Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HoIIowDreamEater
Nox
Level 143
God Stats
3W - 2L
1,348 SR
Queue Stats
99W - 94L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KarepkgeKarl
Morgan Le Fay
Level 142
God Stats
16W - 13L
1,621 SR
Queue Stats
869W - 902L
1,531 Elo+
Solo
Izanami
Izanami
LucidLittleCrow
Izanami
Level 123
God Stats
1W - 3L
1,341 SR
Queue Stats
97W - 93L
1,507 Elo+
Party 2
Chaac
Chaac
RetoCombatic
Chaac
Level 97
God Stats
0W - 4L
1,609 SR
Queue Stats
80W - 79L
1,469 Elo+
Party 2
Team Averages
Level 130
1,484 SR
1,502 Elo+

VS

Team Averages
Level 85
1,466 SR
1,392 Elo+
Discordia
Discordia
AlphaXenorex2
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
Blueac78
Ne Zha
Level 117
God Stats
2W - 1L
1,489 SR
Queue Stats
75W - 89L
1,378 Elo+
Party 1
Hachiman
Hachiman
MachinGnMike
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
Misterchief6862
Zhong Kui
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 52L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
lilpoprock
Jormungandr
Level 147
God Stats
1W - 1L
1,341 SR
Queue Stats
109W - 110L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 2 / 5
10,754
597
14,329
10,883
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 3 / 7
10,497
583
6,152
9,601
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
KarepkgeKarl
Morgan Le Fay
13
0 / 4 / 3
8,657
481
7,936
7,756
3,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 2 / 6
10,739
597
7,844
11,482
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 3
12,014
667
20,849
19,382
26,494
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlphaXenorex2
Discordia
20
4 / 0 / 5
12,335
685
8,772
8,707
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Blueac78
Ne Zha
20
4 / 3 / 6
12,345
686
16,212
12,647
8,048
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
MachinGnMike
Hachiman
17
0 / 4 / 6
10,914
606
6,362
13,489
7,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Misterchief6862
Zhong Kui
19
4 / 5 / 4
11,879
660
9,761
14,978
15,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
lilpoprock
Jormungandr
20
3 / 2 / 9
12,841
713
13,928
18,996
23,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
14
Kills
15
15
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
5
1.75
W
Discordia
AlphaXenorex2
Discordia
4
0
5
6.5
W
Ne Zha
Blueac78
Ne Zha
4
3
6
2.33
L
2
3
7
1.83
L
Morgan Le Fay
KarepkgeKarl
Morgan Le Fay
0
4
3
0.38
L
2
2
6
2.5
W
Hachiman
MachinGnMike
Hachiman
0
4
6
0.75
W
Zhong Kui
Misterchief6862
Zhong Kui
4
5
4
1.2
L
9
4
3
2.63
W
Jormungandr
lilpoprock
Jormungandr
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,110
Damage
55,035
59,104
Taken
68,817
44,864
Mitigated
59,572
18,328
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,329
3,917
939
4,701
10,883
5,003
0
6,286
4,597
33,963
0
W
Discordia
AlphaXenorex2
Discordia
8,772
502
2,081
1,469
8,707
4,573
639
4,514
3,845
34,073
0
W
Ne Zha
Blueac78
Ne Zha
16,212
2,528
2,035
1,583
12,647
8,048
0
4,717
7,765
0
37,632
L
6,152
47
659
1,478
9,601
4,242
0
4,454
5,147
13,095
0
L
Morgan Le Fay
KarepkgeKarl
Morgan Le Fay
7,936
691
1,150
756
7,756
3,613
0
4,581
3,175
21,358
0
L
7,844
4,297
1,053
1,796
11,482
5,512
0
6,330
5,152
0
31,891
W
Hachiman
MachinGnMike
Hachiman
6,362
4,616
0
1,354
13,489
7,845
1,020
3,881
9,076
0
22,338
W
Zhong Kui
Misterchief6862
Zhong Kui
9,761
2,579
36
1,011
14,978
15,987
1,216
6,086
8,277
22,442
0
L
20,849
2,391
549
5,247
19,382
26,494
0
10,810
8,572
0
34,796
W
Jormungandr
lilpoprock
Jormungandr
13,928
813
1,111
5,358
18,996
23,119
357
9,219
9,624
29,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
60,314
177
Minions Killed
204
0
Camps Cleared
0
1,512,214
Distance Traveled
1,621,062
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,754
597
39
2
0
329,370
0
W
Discordia
12,335
685
54
3
0
354,830
0
W
Ne Zha
12,345
686
38
2
0
283,058
0
L
Nox
10,497
583
26
1
0
324,706
0
L
Morgan Le Fay
8,657
481
28
2
0
216,500
0
L
Izanami
10,739
597
55
3
0
301,928
6
W
Hachiman
10,914
606
45
3
0
314,901
1
W
Zhong Kui
11,879
660
35
2
0
302,252
0
L
Chaac
12,014
667
29
2
0
339,710
0
W
Jormungandr
12,841
713
32
2
0
366,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role