Player Matchup

Ao Kuang
Ao Kuang
FreeMyWillyPls
Ao Kuang
Level 109
God Stats
21W - 11L
1,670 SR
Queue Stats
272W - 245L
1,507 Elo+
Solo
Bacchus
Bacchus
MJxSLIM
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Poseidon
Poseidon
MidnightFury22
Poseidon
Level 3
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PvtRawDawger
Hou Yi
Level 22
God Stats
1W - 6L
1,337 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Odin
Odin
VinSC
Odin
Level 86
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 45
1,421 SR
1,501 Elo+

VS

Team Averages
Level 90
1,545 SR
1,431 Elo+
Da Ji
Da Ji
Leonidas-XVI
Da Ji
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
452W - 470L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Perjamon
Ix Chel
Level 78
God Stats
7W - 3L
1,894 SR
Queue Stats
60W - 64L
1,489 Elo+
Solo
Ares
Ares
ProphetSooner
Ares
Level 100
God Stats
9W - 11L
1,599 SR
Queue Stats
472W - 463L
1,432 Elo+
Solo
King Arthur
King Arthur
V1T4L9389
King Arthur
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,299 Elo+
Solo
Apollo
Apollo
xXeCkOXx Al3XB
Apollo
Level 69
God Stats
6W - 11L
1,234 SR
Queue Stats
435W - 436L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
2
0 / 0 / 0
3,564
210
0
0
0
Bacchus
MJxSLIM
Bacchus
11
1 / 5 / 1
6,775
399
3,420
15,213
13,696
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
11
0 / 12 / 1
6,872
404
6,654
13,126
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
1 / 9 / 2
7,064
416
3,715
17,530
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
VinSC
Odin
14
4 / 3 / 0
8,653
509
8,338
16,705
16,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 2
10,955
644
9,229
14,853
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Perjamon
Ix Chel
15
2 / 0 / 10
9,590
564
11,255
6,119
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 6
9,318
548
7,045
13,942
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
V1T4L9389
King Arthur
13
1 / 4 / 3
8,254
486
7,245
14,934
12,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 7
10,334
608
12,103
8,068
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
28
29
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
0
0
0
W
12
1
2
13
L
Bacchus
MJxSLIM
Bacchus
1
5
1
0.3
L
Poseidon
0
12
1
0.04
W
Ix Chel
Perjamon
Ix Chel
2
0
10
7
W
6
3
6
3
L
Hou Yi
1
9
2
0.22
W
King Arthur
V1T4L9389
King Arthur
1
4
3
0.63
L
Odin
VinSC
Odin
4
3
0
1.33
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
46,877
62,574
Taken
57,916
40,539
Mitigated
39,219
4,281
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
9,229
4,021
0
6,850
14,853
7,860
3,163
1,626
13,227
38
89,575
L
Bacchus
MJxSLIM
Bacchus
3,420
1,047
0
352
15,213
13,696
70
5,036
10,008
14,231
0
L
Poseidon
6,654
1,782
0
180
13,126
4,075
1,068
4,984
7,776
40,109
0
W
Ix Chel
Perjamon
Ix Chel
11,255
1,248
1,401
1,763
6,119
2,595
1,319
2,374
3,745
63,066
0
W
7,045
114
0
2,100
13,942
12,986
321
2,210
11,732
31,454
0
L
Hou Yi
3,715
2,298
0
2,289
17,530
5,961
914
5,320
12,036
0
40,337
W
King Arthur
V1T4L9389
King Arthur
7,245
1,311
0
430
14,934
12,107
135
2,378
12,556
0
39,813
L
Odin
VinSC
Odin
8,338
2,165
0
1,460
16,705
16,807
34
2,217
14,416
2,355
50,736
W
12,103
8,480
0
4,800
8,068
3,671
5,225
3,342
4,726
0
80,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
48,451
253
Minions Killed
442
0
Camps Cleared
0
1,194,029
Distance Traveled
1,550,736
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,564
210
0
0
0
0
0
W
Da Ji
10,955
644
138
8
0
324,428
0
L
Bacchus
6,775
399
40
2
0
303,449
0
L
Poseidon
6,872
404
59
3
0
286,086
0
W
Ix Chel
9,590
564
108
6
0
328,690
5
W
Ares
9,318
548
32
2
0
327,045
4
L
Hou Yi
7,064
416
58
3
0
293,142
0
W
King Arthur
8,254
486
53
3
0
269,312
0
L
Odin
8,653
509
96
6
0
311,352
0
W
Apollo
10,334
608
111
7
0
301,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role