Player Matchup

Baron Samedi
Baron Samedi
BargainBrandMike
Baron Samedi
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
29W - 39L
1,418 Elo+
Party 2
Neith
Neith
Kreamee_Kenny21
Neith
Level 17
God Stats
11W - 13L
1,451 SR
Queue Stats
16W - 24L
1,456 Elo+
Party 2
Charon
Charon
TalianStallion_
Charon
Level 19
God Stats
0W - 4L
1,160 SR
Queue Stats
6W - 26L
1,224 Elo+
Party 2
Thanatos
Thanatos
TheOneNdOnlyCarr
Thanatos
Level 44
God Stats
19W - 13L
1,589 SR
Queue Stats
109W - 90L
1,482 Elo+
Party 2
Bellona
Bellona
sneakylikafox
Bellona
Level 108
God Stats
1W - 1L
1,795 SR
Queue Stats
57W - 53L
1,490 Elo+
Party 2
Team Averages
Level 43
1,434 SR
1,414 Elo+

VS

Team Averages
Level 149
1,632 SR
1,477 Elo+
Aphrodite
Aphrodite
Baby Pink Yoshi
Aphrodite
Level 188
God Stats
23W - 18L
1,653 SR
Queue Stats
95W - 92L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
BryanSanz
Nu Wa
Level 138
God Stats
4W - 2L
1,644 SR
Queue Stats
76W - 81L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
HairyCanada
Sun Wukong
Level 101
God Stats
5W - 4L
1,492 SR
Queue Stats
330W - 322L
1,494 Elo+
Solo
Hel
Hel
Tahj424
Hel
Level 148
God Stats
21W - 10L
1,715 SR
Queue Stats
58W - 60L
1,467 Elo+
Party 1
Bastet
Bastet
TuskuneKitsu
Bastet
Level 169
God Stats
11W - 9L
1,655 SR
Queue Stats
73W - 85L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BargainBrandMike
Baron Samedi
12
1 / 4 / 0
7,301
429
4,393
11,926
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 3
8,037
473
2,184
6,480
2,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 2
6,471
381
1,355
9,576
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 2
9,012
530
7,789
18,423
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
15
2 / 2 / 3
8,407
495
7,116
16,720
11,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Baby Pink Yoshi
Aphrodite
14
1 / 1 / 9
8,220
484
4,005
4,677
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
BryanSanz
Nu Wa
15
1 / 2 / 7
8,766
516
14,558
7,566
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HairyCanada
Sun Wukong
16
2 / 3 / 3
10,076
593
8,391
15,148
9,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
11
2 / 2 / 6
7,793
458
5,747
8,614
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
9 / 2 / 4
10,107
595
12,909
14,474
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
15
15
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Baby Pink Yoshi
Aphrodite
1
1
9
5.5
L
Baron Samedi
BargainBrandMike
Baron Samedi
1
4
0
0.25
W
Nu Wa
BryanSanz
Nu Wa
1
2
7
2.25
W
Sun Wukong
HairyCanada
Sun Wukong
2
3
3
1.17
L
3
2
3
2.25
W
Hel
2
2
6
2.5
L
0
3
2
0.33
L
4
4
2
1.25
W
Bastet
9
2
4
5.5
L
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
45,610
63,125
Taken
50,479
32,539
Mitigated
22,340
23,278
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Baby Pink Yoshi
Aphrodite
4,005
448
4,676
1,911
4,677
1,580
1,381
245
4,432
36,417
0
L
Baron Samedi
BargainBrandMike
Baron Samedi
4,393
101
83
4,301
11,926
4,600
0
5,338
6,588
51,431
0
W
Nu Wa
BryanSanz
Nu Wa
14,558
3,809
0
0
7,566
2,466
1,479
1,942
5,624
68,051
0
W
Sun Wukong
HairyCanada
Sun Wukong
8,391
1,190
0
4,454
15,148
9,747
152
1,072
14,076
0
86,693
L
2,184
618
0
1,244
6,480
2,172
0
3,630
2,850
0
34,798
W
Hel
5,747
0
1,251
3,752
8,614
2,875
1,529
1,635
6,979
41,801
0
L
1,355
243
0
2,361
9,576
6,624
0
5,084
4,492
14,900
0
L
7,789
1,548
0
10,784
18,423
7,530
0
4,058
14,365
0
78,465
W
Bastet
12,909
3,546
0
6,524
14,474
5,672
809
1,079
13,395
0
75,025
L
Bellona
7,116
1,530
0
4,505
16,720
11,613
0
6,200
10,520
956
60,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
44,962
402
Minions Killed
485
0
Camps Cleared
0
1,553,311
Distance Traveled
1,555,424
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,220
484
63
4
0
323,945
7
L
Baron Samedi
7,301
429
94
6
0
298,101
2
W
Nu Wa
8,766
516
87
5
0
312,813
0
W
Sun Wukong
10,076
593
140
8
0
292,313
0
L
Neith
8,037
473
60
4
0
301,660
2
W
Hel
7,793
458
83
5
0
249,795
0
L
Charon
6,471
381
17
1
0
265,059
0
L
Thanatos
9,012
530
124
7
0
374,951
0
W
Bastet
10,107
595
112
7
0
376,558
0
L
Bellona
8,407
495
107
6
0
313,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role