Player Matchup

Jormungandr
Jormungandr
Chubby_Panda36
Jormungandr
Level 106
God Stats
2W - 3L
1,716 SR
Queue Stats
158W - 183L
1,430 Elo+
Party 2
Hera
Hera
DinoMylo
Hera
Level 107
God Stats
0W - 2L
1,325 SR
Queue Stats
56W - 58L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
TragiicMomentz
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,537 Elo+
Party 2
Chronos
Chronos
ValuedMomentz
Chronos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,501 Elo+
Party 2
Osiris
Osiris
cowgomoocow
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,479 Elo+
Party 2
Team Averages
Level 130
1,508 SR
1,486 Elo+

VS

Team Averages
Level 121
1,546 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Heroticz
Bastet
Level 131
God Stats
7W - 4L
1,522 SR
Queue Stats
421W - 402L
1,548 Elo+
Solo
Scylla
Scylla
THE_GreYz
Scylla
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
76W - 89L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
TroyWRLD
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 77L
1,523 Elo+
Solo
Chang'e
Chang'e
Z-XJ13
Chang'e
Level 129
God Stats
2W - 1L
1,484 SR
Queue Stats
88W - 101L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chubby_Panda36
Jormungandr
13
1 / 3 / 2
6,811
973
9,527
9,248
9,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
11
0 / 4 / 0
5,774
825
3,872
5,286
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
5,325
761
538
3,465
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
10
0 / 1 / 1
5,600
800
1,622
2,843
1,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
12
2 / 2 / 1
6,258
894
5,704
8,410
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 0 / 8
7,259
1,037
4,417
7,676
6,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bastet
Heroticz
Bastet
12
5 / 1 / 5
7,427
1,061
7,666
7,002
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
THE_GreYz
Scylla
13
2 / 1 / 9
7,353
1,050
4,281
3,932
1,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TroyWRLD
Cthulhu
13
2 / 1 / 8
7,571
1,082
6,172
8,098
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Z-XJ13
Chang'e
12
0 / 0 / 9
6,675
954
4,377
6,590
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
12
12
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
8
7
L
Jormungandr
Chubby_Panda36
Jormungandr
1
3
2
0.67
L
Hera
0
4
0
0
W
Bastet
Heroticz
Bastet
5
1
5
7.5
W
Scylla
THE_GreYz
Scylla
2
1
9
6.5
L
0
2
1
0.25
W
Cthulhu
TroyWRLD
Cthulhu
2
1
8
6
L
Chronos
0
1
1
0.5
W
Chang'e
Z-XJ13
Chang'e
0
0
9
4.5
L
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
26,913
29,252
Taken
33,298
22,678
Mitigated
21,548
6,646
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,417
265
1,553
2,015
7,676
6,206
0
3,056
4,374
0
6,539
L
Jormungandr
Chubby_Panda36
Jormungandr
9,527
899
210
1,358
9,248
9,739
0
5,454
3,794
18,003
0
L
Hera
3,872
893
420
90
5,286
1,981
0
1,601
3,685
10,053
0
W
Bastet
Heroticz
Bastet
7,666
1,742
397
1,316
7,002
3,279
647
3,036
3,966
0
11,023
W
Scylla
THE_GreYz
Scylla
4,281
588
444
749
3,932
1,665
270
1,961
1,834
11,785
0
L
538
78
910
601
3,465
1,169
0
1,228
2,237
1,491
0
W
Cthulhu
TroyWRLD
Cthulhu
6,172
361
1,259
1,744
8,098
7,413
0
3,527
4,274
19,846
0
L
Chronos
1,622
449
475
754
2,843
1,078
0
1,647
1,196
8,813
0
W
Chang'e
Z-XJ13
Chang'e
4,377
451
6,868
3,753
6,590
2,985
399
3,814
2,601
13,704
0
L
Osiris
5,704
1,073
569
1,259
8,410
8,711
0
4,900
3,510
1,131
10,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
36,285
70
Minions Killed
81
0
Camps Cleared
0
543,422
Distance Traveled
754,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,259
1,037
7
1
0
127,107
0
L
Jormungandr
6,811
973
23
3
0
129,226
0
L
Hera
5,774
825
10
1
0
115,797
0
W
Bastet
7,427
1,061
9
1
0
163,579
0
W
Scylla
7,353
1,050
12
2
0
151,844
0
L
Ix Chel
5,325
761
4
1
0
88,765
0
W
Cthulhu
7,571
1,082
30
4
0
155,151
0
L
Chronos
5,600
800
18
3
0
77,305
0
W
Chang'e
6,675
954
23
3
0
156,339
0
L
Osiris
6,258
894
15
2
0
132,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role