Player Matchup

Sun Wukong
Sun Wukong
Rellub17
Sun Wukong
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 84L
1,606 Elo+
Party 1
Bastet
Bastet
TrecherousSpike
Bastet
Level 25
God Stats
7W - 10L
1,381 SR
Queue Stats
35W - 65L
1,421 Elo+
Party 1
Chang'e
Chang'e
Xtevoti
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,389 Elo+
Party 1
Team Averages
Level 34
1,460 SR
1,472 Elo+

VS

Team Averages
Level 70
1,452 SR
1,384 Elo+
Surtr
Surtr
 
Surtr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PuffDaddyDBag
Agni
Level 48
God Stats
1W - 1L
1,328 SR
Queue Stats
98W - 133L
1,251 Elo+
Solo
Chiron
Chiron
christovez422
Chiron
Level 82
God Stats
15W - 12L
1,529 SR
Queue Stats
92W - 101L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rellub17
Sun Wukong
9
0 / 4 / 4
6,604
660
3,880
17,441
9,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 5
7,445
745
3,300
8,647
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Xtevoti
Chang'e
10
5 / 5 / 3
7,844
784
7,684
9,392
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 0 / 6
8,764
876
9,245
8,158
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
1 / 8 / 6
7,458
746
6,496
7,957
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 0 / 5
8,541
854
13,013
4,160
1,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
11
11
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
6
8
W
1
8
6
0.5
L
Sun Wukong
Rellub17
Sun Wukong
0
4
4
0.5
L
3
2
5
2.75
L
Chang'e
Xtevoti
Chang'e
5
5
3
1.3
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,864
Damage
28,754
35,480
Taken
20,275
15,970
Mitigated
12,556
5,426
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,245
2,497
0
628
8,158
8,464
351
2,826
5,332
753
27,730
W
6,496
883
0
115
7,957
2,436
38
3,789
4,168
18,646
0
L
Sun Wukong
Rellub17
Sun Wukong
3,880
1,233
152
3,544
17,441
9,300
64
2,253
15,188
0
20,285
L
3,300
1,059
0
462
8,647
3,191
0
2,783
5,864
0
12,316
L
Chang'e
Xtevoti
Chang'e
7,684
703
430
838
9,392
3,479
189
1,856
7,536
24,446
0
W
13,013
4,903
926
1,307
4,160
1,656
928
1,549
2,611
0
44,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
24,763
78
Minions Killed
124
0
Camps Cleared
0
516,558
Distance Traveled
480,510
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,764
876
40
4
0
172,854
2
W
Agni
7,458
746
24
2
0
134,711
0
L
Sun Wukong
6,604
660
30
3
0
167,586
0
L
Bastet
7,445
745
13
1
0
192,169
0
L
Chang'e
7,844
784
35
4
0
156,803
0
W
Chiron
8,541
854
60
6
0
172,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role