Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Sedsaa
Freya
Level 45
God Stats
9W - 6L
1,648 SR
Queue Stats
66W - 58L
1,512 Elo+
Party 1
Loki
Loki
ThumpingPumping
Loki
Level 24
God Stats
3W - 2L
1,809 SR
Queue Stats
100W - 49L
1,710 Elo+
Party 1
Ishtar
Ishtar
godimissgab
Ishtar
Level 157
God Stats
6W - 3L
1,662 SR
Queue Stats
897W - 473L
1,738 Elo+
Party 1
Maui
Maui
yodagamingTTV
Maui
Level 37
God Stats
2W - 1L
1,388 SR
Queue Stats
51W - 46L
1,522 Elo+
Party 1
Team Averages
Level 78
1,601 SR
1,596 Elo+

VS

Team Averages
Level 54
1,458 SR
1,456 Elo+
Charybdis
Charybdis
 
Charybdis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GoldenProphet00
Nu Wa
Level 61
God Stats
0W - 1L
1,278 SR
Queue Stats
10W - 5L
1,683 Elo+
Party 2
Kali
Kali
TSB Pain
Kali
Level 34
God Stats
1W - 3L
1,398 SR
Queue Stats
31W - 31L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
TSB Prost
Sun Wukong
Level 65
God Stats
9W - 7L
1,652 SR
Queue Stats
28W - 30L
1,454 Elo+
Party 2
Fafnir
Fafnir
brimful_cod2
Fafnir
Level 49
God Stats
0W - 1L
1,464 SR
Queue Stats
5W - 18L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 0 / 2
5,915
592
3,833
6,905
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Sedsaa
Freya
11
3 / 1 / 0
6,606
661
3,712
4,590
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 0 / 6
6,957
696
4,971
6,136
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
10
6 / 0 / 5
6,689
669
6,302
7,176
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 4
5,744
574
2,681
6,489
3,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 0
4,942
494
1,789
6,880
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 5 / 0
3,956
396
1,786
5,631
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
9
0 / 2 / 1
5,016
502
3,425
9,794
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TSB Prost
Sun Wukong
9
0 / 2 / 0
5,395
540
1,495
5,436
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
4
0 / 6 / 0
3,769
377
594
6,749
4,418

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
2
5
L
Charybdis
 
Charybdis
1
3
0
0.33
L
0
5
0
0
W
Freya
Sedsaa
Freya
3
1
0
3
L
Kali
0
2
1
0.25
L
Sun Wukong
TSB Prost
Sun Wukong
0
2
0
0
W
5
0
6
8
L
Fafnir
0
6
0
0
W
Ishtar
6
0
5
8.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
9,089
31,296
Taken
34,490
12,643
Mitigated
14,291
9,341
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,833
1,831
0
2,744
6,905
2,678
1,083
476
6,429
0
34,488
L
Charybdis
 
Charybdis
1,789
880
0
2,238
6,880
2,446
0
4,341
2,539
0
20,582
L
1,786
628
0
820
5,631
888
0
0
5,631
10,982
0
W
Freya
Sedsaa
Freya
3,712
1,588
0
2,529
4,590
1,651
770
160
4,430
51,512
0
L
Kali
3,425
729
0
1,786
9,794
3,955
0
1,474
8,320
0
34,460
L
Sun Wukong
TSB Prost
Sun Wukong
1,495
350
0
1,150
5,436
2,584
0
578
4,858
0
36,291
W
4,971
2,135
0
1,460
6,136
2,042
0
627
5,509
0
48,940
L
Fafnir
594
339
0
140
6,749
4,418
0
0
6,749
1,876
0
W
Ishtar
6,302
3,360
0
750
7,176
2,393
1,934
991
6,185
0
43,389
W
2,681
616
0
1,858
6,489
3,879
182
126
6,363
17,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
23,078
331
Minions Killed
168
0
Camps Cleared
0
1,050,297
Distance Traveled
844,621
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,915
592
55
6
0
230,974
2
L
Charybdis
4,942
494
46
5
0
170,503
0
L
Nu Wa
3,956
396
16
2
0
135,897
0
W
Freya
6,606
661
90
9
0
188,556
0
L
Kali
5,016
502
56
6
0
200,816
0
L
Sun Wukong
5,395
540
49
5
0
186,732
0
W
Loki
6,957
696
88
9
0
227,087
0
L
Fafnir
3,769
377
1
0
0
150,673
0
W
Ishtar
6,689
669
77
8
0
191,973
0
W
Maui
5,744
574
21
2
0
211,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role