Player Matchup

Bellona
Bellona
 
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Aurion56
Izanami
Level 128
God Stats
6W - 7L
1,189 SR
Queue Stats
379W - 362L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
Weisheit
Jing Wei
Level 159
God Stats
5W - 4L
1,485 SR
Queue Stats
554W - 557L
1,461 Elo+
Solo
Hades
Hades
XxLittleGTxX
Hades
Level 87
God Stats
9W - 8L
1,431 SR
Queue Stats
269W - 246L
1,543 Elo+
Party 3
Ganesha
Ganesha
maaboy0814
Ganesha
Level 133
God Stats
26W - 10L
1,531 SR
Queue Stats
438W - 416L
1,511 Elo+
Party 3
Team Averages
Level 132
1,427 SR
1,499 Elo+

VS

Team Averages
Level 119
1,518 SR
1,553 Elo+
Nox
Nox
Cribsy
Nox
Level 119
God Stats
0W - 2L
1,515 SR
Queue Stats
147W - 120L
1,637 Elo+
Party 2
Pele
Pele
Deppe0058
Pele
Level 157
God Stats
0W - 3L
1,413 SR
Queue Stats
62W - 61L
1,510 Elo+
Party 1
Chernobog
Chernobog
Vakspy
Chernobog
Level 66
God Stats
4W - 1L
1,879 SR
Queue Stats
144W - 124L
1,577 Elo+
Party 2
Ganesha
Ganesha
oPH0EN1Xo
Ganesha
Level 128
God Stats
1W - 1L
1,281 SR
Queue Stats
27W - 33L
1,461 Elo+
Party 1
Vulcan
Vulcan
yelvert
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 5 / 15
11,012
787
9,937
21,278
26,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Aurion56
Izanami
19
6 / 2 / 15
11,515
823
17,203
12,889
7,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Weisheit
Jing Wei
17
2 / 4 / 15
10,442
746
11,657
12,419
6,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
16 / 4 / 8
12,724
909
22,108
16,951
12,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
maaboy0814
Ganesha
19
0 / 2 / 21
11,506
822
8,236
17,103
19,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cribsy
Nox
19
4 / 3 / 12
10,872
777
9,687
11,608
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
17
5 / 9 / 4
10,458
747
15,811
20,126
11,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Vakspy
Chernobog
18
7 / 6 / 5
11,153
797
10,173
12,196
6,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
oPH0EN1Xo
Ganesha
17
0 / 5 / 16
9,610
686
9,891
22,599
25,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
yelvert
Vulcan
16
0 / 5 / 7
9,530
681
11,473
10,007
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
28
Kills
16
17
Deaths
28
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
5
15
2.3
W
Izanami
Aurion56
Izanami
6
2
15
6.75
L
Nox
Cribsy
Nox
4
3
12
3.33
L
Pele
5
9
4
0.78
L
Chernobog
Vakspy
Chernobog
7
6
5
1.58
W
Jing Wei
Weisheit
Jing Wei
2
4
15
2.38
W
16
4
8
5
W
Ganesha
maaboy0814
Ganesha
0
2
21
5.25
L
Ganesha
oPH0EN1Xo
Ganesha
0
5
16
1.6
L
Vulcan
yelvert
Vulcan
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,141
Damage
57,035
80,640
Taken
76,536
72,681
Mitigated
54,656
25,303
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,937
2,369
857
3,442
21,278
26,925
691
9,627
11,651
0
15,754
W
Izanami
Aurion56
Izanami
17,203
12,429
1,772
3,408
12,889
7,402
6,108
3,087
9,802
0
56,977
L
Nox
Cribsy
Nox
9,687
1,034
1,649
1,479
11,608
5,947
198
4,751
6,761
20,157
0
L
Pele
15,811
1,902
0
2,942
20,126
11,142
785
8,702
11,271
230
26,253
L
Chernobog
Vakspy
Chernobog
10,173
6,783
442
901
12,196
6,391
509
4,265
7,795
0
23,679
W
Jing Wei
Weisheit
Jing Wei
11,657
4,371
4,381
1,923
12,419
6,898
1,285
4,721
7,698
0
27,211
W
22,108
2,298
1,302
3,526
16,951
12,307
611
7,578
9,373
35,109
0
W
Ganesha
maaboy0814
Ganesha
8,236
67
318
4,374
17,103
19,149
735
6,263
10,840
21,494
561
L
Ganesha
oPH0EN1Xo
Ganesha
9,891
642
1,133
5,504
22,599
25,997
0
8,986
13,205
16,545
0
L
Vulcan
yelvert
Vulcan
11,473
3,242
423
910
10,007
5,179
85
3,079
6,710
32,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,199
Gold Earned
51,623
186
Minions Killed
151
0
Camps Cleared
0
1,399,304
Distance Traveled
1,273,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,012
787
21
2
0
252,195
0
W
Izanami
11,515
823
67
5
0
296,823
0
L
Nox
10,872
777
27
2
0
281,742
0
L
Pele
10,458
747
28
2
0
248,789
0
L
Chernobog
11,153
797
31
2
0
268,483
0
W
Jing Wei
10,442
746
55
4
0
295,871
0
W
Hades
12,724
909
40
3
0
249,146
0
W
Ganesha
11,506
822
3
0
0
305,269
0
L
Ganesha
9,610
686
0
0
0
246,959
0
L
Vulcan
9,530
681
65
5
0
227,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role