Player Matchup

Kumbhakarna
Kumbhakarna
Spectrum815
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,298 Elo+
Party 2
Susano
Susano
TlGERS WOOD
Susano
Level 51
God Stats
10W - 5L
1,746 SR
Queue Stats
76W - 72L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
dommyhotdog
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Team Averages
Level 41
1,582 SR
1,258 Elo+

VS

Team Averages
Level 47
1,297 SR
1,302 Elo+
Achilles
Achilles
Dessmoke
Achilles
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,258 Elo+
Party 1
Izanami
Izanami
Sir Bloody4676
Izanami
Level 26
God Stats
5W - 9L
1,379 SR
Queue Stats
5W - 11L
1,238 Elo+
Party 1
Sol
Sol
TheGost14
Sol
Level 67
God Stats
1W - 1L
1,012 SR
Queue Stats
109W - 109L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Spectrum815
Kumbhakarna
11
1 / 4 / 0
7,612
634
4,294
15,920
13,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
10
0 / 5 / 1
7,495
625
5,772
10,265
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
dommyhotdog
Kukulkan
9
0 / 3 / 1
7,372
614
7,147
5,759
2,153
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dessmoke
Achilles
11
2 / 1 / 7
9,166
764
5,232
9,758
7,967
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 8
9,931
828
10,552
8,077
3,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
7 / 0 / 5
10,583
882
11,404
8,924
3,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dessmoke
Achilles
2
1
7
5.5
W
3
1
8
7
L
Kumbhakarna
Spectrum815
Kumbhakarna
1
4
0
0.25
W
7
0
5
9.5
L
Susano
0
5
1
0.1
L
Kukulkan
dommyhotdog
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
27,188
31,944
Taken
26,759
20,015
Mitigated
14,626
1,578
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dessmoke
Achilles
5,232
1,539
406
1,801
9,758
7,967
0
3,657
6,101
0
15,713
W
10,552
4,534
129
442
8,077
3,071
1,337
4,404
3,673
0
36,028
L
Kumbhakarna
Spectrum815
Kumbhakarna
4,294
310
200
1,378
15,920
13,558
0
4,793
11,127
20,784
0
W
11,404
3,567
0
6,299
8,924
3,588
574
3,955
4,969
63,600
0
L
Susano
5,772
1,425
0
0
10,265
4,304
0
4,210
6,055
0
19,280
L
Kukulkan
dommyhotdog
Kukulkan
7,147
1,235
0
0
5,759
2,153
0
2,732
3,027
20,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,479
Gold Earned
29,680
57
Minions Killed
152
0
Camps Cleared
0
579,638
Distance Traveled
660,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,166
764
16
1
0
239,003
0
W
Izanami
9,931
828
49
4
0
199,257
0
L
Kumbhakarna
7,612
634
10
1
0
198,352
0
W
Sol
10,583
882
87
7
0
222,669
0
L
Susano
7,495
625
20
2
0
209,458
0
L
Kukulkan
7,372
614
27
2
0
171,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role