Player Matchup

Ares
Ares
MastrHoff
Ares
Level 59
God Stats
63W - 56L
1,524 SR
Queue Stats
93W - 86L
1,486 Elo+
Solo
Danzaburou
Danzaburou
RBCBOOM
Danzaburou
Level 68
God Stats
3W - 4L
1,378 SR
Queue Stats
26W - 34L
1,440 Elo+
Solo
Da Ji
Da Ji
Sector2814
Da Ji
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 194L
1,436 Elo+
Party 1
Tyr
Tyr
gtlow
Tyr
Level 158
God Stats
6W - 6L
1,635 SR
Queue Stats
386W - 377L
1,490 Elo+
Solo
Raijin
Raijin
iBeMeny
Raijin
Level 153
God Stats
7W - 4L
1,756 SR
Queue Stats
190W - 192L
1,463 Elo+
Party 1
Team Averages
Level 113
1,559 SR
1,463 Elo+

VS

Team Averages
Level 118
1,450 SR
1,477 Elo+
Xing Tian
Xing Tian
E_sWAYz3_
Xing Tian
Level 142
God Stats
2W - 5L
1,466 SR
Queue Stats
231W - 229L
1,524 Elo+
Solo
Charybdis
Charybdis
Flores425
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,418 Elo+
Solo
Achilles
Achilles
IAmFrosty14
Achilles
Level 124
God Stats
0W - 3L
1,509 SR
Queue Stats
68W - 71L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
MrDjosh
Baron Samedi
Level 113
God Stats
5W - 8L
1,289 SR
Queue Stats
103W - 108L
1,565 Elo+
Solo
Set
Set
SammoDV
Set
Level 128
God Stats
11W - 13L
1,487 SR
Queue Stats
143W - 151L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 0 / 11
8,900
524
12,329
13,414
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RBCBOOM
Danzaburou
15
3 / 2 / 3
9,330
549
9,303
10,422
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
17
12 / 3 / 7
10,798
635
14,427
13,915
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
gtlow
Tyr
15
0 / 2 / 5
9,256
544
5,737
18,590
21,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
iBeMeny
Raijin
17
7 / 1 / 5
10,531
619
11,418
9,288
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
E_sWAYz3_
Xing Tian
9
0 / 5 / 1
6,503
383
3,740
14,120
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Flores425
Charybdis
12
1 / 6 / 1
7,446
438
6,668
16,105
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
IAmFrosty14
Achilles
14
2 / 5 / 0
8,738
514
11,504
17,584
21,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MrDjosh
Baron Samedi
14
0 / 5 / 2
8,276
487
5,191
13,016
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
15
5 / 4 / 1
9,372
551
7,080
15,802
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
25
Kills
8
8
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
E_sWAYz3_
Xing Tian
0
5
1
0.1
L
Charybdis
Flores425
Charybdis
1
6
1
0.25
L
Achilles
IAmFrosty14
Achilles
2
5
0
0.4
W
Ares
3
0
11
8.5
L
Baron Samedi
MrDjosh
Baron Samedi
0
5
2
0.2
W
Danzaburou
RBCBOOM
Danzaburou
3
2
3
2.25
L
Set
5
4
1
1.38
W
Da Ji
12
3
7
5.17
W
Tyr
gtlow
Tyr
0
2
5
1.25
W
Raijin
iBeMeny
Raijin
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,214
Damage
34,183
65,629
Taken
76,627
50,061
Mitigated
51,714
16,881
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
E_sWAYz3_
Xing Tian
3,740
283
0
2,043
14,120
10,691
0
7,584
6,536
14,391
0
L
Charybdis
Flores425
Charybdis
6,668
4,049
0
4,898
16,105
5,755
0
5,433
10,672
0
48,351
L
Achilles
IAmFrosty14
Achilles
11,504
1,731
0
1,645
17,584
21,015
0
1,616
15,968
0
59,131
W
Ares
12,329
240
0
3,448
13,414
12,955
0
2,278
11,030
24,908
0
L
Baron Samedi
MrDjosh
Baron Samedi
5,191
350
105
2,360
13,016
6,243
0
6,594
6,422
63,562
0
W
Danzaburou
RBCBOOM
Danzaburou
9,303
4,512
0
6,146
10,422
4,501
810
901
9,521
0
74,627
L
Set
7,080
3,167
0
745
15,802
8,010
664
2,520
13,282
0
72,925
W
Da Ji
14,427
4,361
0
867
13,915
7,068
123
732
13,107
0
71,727
W
Tyr
gtlow
Tyr
5,737
400
0
5,795
18,590
21,892
0
128
18,462
0
70,169
W
Raijin
iBeMeny
Raijin
11,418
804
0
625
9,288
3,645
654
4,360
4,578
91,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
40,335
465
Minions Killed
403
0
Camps Cleared
0
1,799,753
Distance Traveled
1,667,213
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,503
383
10
1
0
361,632
0
L
Charybdis
7,446
438
76
4
0
315,335
2
L
Achilles
8,738
514
87
5
0
293,882
0
W
Ares
8,900
524
9
1
0
361,132
7
L
Baron Samedi
8,276
487
135
8
0
329,748
3
W
Danzaburou
9,330
549
104
6
0
344,532
9
L
Set
9,372
551
95
6
0
366,616
1
W
Da Ji
10,798
635
101
6
0
387,306
4
W
Tyr
9,256
544
102
6
0
369,983
0
W
Raijin
10,531
619
149
9
0
336,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role