Player Matchup

Scylla
Scylla
CABLE562
Scylla
Level 129
God Stats
2W - 1L
1,839 SR
Queue Stats
68W - 63L
1,513 Elo+
Party 3
Loki
Loki
Chamber0Doom
Loki
Level 85
God Stats
11W - 17L
1,290 SR
Queue Stats
144W - 176L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Dna418
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,554 Elo+
Party 3
Chang'e
Chang'e
MrArtistJsrf
Chang'e
Level 140
God Stats
8W - 6L
1,534 SR
Queue Stats
376W - 407L
1,422 Elo+
Party 1
Charon
Charon
ThexFluffyxPanda
Charon
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
172W - 186L
1,462 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,469 Elo+

VS

Team Averages
Level 103
1,603 SR
1,506 Elo+
Nu Wa
Nu Wa
AbyssalDrogoz
Nu Wa
Level 107
God Stats
1W - 0L
1,662 SR
Queue Stats
69W - 52L
1,527 Elo+
Party 4
Arachne
Arachne
Wee ADHD
Arachne
Level 124
God Stats
2W - 2L
1,665 SR
Queue Stats
10W - 11L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
X5 Legends
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,620 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 2
King Arthur
King Arthur
YaBoiHisoka
King Arthur
Level 56
God Stats
3W - 5L
1,517 SR
Queue Stats
29W - 31L
1,455 Elo+
Party 4
Bacchus
Bacchus
lonemilkshake
Bacchus
Level 121
God Stats
6W - 4L
1,550 SR
Queue Stats
55W - 43L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CABLE562
Scylla
15
2 / 1 / 1
8,455
769
7,512
5,778
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 3
7,556
687
6,126
12,553
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Dna418
Sun Wukong
15
2 / 2 / 1
7,617
692
5,898
10,040
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MrArtistJsrf
Chang'e
13
1 / 3 / 2
7,239
658
8,883
11,566
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 3
8,090
735
4,858
13,472
12,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
8,802
800
10,961
5,268
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Wee ADHD
Arachne
15
1 / 2 / 4
8,792
799
3,267
11,160
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
X5 Legends
Ah Muzen Cab
16
9 / 1 / 3
9,333
848
13,914
8,547
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
YaBoiHisoka
King Arthur
15
2 / 0 / 4
8,002
727
8,761
12,804
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
13
1 / 3 / 4
7,954
723
6,536
12,131
15,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Scylla
CABLE562
Scylla
2
1
1
2.5
L
1
7
3
0.36
L
Sun Wukong
Dna418
Sun Wukong
2
2
1
1.25
L
Chang'e
MrArtistJsrf
Chang'e
1
3
2
0.67
L
1
2
3
1.25
W
Arachne
Wee ADHD
Arachne
1
2
4
1.5
W
Ah Muzen Cab
X5 Legends
Ah Muzen Cab
9
1
3
10.5
W
King Arthur
YaBoiHisoka
King Arthur
2
0
4
4
W
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
43,439
53,409
Taken
49,910
33,481
Mitigated
35,182
10,025
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,961
2,476
0
1,823
5,268
1,999
255
2,372
2,896
40,458
0
L
Scylla
CABLE562
Scylla
7,512
1,142
0
610
5,778
2,656
0
2,152
3,542
34,122
0
L
6,126
514
0
621
12,553
5,349
29
2,647
9,872
0
25,890
L
Sun Wukong
Dna418
Sun Wukong
5,898
1,191
0
1,298
10,040
7,995
164
3,244
6,671
0
23,010
L
Chang'e
MrArtistJsrf
Chang'e
8,883
518
1,981
2,482
11,566
5,248
50
4,845
6,690
23,267
0
L
4,858
939
1,236
1,797
13,472
12,233
68
4,215
9,137
15,638
0
W
Arachne
Wee ADHD
Arachne
3,267
1,938
0
3,231
11,160
5,530
1,764
856
10,304
0
42,586
W
Ah Muzen Cab
X5 Legends
Ah Muzen Cab
13,914
4,838
0
1,123
8,547
3,594
1,961
4,348
4,199
0
31,154
W
King Arthur
YaBoiHisoka
King Arthur
8,761
982
90
2,165
12,804
8,936
180
7,251
5,553
0
18,679
W
Bacchus
6,536
513
0
1,613
12,131
15,123
0
6,426
5,705
16,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
42,883
219
Minions Killed
220
0
Camps Cleared
0
1,034,583
Distance Traveled
1,115,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,802
800
72
7
0
212,453
0
L
Scylla
8,455
769
71
6
0
200,241
0
L
Loki
7,556
687
42
4
0
220,839
0
L
Sun Wukong
7,617
692
35
3
0
184,914
0
L
Chang'e
7,239
658
51
5
0
227,628
0
L
Charon
8,090
735
20
2
0
200,961
0
W
Arachne
8,792
799
60
5
0
225,916
0
W
Ah Muzen Cab
9,333
848
52
5
0
221,923
0
W
King Arthur
8,002
727
18
2
0
239,888
0
W
Bacchus
7,954
723
18
2
0
215,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role