Player Matchup

Athena
Athena
AIG Minty
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,354 Elo+
Solo
Raijin
Raijin
BLK_MAMBA_RIP_24
Raijin
Level 103
God Stats
0W - 2L
1,293 SR
Queue Stats
219W - 208L
1,482 Elo+
Party 2
Cerberus
Cerberus
PrincessPurrfect
Cerberus
Level 60
God Stats
1W - 1L
1,735 SR
Queue Stats
134W - 128L
1,487 Elo+
Party 2
Nox
Nox
Soberlife559
Nox
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 159L
1,476 Elo+
Solo
Mercury
Mercury
crunchy_wizard67
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,292 Elo+
Party 2
Team Averages
Level 46
1,505 SR
1,418 Elo+

VS

Team Averages
Level 80
1,498 SR
1,458 Elo+
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
HumaneSnail8508
Camazotz
Level 122
God Stats
2W - 0L
1,732 SR
Queue Stats
222W - 188L
1,549 Elo+
Party 1
Fafnir
Fafnir
SHARK4RENT
Fafnir
Level 24
God Stats
1W - 1L
1,256 SR
Queue Stats
47W - 41L
1,505 Elo+
Party 1
Bastet
Bastet
SitUrButtDown
Bastet
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 100L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AIG Minty
Athena
15
2 / 10 / 1
8,348
696
4,013
22,569
20,318
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 5 / 0
9,879
823
16,104
9,704
4,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 10 / 6
8,354
696
7,972
22,891
24,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 9 / 4
7,968
664
8,653
13,831
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 11 / 6
7,350
613
1,597
13,933
4,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
16 / 2 / 22
11,629
969
17,883
9,246
3,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
18
11 / 1 / 28
11,559
963
20,262
8,827
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
18
7 / 3 / 26
11,503
959
19,751
17,494
11,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
SHARK4RENT
Fafnir
16
3 / 2 / 29
10,709
892
5,720
14,136
15,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 31
10,451
871
14,259
11,739
5,014
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
181
10
Kills
45
45
Deaths
11
17
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
2
22
13.5
W
Scylla
 
Scylla
11
1
28
25
L
Athena
AIG Minty
Athena
2
10
1
0.25
L
7
5
0
1.4
W
Camazotz
7
3
26
6.67
L
1
10
6
0.4
W
Fafnir
SHARK4RENT
Fafnir
3
2
29
8.75
W
8
3
31
7.83
L
0
9
4
0.22
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
77,875
82,928
Taken
61,442
60,932
Mitigated
39,721
7,466
Healing
27,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,883
6,389
3,269
1,823
9,246
3,879
3,605
5,691
3,555
0
40,467
W
Scylla
 
Scylla
20,262
1,547
3,070
2,530
8,827
3,822
1,710
4,609
4,218
34,592
0
L
Athena
AIG Minty
Athena
4,013
979
296
690
22,569
20,318
0
4,270
18,299
10,427
0
L
16,104
1,623
265
343
9,704
4,696
0
2,475
7,229
32,841
0
W
Camazotz
19,751
4,006
284
7,001
17,494
11,434
1,540
11,337
6,157
0
34,046
L
7,972
692
293
3,658
22,891
24,453
0
8,146
14,745
11,903
126
W
Fafnir
SHARK4RENT
Fafnir
5,720
2,550
2,214
4,486
14,136
15,572
417
6,319
7,817
13,461
0
W
14,259
5,555
680
1,838
11,739
5,014
1,041
8,660
3,079
0
20,340
L
8,653
1,185
813
1,015
13,831
6,493
0
4,919
8,912
16,874
0
L
1,597
1,093
83
10
13,933
4,972
0
6,172
7,761
0
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
55,851
91
Minions Killed
129
0
Camps Cleared
0
893,282
Distance Traveled
1,281,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,629
969
45
4
0
231,233
0
W
Scylla
11,559
963
34
3
0
260,800
0
L
Athena
8,348
696
6
1
0
166,939
0
L
Raijin
9,879
823
32
3
0
176,863
0
W
Camazotz
11,503
959
26
2
0
249,336
0
L
Cerberus
8,354
696
13
1
0
163,646
0
W
Fafnir
10,709
892
12
1
0
250,014
0
W
Bastet
10,451
871
12
1
0
289,671
0
L
Nox
7,968
664
37
3
0
179,222
0
L
Mercury
7,350
613
3
0
0
206,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role