Player Matchup

Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnarchySICKNESS
Loki
Level 141
God Stats
4W - 1L
1,712 SR
Queue Stats
149W - 147L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
Meinu7
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,384 Elo+
Solo
Charon
Charon
MustangBetty
Charon
Level 138
God Stats
7W - 1L
1,774 SR
Queue Stats
669W - 691L
1,447 Elo+
Solo
Xing Tian
Xing Tian
SRG Chimera
Xing Tian
Level 29
God Stats
1W - 2L
1,199 SR
Queue Stats
119W - 120L
1,409 Elo+
Party 1
Team Averages
Level 87
1,537 SR
1,431 Elo+

VS

Team Averages
Level 84
1,410 SR
1,349 Elo+
Hel
Hel
Cthulum
Hel
Level 127
God Stats
0W - 2L
1,134 SR
Queue Stats
13W - 40L
1,300 Elo+
Solo
Skadi
Skadi
It_SnOt_mE
Skadi
Level 25
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 13L
1,293 Elo+
Party 2
Fenrir
Fenrir
Necrosatus
Fenrir
Level 123
God Stats
0W - 3L
1,539 SR
Queue Stats
46W - 51L
1,432 Elo+
Solo
King Arthur
King Arthur
ONE-_-GREAT
King Arthur
Level 106
God Stats
1W - 1L
1,690 SR
Queue Stats
121W - 125L
1,378 Elo+
Party 2
Zeus
Zeus
cceagles8
Zeus
Level 41
God Stats
3W - 5L
1,391 SR
Queue Stats
190W - 226L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 3 / 13
10,769
897
8,196
11,979
8,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 2 / 5
11,951
996
15,904
10,565
5,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Meinu7
Aphrodite
2
0 / 0 / 0
3,866
322
0
0
0
Charon
18
2 / 1 / 16
11,255
938
11,590
10,452
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
SRG Chimera
Xing Tian
16
3 / 4 / 8
9,602
800
8,044
15,094
21,129
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
5
0 / 0 / 0
6,116
510
0
638
242
Skadi
16
4 / 6 / 4
8,921
743
8,141
14,905
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Necrosatus
Fenrir
15
1 / 6 / 7
8,427
702
8,403
14,887
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ONE-_-GREAT
King Arthur
18
3 / 7 / 3
10,216
851
7,593
18,042
18,584
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
10
1 / 3 / 2
7,040
587
2,661
4,127
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
22
Kills
9
10
Deaths
22
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
13
3.5
W
13
2
5
7.75
L
Hel
0
0
0
0
L
Skadi
4
6
4
1
W
Aphrodite
Meinu7
Aphrodite
0
0
0
0
W
Charon
2
1
16
10
L
Fenrir
Necrosatus
Fenrir
1
6
7
0.75
L
King Arthur
ONE-_-GREAT
King Arthur
3
7
3
0.64
W
Xing Tian
SRG Chimera
Xing Tian
3
4
8
1.75
L
Zeus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
26,798
48,090
Taken
52,599
46,430
Mitigated
43,261
12,319
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,196
1,826
325
3,289
11,979
8,953
2,744
490
11,405
0
22,237
W
15,904
3,546
1,496
2,133
10,565
5,927
3,009
139
10,022
0
41,573
L
Hel
0
0
0
0
638
242
0
638
0
0
0
L
Skadi
8,141
4,225
610
1,665
14,905
7,309
0
4,524
10,381
0
19,793
W
Aphrodite
Meinu7
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Charon
11,590
2,209
739
3,136
10,452
10,421
1,759
308
10,004
25,767
0
L
Fenrir
Necrosatus
Fenrir
8,403
2,441
449
1,617
14,887
15,710
0
3,768
11,119
209
11,773
L
King Arthur
ONE-_-GREAT
King Arthur
7,593
805
54
814
18,042
18,584
0
7,753
10,289
0
27,947
W
Xing Tian
SRG Chimera
Xing Tian
8,044
997
438
763
15,094
21,129
96
1,933
12,733
13,558
1,026
L
Zeus
2,661
870
30
125
4,127
1,416
0
1,925
2,202
7,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
40,720
111
Minions Killed
75
0
Camps Cleared
0
957,406
Distance Traveled
679,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,769
897
29
2
0
234,408
0
W
Loki
11,951
996
44
4
0
266,733
0
L
Hel
6,116
510
0
0
0
230
0
L
Skadi
8,921
743
27
2
0
178,788
0
W
Aphrodite
3,866
322
0
0
0
0
0
W
Charon
11,255
938
26
2
0
211,568
0
L
Fenrir
8,427
702
13
1
0
227,001
0
L
King Arthur
10,216
851
28
2
0
187,333
0
W
Xing Tian
9,602
800
12
1
0
244,697
0
L
Zeus
7,040
587
7
1
0
85,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role