Player Matchup

Freya
Freya
Masters
 
Freya
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
LeonaNotJPF
Thanatos
Masters
Level 158
God Stats
7W - 0L
1,997 SR
Queue Stats
144W - 80L
2,892 MMR
Party 1
Chang'e
Chang'e
Diamond IV
Zz IMarley
Chang'e
Diamond IV
Level 185
God Stats
33W - 38L
1,633 SR
Queue Stats
500W - 488L
2,187 MMR
Solo
Ganesha
Ganesha
Diamond III
arachnussyOF
Ganesha
Diamond III
Level 84
God Stats
13W - 10L
1,742 SR
Queue Stats
150W - 128L
2,240 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,674 SR
2,064 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,516 SR
2,464 MMR
Jing Wei
Jing Wei
Diamond IV
AlchemyJug
Jing Wei
Diamond IV
Level 146
God Stats
4W - 7L
1,501 SR
Queue Stats
322W - 306L
2,137 MMR
Solo
Bastet
Bastet
Diamond I
LaTz0
Bastet
Diamond I
Level 158
God Stats
8W - 12L
1,606 SR
Queue Stats
496W - 479L
2,432 MMR
Solo
Zhong Kui
Zhong Kui
Masters
S7 Cardx
Zhong Kui
Masters
Level 124
God Stats
194W - 157L
1,690 SR
Queue Stats
538W - 469L
3,171 MMR
Solo
Khepri
Khepri
Diamond IV
hespanic
Khepri
Diamond IV
Level 217
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 101L
2,164 MMR
Solo
Ix Chel
Ix Chel
Masters
ruxstable
Ix Chel
Masters
Level 106
God Stats
8W - 20L
1,286 SR
Queue Stats
165W - 151L
2,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 0 / 2
9,609
641
9,038
7,972
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
 
Surtr
13
0 / 3 / 3
7,725
515
8,631
15,923
12,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
LeonaNotJPF
Thanatos
14
6 / 3 / 2
8,686
579
7,488
13,286
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Zz IMarley
Chang'e
13
1 / 1 / 2
8,297
553
7,416
9,699
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
arachnussyOF
Ganesha
12
0 / 1 / 7
7,980
532
2,971
9,694
7,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaAo KuangSusanoKali

VS

Bans
CharonThorRavanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlchemyJug
Jing Wei
12
0 / 2 / 0
7,283
486
2,045
4,626
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
LaTz0
Bastet
13
2 / 2 / 2
7,414
494
8,450
12,646
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
S7 Cardx
Zhong Kui
14
4 / 2 / 1
8,776
585
9,287
12,635
9,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
hespanic
Khepri
7
0 / 4 / 1
5,741
383
2,124
11,473
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
ruxstable
Ix Chel
13
1 / 1 / 1
7,382
492
7,553
5,905
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
7
8
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
2
5
W
Surtr
 
Surtr
0
3
3
0.5
L
Jing Wei
AlchemyJug
Jing Wei
0
2
0
0
L
Bastet
LaTz0
Bastet
2
2
2
1.5
W
Thanatos
LeonaNotJPF
Thanatos
6
3
2
2.33
L
Zhong Kui
S7 Cardx
Zhong Kui
4
2
1
2.25
W
Chang'e
Zz IMarley
Chang'e
1
1
2
2
W
Ganesha
arachnussyOF
Ganesha
0
1
7
3.5
L
Khepri
hespanic
Khepri
0
4
1
0.13
L
Ix Chel
ruxstable
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,544
Damage
29,459
56,574
Taken
47,285
33,474
Mitigated
26,022
30,442
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,038
3,213
0
5,325
7,972
3,922
0
523
7,449
86,243
0
W
Surtr
 
Surtr
8,631
3,639
0
5,885
15,923
12,297
0
6,328
9,595
1,361
56,906
L
Jing Wei
AlchemyJug
Jing Wei
2,045
622
0
1,382
4,626
1,810
0
3,684
942
0
53,559
L
Bastet
LaTz0
Bastet
8,450
2,334
0
2,070
12,646
4,265
0
4,769
7,877
0
58,605
W
Thanatos
LeonaNotJPF
Thanatos
7,488
2,603
0
9,636
13,286
5,827
906
2,565
10,721
0
80,730
L
Zhong Kui
S7 Cardx
Zhong Kui
9,287
856
0
7,967
12,635
9,649
0
2,577
10,058
74,262
0
W
Chang'e
Zz IMarley
Chang'e
7,416
453
471
4,597
9,699
3,943
378
5,490
4,209
71,788
0
W
Ganesha
arachnussyOF
Ganesha
2,971
702
2,363
2,165
9,694
7,485
219
4,405
5,289
23,297
0
L
Khepri
hespanic
Khepri
2,124
378
0
2,149
11,473
8,182
0
4,908
6,565
9,369
0
L
Ix Chel
ruxstable
Ix Chel
7,553
813
996
2,196
5,905
2,116
0
4,107
1,798
60,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
36,596
494
Minions Killed
469
0
Camps Cleared
0
1,524,541
Distance Traveled
1,388,906
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,609
641
164
11
0
300,468
0
W
Surtr
7,725
515
87
6
0
296,626
4
L
Jing Wei
7,283
486
108
7
0
269,739
2
L
Bastet
7,414
494
71
5
0
359,905
2
W
Thanatos
8,686
579
126
8
0
326,524
0
L
Zhong Kui
8,776
585
149
10
0
259,936
0
W
Chang'e
8,297
553
116
8
0
288,518
2
W
Ganesha
7,980
532
1
0
0
312,405
6
L
Khepri
5,741
383
11
1
0
198,186
2
L
Ix Chel
7,382
492
130
9
0
301,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role