0
0
5
2.5
L
Janus
DrTungg
Janus
0
2
0
0
W
Atlas
PRedawg22
Atlas
3
0
7
6.5
L
0
2
0
0
W
Bakasura
Wolf_AE90
Bakasura
7
0
0
7
W
Baron Samedi
boriquack
Baron Samedi
1
0
6
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
19,390
37,490
Taken
38,599
25,485
Mitigated
20,705
17,730
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,865
2,196
847
1,777
7,021
2,960
0
3,087
3,511
0
23,594
W
2,944
849
0
2,280
5,223
3,304
630
1,650
3,538
15,730
0
L
Charon
CDJason520
Charon
5,056
912
0
434
5,519
2,746
0
3,398
2,121
27,663
0
W
Hachiman
3,049
1,321
0
1,167
5,853
2,223
1,933
2,108
3,698
0
22,069
L
Janus
DrTungg
Janus
4,734
536
0
0
6,747
2,455
0
2,655
3,829
36,434
0
W
Atlas
PRedawg22
Atlas
9,147
3,244
0
5,228
11,387
10,152
271
2,998
8,130
29,756
0
L
2,436
584
0
378
5,177
1,742
0
1,722
2,887
0
17,858
W
Bakasura
Wolf_AE90
Bakasura
8,010
5,959
0
6,116
11,064
7,418
2,987
2,001
9,016
0
28,757
W
Baron Samedi
boriquack
Baron Samedi
7,651
471
1,372
1,567
3,963
2,388
1,783
1,033
2,838
35,107
0
L
3,299
1,508
570
1,352
14,135
10,802
0
8,463
4,701
0
8,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
36,521
242
Minions Killed
194
0
Camps Cleared
0
1,217,106
Distance Traveled
1,145,017
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,512
683
45
4
0
224,833
3
W
Maui
8,371
761
32
3
0
238,492
8
L
Charon
7,403
673
35
3
0
227,001
0
W
Hachiman
8,122
738
43
4
0
246,006
0
L
Janus
7,544
686
71
6
0
231,796
0
W
Atlas
9,723
884
37
3
0
243,920
5
L
Loki
7,128
648
26
2
0
266,821
0
W
Bakasura
9,625
875
77
7
0
282,304
0
W
Baron Samedi
8,547
777
53
5
0
206,384
0
L
Horus
6,934
630
17
2
0
194,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role