Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ILLUMI666ZOLDYCK
Charon
Level 125
God Stats
11W - 10L
1,523 SR
Queue Stats
194W - 213L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDoctorsCoven4
Baron Samedi
Level 127
God Stats
20W - 14L
1,642 SR
Queue Stats
227W - 196L
1,476 Elo+
Party 2
Team Averages
Level 138
1,555 SR
1,492 Elo+

VS

Team Averages
Level 127
1,541 SR
1,609 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheManJunior
Danzaburou
Level 86
God Stats
2W - 1L
1,504 SR
Queue Stats
12W - 2L
1,763 Elo+
Party 1
Athena
Athena
xMonSsTer
Athena
Level 148
God Stats
2W - 1L
1,618 SR
Queue Stats
79W - 69L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 1 / 1
7,649
765
6,199
9,067
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
7,340
734
3,627
8,793
6,881
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
TheDoctorsCoven4
Baron Samedi
10
0 / 5 / 4
7,124
712
7,330
8,752
3,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 4
8,078
808
11,334
6,840
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheManJunior
Danzaburou
11
5 / 2 / 3
8,567
857
7,847
7,455
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
xMonSsTer
Athena
9
0 / 2 / 6
7,022
702
3,223
9,319
8,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
1
1
2.5
W
Anubis
 
Anubis
3
0
4
5
L
2
2
2
1.5
L
Baron Samedi
TheDoctorsCoven4
Baron Samedi
0
5
4
0.4
W
Danzaburou
TheManJunior
Danzaburou
5
2
3
3.25
W
Athena
xMonSsTer
Athena
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
22,404
26,612
Taken
23,614
13,686
Mitigated
14,073
6,494
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,199
3,909
0
1,989
9,067
3,614
0
4,995
4,072
0
19,620
W
Anubis
 
Anubis
11,334
495
0
3,764
6,840
3,315
0
2,482
3,617
44,364
0
L
3,627
735
179
1,535
8,793
6,881
0
4,257
4,536
13,567
0
L
Baron Samedi
TheDoctorsCoven4
Baron Samedi
7,330
754
490
2,301
8,752
3,191
0
5,747
3,005
28,833
0
W
Danzaburou
TheManJunior
Danzaburou
7,847
3,380
0
1,953
7,455
2,635
116
3,730
3,299
0
30,213
W
Athena
xMonSsTer
Athena
3,223
1,258
0
1,532
9,319
8,123
111
4,607
4,311
14,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
23,667
100
Minions Killed
125
0
Camps Cleared
0
537,071
Distance Traveled
541,256
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,649
765
48
5
0
206,052
0
W
Anubis
8,078
808
73
7
0
189,580
0
L
Charon
7,340
734
12
1
0
158,117
0
L
Baron Samedi
7,124
712
40
4
0
172,902
2
W
Danzaburou
8,567
857
32
3
0
170,288
0
W
Athena
7,022
702
20
2
0
181,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role