Player Matchup

Scylla
Scylla
Difonia
Scylla
Level 137
God Stats
1W - 1L
1,742 SR
Queue Stats
64W - 72L
1,304 Elo+
Solo
Hachiman
Hachiman
Jvbsito667
Hachiman
Level 56
God Stats
8W - 6L
1,635 SR
Queue Stats
33W - 16L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 126
God Stats
148W - 112L
1,516 SR
Queue Stats
196W - 175L
1,444 Elo+
Solo
Camazotz
Camazotz
Psy_ch_0_
Camazotz
Level 86
God Stats
1W - 1L
1,670 SR
Queue Stats
52W - 27L
1,542 Elo+
Party 1
Lancelot
Lancelot
frankmok
Lancelot
Level 128
God Stats
1W - 2L
1,479 SR
Queue Stats
143W - 133L
1,442 Elo+
Party 1
Team Averages
Level 107
1,608 SR
1,460 Elo+

VS

Team Averages
Level 85
1,532 SR
1,433 Elo+
Bakasura
Bakasura
OFFTHEZA707
Bakasura
Level 89
God Stats
71W - 66L
1,479 SR
Queue Stats
160W - 165L
1,417 Elo+
Solo
Yu Huang
Yu Huang
OffBrandJetlife
Yu Huang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 249L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
TheyEnvyuzi
Erlang Shen
Level 68
God Stats
8W - 7L
1,660 SR
Queue Stats
285W - 299L
1,529 Elo+
Party 2
Geb
Geb
fatiiihgo
Geb
Level 117
God Stats
1W - 0L
1,599 SR
Queue Stats
35W - 39L
1,385 Elo+
Party 3
Izanami
Izanami
koray90
Izanami
Level 65
God Stats
2W - 5L
1,419 SR
Queue Stats
30W - 28L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Difonia
Scylla
15
2 / 5 / 2
8,578
505
8,426
10,565
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Jvbsito667
Hachiman
13
3 / 4 / 0
8,230
484
10,879
15,929
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Oakoholic
Sylvanus
14
1 / 3 / 4
8,608
506
5,142
16,105
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Psy_ch_0_
Camazotz
14
2 / 5 / 1
8,636
508
9,602
19,186
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
frankmok
Lancelot
13
2 / 3 / 1
7,791
458
8,235
13,909
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OFFTHEZA707
Bakasura
16
7 / 2 / 2
9,457
556
13,260
16,661
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
16
3 / 3 / 5
9,841
579
7,392
10,938
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
TheyEnvyuzi
Erlang Shen
15
4 / 4 / 5
9,433
555
14,124
19,256
17,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 1 / 10
8,195
482
8,189
13,511
11,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
koray90
Izanami
15
6 / 0 / 4
9,038
532
10,882
10,286
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
20
20
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Difonia
Scylla
2
5
2
0.6
L
Hachiman
Jvbsito667
Hachiman
3
4
0
0.75
W
Bakasura
OFFTHEZA707
Bakasura
7
2
2
4
L
Sylvanus
Oakoholic
Sylvanus
1
3
4
1
W
Yu Huang
3
3
5
1.83
L
Camazotz
Psy_ch_0_
Camazotz
2
5
1
0.5
W
Erlang Shen
TheyEnvyuzi
Erlang Shen
4
4
5
1.63
W
0
1
10
5
L
Lancelot
frankmok
Lancelot
2
3
1
0.83
W
Izanami
koray90
Izanami
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
53,847
75,694
Taken
70,652
41,041
Mitigated
46,122
21,181
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Difonia
Scylla
8,426
418
0
1,785
10,565
4,000
0
4,145
5,845
62,705
0
L
Hachiman
Jvbsito667
Hachiman
10,879
7,151
0
5,989
15,929
6,310
994
2,750
12,453
0
53,622
W
Bakasura
OFFTHEZA707
Bakasura
13,260
9,168
0
4,681
16,661
7,129
300
4,088
12,573
0
71,370
L
Sylvanus
Oakoholic
Sylvanus
5,142
1,680
1,266
5,345
16,105
13,426
559
3,195
12,299
36,820
0
W
Yu Huang
7,392
1,100
0
2,255
10,938
4,992
280
4,454
6,484
76,959
0
L
Camazotz
Psy_ch_0_
Camazotz
9,602
3,658
0
5,857
19,186
8,285
0
2,106
16,732
0
62,126
W
Erlang Shen
TheyEnvyuzi
Erlang Shen
14,124
9,197
0
6,861
19,256
17,695
327
1,296
17,960
0
65,459
W
8,189
787
0
2,623
13,511
11,972
14
2,462
11,049
22,361
0
L
Lancelot
frankmok
Lancelot
8,235
1,953
0
939
13,909
9,020
0
2,838
10,705
0
61,020
W
Izanami
koray90
Izanami
10,882
8,822
0
4,169
10,286
4,334
688
1,268
9,018
0
69,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
45,964
411
Minions Killed
476
0
Camps Cleared
0
1,527,327
Distance Traveled
1,648,830
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,578
505
110
6
0
311,062
0
L
Hachiman
8,230
484
71
4
0
276,504
0
W
Bakasura
9,457
556
108
6
0
360,199
2
L
Sylvanus
8,608
506
53
3
0
256,433
0
W
Yu Huang
9,841
579
145
9
0
295,172
0
L
Camazotz
8,636
508
87
5
0
301,966
4
W
Erlang Shen
9,433
555
96
6
0
297,010
2
W
Geb
8,195
482
21
1
0
349,993
1
L
Lancelot
7,791
458
90
5
0
381,362
0
W
Izanami
9,038
532
106
6
0
346,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role