Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GodsMainAccount
Xing Tian
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 228L
1,548 Elo+
Party 2
Vamana
Vamana
TOAA-SinCity
Vamana
Level 148
God Stats
4W - 8L
1,498 SR
Queue Stats
351W - 347L
1,516 Elo+
Solo
Freya
Freya
hellhero1998
Freya
Level 178
God Stats
2W - 2L
1,397 SR
Queue Stats
130W - 126L
1,524 Elo+
Party 2
Team Averages
Level 155
1,479 SR
1,517 Elo+

VS

Team Averages
Level 126
1,513 SR
1,513 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
D-V0l4T1l3
Merlin
Level 106
God Stats
4W - 8L
1,197 SR
Queue Stats
532W - 531L
1,514 Elo+
Solo
Freya
Freya
DoNotBanFenrir
Freya
Level 192
God Stats
0W - 3L
1,866 SR
Queue Stats
232W - 240L
1,474 Elo+
Solo
Ra
Ra
EmperadorPanda
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,596 Elo+
Party 1
Atlas
Atlas
Meoowington5
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 0 / 3
6,624
1,325
5,711
3,448
1,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
10
0 / 1 / 7
5,825
1,165
2,108
7,476
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xing Tian
GodsMainAccount
Xing Tian
10
1 / 1 / 5
5,838
1,168
2,232
7,048
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
9
0 / 2 / 7
5,331
1,066
4,350
6,409
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 4
5,824
1,165
3,144
5,695
2,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 2 / 0
5,270
1,054
4,166
5,298
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
D-V0l4T1l3
Merlin
11
0 / 1 / 4
5,290
1,058
7,693
2,948
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
1,236
247
0
0
0
9
0 / 2 / 2
5,094
1,019
3,772
4,165
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,097
1,019
5,426
6,331
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
8
Kills
2
5
Deaths
8
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
3
6.5
W
Guan Yu
 
Guan Yu
0
1
7
3.5
L
Nemesis
 
Nemesis
2
2
0
1
L
Merlin
D-V0l4T1l3
Merlin
0
1
4
2
L
0
0
0
0
L
0
2
2
0.5
W
Xing Tian
GodsMainAccount
Xing Tian
1
1
5
3.5
L
0
3
2
0.33
W
Vamana
0
2
7
1.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
21,057
30,076
Taken
18,742
19,373
Mitigated
12,417
15,905
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,711
749
224
250
3,448
1,370
368
975
2,348
14,419
0
W
Guan Yu
 
Guan Yu
2,108
248
5,517
3,016
7,476
3,786
270
4,414
2,982
0
4,190
L
Nemesis
 
Nemesis
4,166
962
249
1,075
5,298
3,881
0
2,357
2,784
0
6,625
L
Merlin
D-V0l4T1l3
Merlin
7,693
1,014
766
616
2,948
1,202
0
1,967
895
16,402
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,772
473
1,408
1,134
4,165
1,622
0
2,851
1,273
8,880
0
W
Xing Tian
GodsMainAccount
Xing Tian
2,232
91
846
676
7,048
5,826
69
4,060
2,758
5,148
0
L
5,426
1,468
220
413
6,331
5,712
0
3,912
2,219
7,158
0
W
Vamana
4,350
1,683
800
1,422
6,409
5,779
668
3,924
2,255
0
7,117
W
3,144
1,034
1,241
1,913
5,695
2,612
673
3,295
2,400
9,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
21,987
58
Minions Killed
42
0
Camps Cleared
0
514,027
Distance Traveled
380,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,624
1,325
28
6
0
101,487
0
W
Guan Yu
5,825
1,165
4
1
0
120,021
0
L
Nemesis
5,270
1,054
9
2
0
102,501
0
L
Merlin
5,290
1,058
16
3
0
90,820
0
L
Freya
1,236
247
0
0
0
0
0
L
Ra
5,094
1,019
16
3
0
98,173
0
W
Xing Tian
5,838
1,168
3
1
0
106,983
0
L
Atlas
5,097
1,019
1
0
0
89,318
0
W
Vamana
5,331
1,066
5
1
0
93,493
0
W
Freya
5,824
1,165
18
4
0
92,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role