Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kelvcreed
Merlin
Level 198
God Stats
3W - 0L
1,918 SR
Queue Stats
49W - 42L
1,640 Elo+
Party 1
Anubis
Anubis
NNoobCR
Anubis
Level 157
God Stats
1W - 3L
1,801 SR
Queue Stats
204W - 175L
1,635 Elo+
Party 1
Geb
Geb
Villa2417
Geb
Level 159
God Stats
6W - 5L
1,670 SR
Queue Stats
233W - 217L
1,581 Elo+
Party 1
Jing Wei
Jing Wei
xStyro
Jing Wei
Level 159
God Stats
15W - 8L
1,737 SR
Queue Stats
121W - 95L
1,538 Elo+
Solo
Team Averages
Level 164
1,725 SR
1,579 Elo+

VS

Team Averages
Level 179
1,685 SR
1,634 Elo+
Poseidon
Poseidon
Adxan
Poseidon
Level 173
God Stats
1W - 2L
1,519 SR
Queue Stats
188W - 188L
1,573 Elo+
Party 2
Awilix
Awilix
MommyErza
Awilix
Level 158
God Stats
1W - 3L
1,938 SR
Queue Stats
95W - 80L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
MsMercurial
Guan Yu
Level 193
God Stats
2W - 2L
1,524 SR
Queue Stats
347W - 280L
1,664 Elo+
Party 3
Artemis
Artemis
ShadowFury89
Artemis
Level 197
God Stats
2W - 4L
1,836 SR
Queue Stats
107W - 86L
1,635 Elo+
Solo
Bacchus
Bacchus
aegrix
Bacchus
Level 175
God Stats
17W - 16L
1,609 SR
Queue Stats
369W - 299L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 4
8,845
737
6,837
11,410
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Kelvcreed
Merlin
16
4 / 2 / 4
9,098
758
7,659
7,802
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
NNoobCR
Anubis
16
1 / 1 / 5
9,010
751
6,745
7,210
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 1 / 6
8,441
703
5,185
11,806
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
xStyro
Jing Wei
17
4 / 1 / 4
9,614
801
11,009
9,994
3,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adxan
Poseidon
15
1 / 5 / 3
8,440
703
7,333
10,234
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
MommyErza
Awilix
10
0 / 0 / 0
6,797
566
81
403
129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
MsMercurial
Guan Yu
16
4 / 4 / 4
8,933
744
12,858
16,984
16,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
ShadowFury89
Artemis
16
0 / 0 / 3
8,474
706
9,716
9,064
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
aegrix
Bacchus
15
3 / 2 / 4
8,883
740
7,542
11,582
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
11
Kills
8
8
Deaths
11
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
4
1.33
L
Poseidon
Adxan
Poseidon
1
5
3
0.5
W
Merlin
Kelvcreed
Merlin
4
2
4
3
L
Awilix
MommyErza
Awilix
0
0
0
0
L
Guan Yu
MsMercurial
Guan Yu
4
4
4
1.5
W
Anubis
NNoobCR
Anubis
1
1
5
3.5
L
Artemis
ShadowFury89
Artemis
0
0
3
1.5
W
0
1
6
3
L
Bacchus
aegrix
Bacchus
3
2
4
2.5
W
Jing Wei
xStyro
Jing Wei
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
37,530
48,222
Taken
48,267
25,367
Mitigated
37,181
9,305
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,837
1,341
0
3,192
11,410
4,200
0
3,472
7,938
0
28,692
L
Poseidon
Adxan
Poseidon
7,333
1,085
0
1,172
10,234
3,872
0
4,426
5,808
38,935
0
W
Merlin
Kelvcreed
Merlin
7,659
458
0
476
7,802
2,995
136
3,470
4,332
32,308
0
L
Awilix
MommyErza
Awilix
81
0
0
23
403
129
0
249
154
0
2,452
L
Guan Yu
MsMercurial
Guan Yu
12,858
590
2,660
5,778
16,984
16,802
0
9,582
7,402
1,990
26,157
W
Anubis
NNoobCR
Anubis
6,745
141
0
1,788
7,210
4,242
0
3,165
4,045
39,258
0
L
Artemis
ShadowFury89
Artemis
9,716
3,210
0
3,443
9,064
3,819
0
1,707
7,357
0
45,170
W
5,185
445
0
991
11,806
10,288
0
4,726
7,080
11,037
0
L
Bacchus
aegrix
Bacchus
7,542
565
0
2,554
11,582
12,559
0
3,625
7,957
20,707
0
W
Jing Wei
xStyro
Jing Wei
11,009
7,615
0
2,858
9,994
3,642
1,373
1,562
8,432
0
52,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
41,527
291
Minions Killed
222
0
Camps Cleared
0
1,308,845
Distance Traveled
1,091,996
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,845
737
52
4
0
274,033
0
L
Poseidon
8,440
703
71
6
0
234,708
0
W
Merlin
9,098
758
60
5
0
237,376
0
L
Awilix
6,797
566
5
0
0
38,425
0
L
Guan Yu
8,933
744
29
2
0
290,585
2
W
Anubis
9,010
751
78
7
0
266,888
0
L
Artemis
8,474
706
99
8
0
246,200
0
W
Geb
8,441
703
10
1
0
269,308
0
L
Bacchus
8,883
740
18
2
0
282,078
5
W
Jing Wei
9,614
801
91
8
0
261,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role