Player Matchup

Poseidon
Poseidon
EpicRages
Poseidon
Level 153
God Stats
7W - 2L
1,717 SR
Queue Stats
129W - 132L
1,526 Elo+
Party 1
Fafnir
Fafnir
Fauntlx
Fafnir
Level 127
God Stats
2W - 3L
1,322 SR
Queue Stats
326W - 306L
1,487 Elo+
Solo
Hel
Hel
Jessica Rages
Hel
Level 174
God Stats
10W - 12L
1,565 SR
Queue Stats
582W - 576L
1,541 Elo+
Party 1
Charybdis
Charybdis
Khojira
Charybdis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 360L
1,576 Elo+
Party 2
Lancelot
Lancelot
PlaidSage
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,567 Elo+
Party 2
Team Averages
Level 140
1,521 SR
1,539 Elo+

VS

Team Averages
Level 135
1,381 SR
1,545 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ajsadowski22
Nox
Level 143
God Stats
27W - 43L
1,370 SR
Queue Stats
1,525W - 1,543L
1,604 Elo+
Solo
Odin
Odin
I3angl3ros
Odin
Level 155
God Stats
4W - 8L
1,400 SR
Queue Stats
467W - 454L
1,589 Elo+
Solo
Yemoja
Yemoja
Postiey
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,433 Elo+
Solo
Vulcan
Vulcan
TheZombieOnMars
Vulcan
Level 170
God Stats
0W - 5L
1,132 SR
Queue Stats
196W - 197L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EpicRages
Poseidon
13
6 / 0 / 6
7,497
1,250
8,161
4,411
2,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Fauntlx
Fafnir
11
1 / 1 / 10
6,655
1,109
3,383
6,684
7,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 9
6,469
1,078
4,171
7,936
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Khojira
Charybdis
9
0 / 1 / 4
5,673
946
3,214
4,492
1,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
PlaidSage
Lancelot
12
3 / 0 / 4
6,510
1,085
4,421
6,190
2,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 2 / 1
5,611
935
6,444
5,478
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 0
5,712
952
2,182
5,949
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,936
823
1,575
3,407
2,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Postiey
Yemoja
10
0 / 2 / 1
5,494
916
3,205
5,286
3,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 1
5,435
906
6,964
4,490
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
12
Kills
2
3
Deaths
12
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
2
4
0
0.5
W
Poseidon
EpicRages
Poseidon
6
0
6
9
W
Fafnir
Fauntlx
Fafnir
1
1
10
6
L
0
2
0
0
W
2
1
9
6.5
W
Charybdis
Khojira
Charybdis
0
1
4
2
W
Lancelot
PlaidSage
Lancelot
3
0
4
5
L
Yemoja
Postiey
Yemoja
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
20,370
29,713
Taken
24,610
18,283
Mitigated
13,388
20,234
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,444
437
343
847
5,478
2,718
0
2,332
3,146
0
14,849
L
2,182
259
525
630
5,949
2,423
0
4,075
1,874
6,440
0
W
Poseidon
EpicRages
Poseidon
8,161
1,152
835
276
4,411
2,010
811
2,259
2,152
22,518
0
W
Fafnir
Fauntlx
Fafnir
3,383
553
77
2,208
6,684
7,636
92
2,957
3,727
4,860
0
L
1,575
107
0
265
3,407
2,590
0
2,178
1,229
1,076
1,273
W
4,171
52
8,615
5,802
7,936
3,888
17
3,383
4,553
11,612
0
W
Charybdis
Khojira
Charybdis
3,214
1,841
307
1,065
4,492
1,920
1,021
2,272
2,220
0
6,560
W
Lancelot
PlaidSage
Lancelot
4,421
945
63
986
6,190
2,829
484
2,204
3,986
0
8,574
L
Yemoja
Postiey
Yemoja
3,205
439
1,025
584
5,286
3,740
0
3,170
2,116
6,524
0
L
6,964
2,673
0
820
4,490
1,917
0
3,960
530
14,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
27,188
78
Minions Killed
56
0
Camps Cleared
0
618,653
Distance Traveled
487,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,611
935
22
4
0
125,745
0
L
Nox
5,712
952
10
2
0
91,534
0
W
Poseidon
7,497
1,250
36
6
0
138,220
0
W
Fafnir
6,655
1,109
6
1
0
104,253
0
L
Odin
4,936
823
0
0
0
58,572
0
W
Hel
6,469
1,078
15
3
0
140,608
0
W
Charybdis
5,673
946
6
1
0
104,021
0
W
Lancelot
6,510
1,085
15
3
0
131,551
0
L
Yemoja
5,494
916
7
1
0
99,220
0
L
Vulcan
5,435
906
17
3
0
112,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role