Player Matchup

Merlin
Merlin
Anti_Jume
Merlin
Level 80
God Stats
4W - 5L
1,537 SR
Queue Stats
145W - 141L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Noxture
Amaterasu
Level 104
God Stats
2W - 1L
1,807 SR
Queue Stats
56W - 70L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Panatonic1
Jormungandr
Level 99
God Stats
3W - 3L
1,563 SR
Queue Stats
154W - 151L
1,444 Elo+
Solo
Ymir
Ymir
ThiccLil_G
Ymir
Level 103
God Stats
17W - 21L
1,523 SR
Queue Stats
145W - 143L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
yaya51o-_-
Xbalanque
Level 67
God Stats
16W - 20L
1,510 SR
Queue Stats
48W - 47L
1,469 Elo+
Party 1
Team Averages
Level 91
1,588 SR
1,473 Elo+

VS

Team Averages
Level 86
1,593 SR
1,442 Elo+
Erlang Shen
Erlang Shen
ATTESTKILLER12
Erlang Shen
Level 117
God Stats
6W - 0L
1,877 SR
Queue Stats
314W - 298L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
MacDaddi
Kukulkan
Level 111
God Stats
16W - 14L
1,674 SR
Queue Stats
234W - 224L
1,509 Elo+
Solo
Bacchus
Bacchus
NEPHEW1993
Bacchus
Level 69
God Stats
217W - 178L
1,426 SR
Queue Stats
316W - 297L
1,348 Elo+
Party 2
Neith
Neith
NzDally
Neith
Level 14
God Stats
3W - 3L
1,441 SR
Queue Stats
11W - 20L
1,372 Elo+
Party 2
Loki
Loki
lander772
Loki
Level 117
God Stats
80W - 63L
1,548 SR
Queue Stats
312W - 278L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anti_Jume
Merlin
14
1 / 4 / 1
8,737
460
9,059
11,659
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Noxture
Amaterasu
15
2 / 4 / 1
9,003
474
9,446
23,798
18,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Panatonic1
Jormungandr
16
2 / 4 / 2
9,867
519
11,378
17,765
18,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 1 / 3
8,170
430
5,416
14,101
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
yaya51o-_-
Xbalanque
14
0 / 2 / 3
8,708
458
11,624
11,514
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ATTESTKILLER12
Erlang Shen
18
4 / 2 / 1
10,765
567
13,992
21,561
15,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
MacDaddi
Kukulkan
16
4 / 1 / 4
10,143
534
13,346
12,609
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
NEPHEW1993
Bacchus
13
0 / 1 / 6
8,030
423
4,693
11,732
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
NzDally
Neith
14
1 / 1 / 5
8,782
462
5,970
13,775
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
5 / 0 / 6
10,575
557
11,515
13,791
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
14
15
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ATTESTKILLER12
Erlang Shen
4
2
1
2.25
L
Merlin
Anti_Jume
Merlin
1
4
1
0.38
W
Kukulkan
MacDaddi
Kukulkan
4
1
4
6
W
Bacchus
NEPHEW1993
Bacchus
0
1
6
3
L
Amaterasu
Noxture
Amaterasu
2
4
1
0.63
W
Neith
NzDally
Neith
1
1
5
3.5
L
Jormungandr
Panatonic1
Jormungandr
2
4
2
0.75
L
0
1
3
1.5
W
Loki
5
0
6
8
L
Xbalanque
yaya51o-_-
Xbalanque
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,923
Damage
49,516
78,837
Taken
73,468
64,271
Mitigated
48,955
19,543
Healing
31,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ATTESTKILLER12
Erlang Shen
13,992
7,753
0
10,532
21,561
15,859
1,987
10,157
11,385
0
100,416
L
Merlin
Anti_Jume
Merlin
9,059
413
0
2,298
11,659
5,483
0
4,908
6,511
63,091
0
W
Kukulkan
MacDaddi
Kukulkan
13,346
1,901
0
1,500
12,609
5,917
56
5,566
6,566
86,144
0
W
Bacchus
NEPHEW1993
Bacchus
4,693
144
757
3,749
11,732
14,987
0
4,172
7,089
19,307
0
L
Amaterasu
Noxture
Amaterasu
9,446
4,609
0
4,790
23,798
18,300
0
4,332
19,289
0
86,890
W
Neith
NzDally
Neith
5,970
1,813
0
5,610
13,775
5,820
773
2,041
11,510
0
58,846
L
Jormungandr
Panatonic1
Jormungandr
11,378
3,223
0
4,991
17,765
18,693
221
479
17,258
88,353
513
L
5,416
559
0
2,710
14,101
15,970
0
5,119
8,761
29,286
0
W
Loki
11,515
4,195
0
9,030
13,791
6,372
29
2,035
11,578
0
100,523
L
Xbalanque
yaya51o-_-
Xbalanque
11,624
3,503
0
4,754
11,514
5,825
0
2,427
8,979
0
73,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
48,295
506
Minions Killed
552
0
Camps Cleared
0
1,845,319
Distance Traveled
1,994,900
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,765
567
136
7
0
332,688
0
L
Merlin
8,737
460
134
7
0
343,073
7
W
Kukulkan
10,143
534
154
8
0
410,769
9
W
Bacchus
8,030
423
24
1
0
435,693
0
L
Amaterasu
9,003
474
96
5
0
438,080
0
W
Neith
8,782
462
101
5
0
356,247
0
L
Jormungandr
9,867
519
123
6
0
347,424
0
L
Ymir
8,170
430
33
2
0
378,696
8
W
Loki
10,575
557
137
7
0
459,503
0
L
Xbalanque
8,708
458
120
6
0
338,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role