Player Matchup

Hades
Hades
CarryJerry
Hades
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,155 Elo+
Party 1
Horus
Horus
Tethrus
Horus
Level 17
God Stats
0W - 9L
1,284 SR
Queue Stats
18W - 34L
1,155 Elo+
Party 1
Thanatos
Thanatos
lowksta714_
Thanatos
Level 35
God Stats
0W - 3L
1,248 SR
Queue Stats
37W - 53L
1,155 Elo+
Party 1
Team Averages
Level 24
1,344 SR
1,155 Elo+

VS

Team Averages
Level 76
1,531 SR
1,408 Elo+
Tiamat
Tiamat
GOGIGAN
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 135L
1,412 Elo+
Party 2
Charon
Charon
KingRobinI
Charon
Level 83
God Stats
2W - 1L
1,592 SR
Queue Stats
129W - 143L
1,398 Elo+
Party 2
Chernobog
Chernobog
UncannyDwarf769
Chernobog
Level 75
God Stats
4W - 4L
1,501 SR
Queue Stats
136W - 142L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
2 / 4 / 5
10,450
746
13,230
14,319
7,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Tethrus
Horus
11
1 / 4 / 6
9,557
683
4,329
13,862
12,020
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
lowksta714_
Thanatos
13
4 / 6 / 3
10,628
759
6,892
15,333
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GOGIGAN
Tiamat
13
3 / 4 / 7
11,137
796
11,584
10,129
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
KingRobinI
Charon
15
2 / 1 / 11
11,398
814
11,287
13,235
10,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
UncannyDwarf769
Chernobog
15
9 / 2 / 4
12,621
902
11,438
9,678
4,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
14
14
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
2
4
5
1.13
W
Tiamat
GOGIGAN
Tiamat
3
4
7
1.63
W
Charon
KingRobinI
Charon
2
1
11
7.5
L
Horus
Tethrus
Horus
1
4
6
1
W
Chernobog
UncannyDwarf769
Chernobog
9
2
4
5.5
L
Thanatos
lowksta714_
Thanatos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
34,309
43,514
Taken
33,042
25,456
Mitigated
19,544
14,411
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
13,230
2,024
1,557
3,518
14,319
7,112
785
7,046
7,273
48,019
0
W
Tiamat
GOGIGAN
Tiamat
11,584
1,021
0
1,643
10,129
4,703
936
4,144
5,985
36,957
0
W
Charon
KingRobinI
Charon
11,287
1,522
308
4,083
13,235
10,799
234
5,929
7,306
31,696
614
L
Horus
Tethrus
Horus
4,329
1,454
484
1,094
13,862
12,020
175
7,963
5,899
135
11,828
W
Chernobog
UncannyDwarf769
Chernobog
11,438
6,112
0
3,410
9,678
4,042
1,897
3,808
5,870
0
65,079
L
Thanatos
lowksta714_
Thanatos
6,892
2,299
0
7,758
15,333
6,324
431
7,571
7,762
0
34,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
35,156
137
Minions Killed
154
0
Camps Cleared
0
719,944
Distance Traveled
758,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,450
746
71
5
0
240,520
0
W
Tiamat
11,137
796
45
3
0
255,584
0
W
Charon
11,398
814
26
2
0
249,951
1
L
Horus
9,557
683
12
1
0
223,560
0
W
Chernobog
12,621
902
83
6
0
253,016
0
L
Thanatos
10,628
759
54
4
0
255,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role