Player Matchup

Achilles
Achilles
 
Achilles
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Thalonslong8
Janus
Level 44
God Stats
30W - 36L
1,387 SR
Queue Stats
170W - 184L
1,456 Elo+
Solo
Thor
Thor
WalMartMnstr
Thor
Level 44
God Stats
14W - 11L
1,579 SR
Queue Stats
86W - 85L
1,480 Elo+
Party 1
Team Averages
Level 42
1,489 SR
1,479 Elo+

VS

Team Averages
Level 36
1,527 SR
1,587 Elo+
Shiva
Shiva
Mania99
Shiva
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 22L
1,796 Elo+
Party 2
Neith
Neith
SpartanMonarch
Neith
Level 39
God Stats
10W - 5L
1,802 SR
Queue Stats
85W - 92L
1,465 Elo+
Solo
Ra
Ra
spriteguy113
Ra
Level 36
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 4 / 1
7,940
722
3,392
12,873
13,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 3
7,640
695
8,589
6,066
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 3
7,392
672
6,552
10,169
3,765
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mania99
Shiva
11
3 / 3 / 4
8,349
759
7,854
12,117
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 6
8,163
742
5,992
7,885
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 2
9,140
831
11,257
6,264
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
9
9
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
1
0.88
W
Shiva
Mania99
Shiva
3
3
4
1.67
W
1
1
6
4
L
0
2
3
0.75
L
1
3
3
0.83
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,533
Damage
25,103
29,108
Taken
26,266
19,162
Mitigated
12,766
3,341
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,392
533
0
911
12,873
13,114
0
4,158
8,165
0
10,003
W
Shiva
Mania99
Shiva
7,854
1,310
304
3,224
12,117
8,178
242
4,331
7,786
548
18,817
W
5,992
819
207
1,358
7,885
2,329
351
3,246
4,639
0
24,637
L
8,589
275
0
0
6,066
2,283
0
2,748
3,234
45,617
0
L
6,552
428
0
2,430
10,169
3,765
0
5,171
4,683
0
22,463
W
11,257
1,266
1,210
2,319
6,264
2,259
264
1,198
5,066
56,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
25,652
100
Minions Killed
153
0
Camps Cleared
0
569,292
Distance Traveled
588,778
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,940
722
6
1
0
181,697
0
W
Shiva
8,349
759
14
1
0
200,881
0
W
Neith
8,163
742
43
4
0
183,461
3
L
Janus
7,640
695
70
6
0
194,180
0
L
Thor
7,392
672
24
2
0
193,415
0
W
Ra
9,140
831
96
9
0
204,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role