Player Matchup

Tyr
Tyr
Kreiip
Tyr
Level 153
God Stats
2W - 0L
1,770 SR
Queue Stats
188W - 170L
1,481 Elo+
Solo
Discordia
Discordia
MARISCAL90
Discordia
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 115L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
Rey_Benny
Ne Zha
Level 154
God Stats
4W - 5L
1,282 SR
Queue Stats
322W - 325L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
panquesupremo
Baron Samedi
Level 145
God Stats
2W - 1L
1,625 SR
Queue Stats
179W - 178L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
xGoRxSnake
Jing Wei
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
109W - 116L
1,456 Elo+
Party 1
Team Averages
Level 156
1,491 SR
1,446 Elo+

VS

Team Averages
Level 123
1,510 SR
1,440 Elo+
Lancelot
Lancelot
COD father 97
Lancelot
Level 88
God Stats
2W - 2L
1,309 SR
Queue Stats
191W - 197L
1,429 Elo+
Solo
Rama
Rama
Dakar Black
Rama
Level 159
God Stats
4W - 2L
1,632 SR
Queue Stats
136W - 137L
1,447 Elo+
Party 2
Nox
Nox
MambaGang247
Nox
Level 143
God Stats
19W - 16L
1,668 SR
Queue Stats
1,238W - 1,242L
1,516 Elo+
Solo
Awilix
Awilix
ZBlack_PandaZ
Awilix
Level 102
God Stats
10W - 15L
1,441 SR
Queue Stats
635W - 614L
1,404 Elo+
Solo
Eset
Eset
xMaton
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kreiip
Tyr
16
2 / 2 / 10
9,665
805
6,698
14,911
16,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Discordia
MARISCAL90
Discordia
16
2 / 3 / 12
9,659
805
13,116
8,652
3,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Rey_Benny
Ne Zha
16
3 / 3 / 15
9,884
824
9,874
13,658
6,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
panquesupremo
Baron Samedi
17
4 / 2 / 11
10,289
857
8,745
8,836
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xGoRxSnake
Jing Wei
17
7 / 2 / 7
10,389
866
6,061
10,155
4,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
COD father 97
Lancelot
17
2 / 3 / 6
8,777
731
11,391
13,853
9,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 5 / 4
9,726
811
8,644
11,633
5,443
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 7
9,387
782
5,846
10,626
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 7
9,095
758
7,571
12,807
7,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
xMaton
Eset
7
0 / 1 / 0
6,551
546
741
1,943
631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
18
Kills
12
12
Deaths
19
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
COD father 97
Lancelot
2
3
6
1.67
L
6
5
4
1.6
W
Tyr
Kreiip
Tyr
2
2
10
3.5
W
Discordia
MARISCAL90
Discordia
2
3
12
2.67
L
2
5
7
1.1
W
Ne Zha
Rey_Benny
Ne Zha
3
3
15
3.5
L
2
5
7
1.1
W
Baron Samedi
panquesupremo
Baron Samedi
4
2
11
4.75
W
Jing Wei
xGoRxSnake
Jing Wei
7
2
7
5.25
L
Eset
xMaton
Eset
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
34,193
56,212
Taken
50,862
34,746
Mitigated
28,705
21,520
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
COD father 97
Lancelot
11,391
299
1,068
2,866
13,853
9,620
216
7,248
6,605
0
26,418
L
8,644
5,367
1,319
932
11,633
5,443
1,028
6,057
5,576
0
18,065
W
Tyr
Kreiip
Tyr
6,698
454
759
1,029
14,911
16,409
384
2,288
12,623
1,080
14,307
W
Discordia
MARISCAL90
Discordia
13,116
406
649
1,155
8,652
3,294
2,274
952
7,700
23,993
0
L
5,846
630
2,331
1,508
10,626
5,037
570
4,241
6,385
21,924
0
W
Ne Zha
Rey_Benny
Ne Zha
9,874
2,524
1,226
5,027
13,658
6,160
1,645
1,861
11,797
0
27,060
L
7,571
1,673
409
1,650
12,807
7,974
90
3,531
9,276
0
14,171
W
Baron Samedi
panquesupremo
Baron Samedi
8,745
248
5,067
2,201
8,836
4,478
1,407
700
8,136
28,718
0
W
Jing Wei
xGoRxSnake
Jing Wei
6,061
3,963
733
3,674
10,155
4,405
1,541
786
9,369
0
22,006
L
Eset
xMaton
Eset
741
0
0
0
1,943
631
0
1,444
499
3,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
43,536
142
Minions Killed
104
0
Camps Cleared
0
1,199,995
Distance Traveled
850,342
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,777
731
26
2
0
222,135
0
L
Rama
9,726
811
19
2
0
177,322
0
W
Tyr
9,665
805
18
2
0
262,375
0
W
Discordia
9,659
805
36
3
0
229,615
0
L
Nox
9,387
782
45
4
0
205,934
0
W
Ne Zha
9,884
824
25
2
0
235,319
0
L
Awilix
9,095
758
10
1
0
186,637
0
W
Baron Samedi
10,289
857
43
4
0
226,516
1
W
Jing Wei
10,389
866
20
2
0
246,170
0
L
Eset
6,551
546
4
0
0
58,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role