Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
ApepRising
Tiamat
Level 104
God Stats
2W - 2L
1,341 SR
Queue Stats
13W - 15L
1,489 Elo+
Party 2
Thanatos
Thanatos
ChefJerg
Thanatos
Level 48
God Stats
64W - 38L
1,591 SR
Queue Stats
235W - 228L
1,464 Elo+
Solo
Ares
Ares
OpieJaxon12
Ares
Level 22
God Stats
1W - 1L
1,310 SR
Queue Stats
12W - 18L
1,388 Elo+
Party 4
Jormungandr
Jormungandr
Thedarksith23
Jormungandr
Level 127
God Stats
1W - 1L
1,516 SR
Queue Stats
11W - 15L
1,464 Elo+
Party 2
Team Averages
Level 78
1,452 SR
1,461 Elo+

VS

Team Averages
Level 79
1,557 SR
1,475 Elo+
Ao Kuang
Ao Kuang
Diverzitee
Ao Kuang
Level 68
God Stats
6W - 6L
1,579 SR
Queue Stats
82W - 82L
1,531 Elo+
Solo
Eset
Eset
Lawless Beto
Eset
Level 143
God Stats
4W - 1L
1,713 SR
Queue Stats
512W - 520L
1,504 Elo+
Party 1
Hercules
Hercules
Sahloknir6700
Hercules
Level 123
God Stats
8W - 11L
1,496 SR
Queue Stats
225W - 228L
1,476 Elo+
Party 1
Medusa
Medusa
xRexy Gz
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
xZcxptiic
Fenrir
Level 58
God Stats
6W - 4L
1,496 SR
Queue Stats
65W - 78L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
9 / 0 / 5
7,242
658
8,630
6,856
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
ApepRising
Tiamat
10
3 / 1 / 3
6,421
584
6,148
5,367
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ChefJerg
Thanatos
11
7 / 1 / 9
7,064
642
8,198
8,951
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 11
6,479
589
2,849
7,236
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Thedarksith23
Jormungandr
12
1 / 1 / 1
6,757
614
6,117
8,367
5,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diverzitee
Ao Kuang
12
2 / 3 / 0
6,705
610
6,548
13,276
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,305
482
2,931
6,512
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sahloknir6700
Hercules
8
1 / 4 / 1
5,408
492
2,700
9,272
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
xRexy Gz
Medusa
6
0 / 8 / 2
4,681
426
2,233
8,733
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
xZcxptiic
Fenrir
7
0 / 5 / 1
4,670
425
3,115
9,829
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
3
3
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
5
11.5
W
Tiamat
ApepRising
Tiamat
3
1
3
4.5
W
Thanatos
ChefJerg
Thanatos
7
1
9
11.5
L
Ao Kuang
Diverzitee
Ao Kuang
2
3
0
0.67
L
0
1
1
0.5
W
1
0
11
6.5
L
Hercules
Sahloknir6700
Hercules
1
4
1
0.38
W
Jormungandr
Thedarksith23
Jormungandr
1
1
1
1.5
L
Medusa
xRexy Gz
Medusa
0
8
2
0.13
L
Fenrir
xZcxptiic
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
17,527
36,777
Taken
47,622
20,992
Mitigated
20,345
18,861
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,630
4,194
0
3,516
6,856
2,501
1,150
599
6,257
57,117
0
W
Tiamat
ApepRising
Tiamat
6,148
783
0
1,513
5,367
3,769
176
1,513
3,854
41,347
0
W
Thanatos
ChefJerg
Thanatos
8,198
1,972
0
7,095
8,951
3,526
0
1,337
7,614
0
41,442
L
Ao Kuang
Diverzitee
Ao Kuang
6,548
2,128
0
6,354
13,276
5,850
0
6,449
6,827
47,046
0
L
2,931
171
77
1,395
6,512
2,145
0
3,172
3,340
40,158
0
W
2,849
442
325
3,231
7,236
5,547
228
1,134
6,102
14,675
0
L
Hercules
Sahloknir6700
Hercules
2,700
581
0
1,369
9,272
6,264
0
4,120
5,152
0
21,543
W
Jormungandr
Thedarksith23
Jormungandr
6,117
2,354
0
3,181
8,367
5,649
20
4,896
3,471
49,958
0
L
Medusa
xRexy Gz
Medusa
2,233
1,202
0
319
8,733
2,545
0
5,388
3,345
0
8,779
L
Fenrir
xZcxptiic
Fenrir
3,115
1,061
0
1,373
9,829
3,541
0
4,615
5,214
0
26,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
26,769
322
Minions Killed
257
0
Camps Cleared
0
1,053,883
Distance Traveled
1,022,802
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,242
658
91
8
0
201,541
0
W
Tiamat
6,421
584
70
6
0
202,280
3
W
Thanatos
7,064
642
56
5
0
244,601
0
L
Ao Kuang
6,705
610
89
8
0
188,337
0
L
Eset
5,305
482
71
6
0
207,009
0
W
Ares
6,479
589
18
2
0
220,430
0
L
Hercules
5,408
492
39
4
0
224,059
0
W
Jormungandr
6,757
614
87
8
0
185,031
1
L
Medusa
4,681
426
11
1
0
189,051
0
L
Fenrir
4,670
425
47
4
0
214,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role