Player Matchup

Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BoltyAce
Charon
Level 145
God Stats
2W - 2L
1,660 SR
Queue Stats
243W - 223L
1,527 Elo+
Solo
Izanami
Izanami
MidgetWhacker
Izanami
Level 88
God Stats
0W - 1L
1,595 SR
Queue Stats
24W - 21L
1,518 Elo+
Party 1
Agni
Agni
Zaydots
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Thoth
Thoth
sebulbasaur
Thoth
Level 146
God Stats
1W - 2L
1,558 SR
Queue Stats
158W - 173L
1,530 Elo+
Solo
Team Averages
Level 108
1,563 SR
1,514 Elo+

VS

Team Averages
Level 130
1,598 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kodiak1311
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,794 Elo+
Solo
Anubis
Anubis
Mypotatoaim
Anubis
Level 88
God Stats
1W - 0L
1,790 SR
Queue Stats
124W - 117L
1,534 Elo+
Solo
Bellona
Bellona
RTV Crow
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 264L
1,496 Elo+
Solo
Sol
Sol
nairBaicraG
Sol
Level 157
God Stats
5W - 2L
1,699 SR
Queue Stats
246W - 248L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 5 / 10
8,527
853
3,117
13,597
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
BoltyAce
Charon
14
0 / 5 / 10
7,505
751
4,554
12,340
12,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
15
4 / 7 / 9
8,956
896
11,305
11,760
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Zaydots
Agni
12
1 / 7 / 2
6,979
698
6,195
9,939
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 4
8,994
899
9,897
8,133
4,147
Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 2 / 13
10,140
1,014
15,158
9,473
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Kodiak1311
Scylla
13
3 / 5 / 16
8,307
831
6,647
8,492
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
15
1 / 3 / 19
8,707
871
11,033
8,808
4,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RTV Crow
Bellona
16
7 / 4 / 13
9,412
941
5,955
12,506
12,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 3 / 12
9,621
962
14,218
10,479
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
16
Kills
27
27
Deaths
17
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
10
1.4
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
13
7.25
L
Charon
BoltyAce
Charon
0
5
10
1
W
Scylla
Kodiak1311
Scylla
3
5
16
2.2
L
Izanami
4
7
9
1.21
W
Anubis
1
3
19
3.5
W
Bellona
RTV Crow
Bellona
7
4
13
3.38
L
Agni
Zaydots
Agni
1
7
2
0.29
W
8
3
12
4.67
L
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
53,011
55,769
Taken
49,758
43,486
Mitigated
27,993
4,178
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,117
66
246
1,972
13,597
17,434
0
7,434
6,163
5,765
178
W
Ah Muzen Cab
 
Ah Muzen Cab
15,158
4,273
822
438
9,473
4,071
1,144
3,812
5,661
0
28,042
L
Charon
BoltyAce
Charon
4,554
125
257
789
12,340
12,058
0
7,762
4,578
14,377
0
W
Scylla
Kodiak1311
Scylla
6,647
136
319
802
8,492
2,878
0
3,558
4,934
9,641
0
L
Izanami
11,305
6,305
171
691
11,760
5,140
0
6,467
5,293
0
19,336
W
Anubis
11,033
935
771
2,176
8,808
4,667
146
5,279
3,529
28,750
0
W
Bellona
RTV Crow
Bellona
5,955
1,514
451
1,413
12,506
12,320
144
6,027
6,479
0
13,993
L
Agni
Zaydots
Agni
6,195
448
0
10
9,939
4,707
0
6,859
3,080
14,749
0
W
14,218
4,678
1,222
4,382
10,479
4,057
1,551
4,909
5,570
23,688
0
L
9,897
41
0
42
8,133
4,147
0
3,376
4,757
22,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
46,187
107
Minions Killed
127
0
Camps Cleared
0
885,566
Distance Traveled
937,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,527
853
5
1
0
180,019
0
W
Ah Muzen Cab
10,140
1,014
32
3
0
212,505
0
L
Charon
7,505
751
23
2
0
161,485
0
W
Scylla
8,307
831
8
1
0
171,521
0
L
Izanami
8,956
896
28
3
0
176,294
0
W
Anubis
8,707
871
40
4
0
180,952
0
W
Bellona
9,412
941
16
2
0
188,805
0
L
Agni
6,979
698
22
2
0
170,827
0
W
Sol
9,621
962
31
3
0
183,407
0
L
Thoth
8,994
899
29
3
0
196,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role