Player Matchup

Da Ji
Da Ji
KRIG6IX
Da Ji
Level 28
God Stats
7W - 12L
1,359 SR
Queue Stats
83W - 159L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
SgtJoker88
Kukulkan
Level 25
God Stats
18W - 44L
1,300 SR
Queue Stats
26W - 59L
1,293 Elo+
Party 1
Anubis
Anubis
scuzzvonhex
Anubis
Level 62
God Stats
18W - 21L
1,476 SR
Queue Stats
197W - 271L
1,429 Elo+
Party 1
Maui
Maui
shotcaller14
Maui
Level 28
God Stats
1W - 2L
1,756 SR
Queue Stats
98W - 174L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
xATPxH3ADSHOTSx
Danzaburou
Level 31
God Stats
0W - 4L
1,211 SR
Queue Stats
114W - 179L
1,394 Elo+
Party 1
Team Averages
Level 35
1,420 SR
1,372 Elo+

VS

Team Averages
Level 74
1,486 SR
1,465 Elo+
Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LordGlarp
Hercules
Level 69
God Stats
13W - 15L
1,445 SR
Queue Stats
146W - 147L
1,504 Elo+
Party 2
Tiamat
Tiamat
Mayapache
Tiamat
Level 41
God Stats
4W - 5L
1,390 SR
Queue Stats
67W - 90L
1,359 Elo+
Solo
Pele
Pele
Th3Gamb1er
Pele
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
184W - 177L
1,482 Elo+
Solo
Jormungandr
Jormungandr
elromulus
Jormungandr
Level 55
God Stats
5W - 6L
1,594 SR
Queue Stats
228W - 251L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KRIG6IX
Da Ji
15
4 / 12 / 3
10,458
1,046
17,276
23,219
12,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
SgtJoker88
Kukulkan
15
0 / 5 / 2
9,501
950
5,031
12,349
5,453
Anubis
15
0 / 3 / 5
9,674
967
9,472
14,859
6,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 2 / 5
11,244
1,124
5,645
21,912
22,494
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
xATPxH3ADSHOTSx
Danzaburou
16
1 / 8 / 1
10,551
1,055
15,789
22,205
9,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

134

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
1 / 2 / 14
10,464
1,046
9,098
6,088
3,119
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
LordGlarp
Hercules
18
5 / 0 / 15
11,626
1,163
18,383
10,013
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
Mayapache
Tiamat
17
8 / 1 / 14
12,106
1,211
16,568
10,822
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
15 / 2 / 6
13,561
1,356
25,873
16,836
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
elromulus
Jormungandr
17
0 / 2 / 15
10,400
1,040
15,374
15,097
18,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
7
Kills
29
30
Deaths
7
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
2
14
4
L
Da Ji
KRIG6IX
Da Ji
4
12
3
0.46
W
Hercules
LordGlarp
Hercules
5
0
15
12.5
W
Tiamat
Mayapache
Tiamat
8
1
14
15
L
Kukulkan
SgtJoker88
Kukulkan
0
5
2
0.2
W
15
2
6
9
W
Jormungandr
elromulus
Jormungandr
0
2
15
3.75
L
Anubis
0
3
5
0.83
L
2
2
5
2.25
L
Danzaburou
xATPxH3ADSHOTSx
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,213
Damage
85,296
94,544
Taken
58,856
56,365
Mitigated
48,711
9,674
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,098
4,990
0
0
6,088
3,119
0
975
4,963
0
19,272
L
Da Ji
KRIG6IX
Da Ji
17,276
7,970
0
1,532
23,219
12,611
0
6,228
15,226
0
19,804
W
Hercules
LordGlarp
Hercules
18,383
3,756
0
4,462
10,013
12,083
0
6,006
4,007
0
26,987
W
Tiamat
Mayapache
Tiamat
16,568
984
0
1,090
10,822
6,908
0
5,560
5,006
29,835
0
L
Kukulkan
SgtJoker88
Kukulkan
5,031
303
0
467
12,349
5,453
0
3,943
7,680
21,678
0
W
25,873
7,831
0
4,089
16,836
8,195
0
3,956
12,880
0
47,601
W
Jormungandr
elromulus
Jormungandr
15,374
2,422
0
819
15,097
18,406
0
5,496
9,278
23,566
794
L
Anubis
9,472
278
0
1,623
14,859
6,666
0
4,858
9,122
17,854
0
L
5,645
2,071
558
2,041
21,912
22,494
0
8,202
11,421
13,638
0
L
Danzaburou
xATPxH3ADSHOTSx
Danzaburou
15,789
7,912
0
3,453
22,205
9,141
0
6,147
14,615
0
40,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
58,157
174
Minions Killed
230
1
Camps Cleared
13
907,595
Distance Traveled
1,052,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,464
1,046
46
5
4
187,877
0
L
Da Ji
10,458
1,046
7
1
1
180,054
0
W
Hercules
11,626
1,163
54
5
2
227,539
0
W
Tiamat
12,106
1,211
49
5
1
208,272
0
L
Kukulkan
9,501
950
35
4
0
169,906
0
W
Pele
13,561
1,356
40
4
5
208,245
0
W
Jormungandr
10,400
1,040
41
4
1
220,678
0
L
Anubis
9,674
967
27
3
0
172,061
0
L
Maui
11,244
1,124
32
3
0
200,234
0
L
Danzaburou
10,551
1,055
73
7
0
185,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role